Development Manifesto Update: Snapshotting

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moonbeast495 wrote:
just wanted to make it clear. if we take the covenant unique and shavronne's wrap. if i want to get some auras on hp without some extra cost of blood magic-i use covenant. after casting i put it off and equip shavronne's. will auras stay turned on or not?

or how can i run 2x60 auras on hp?


you'll have to use a prism guardian and keep it equipped
although I do agree that snapshotting is a bit of a cheat.. it does seem that you've tuned several of the enemies and bosses and maps to the skill levels you can get from it and not what normal players can get....
generally dangerous
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Bushido74 wrote:
I'm also disappointed GGG will be removing snapshotting. It's the only thing that made PoE skills somewhat complicated. The one thing I like is being able to use a lot of different skills. I very much enjoy having some complex combination of skills. The Summoner was one of few complicated snapshot builds. As a summoner I really enjoy positional play while having to protect myself, curse, Arc, move, re-summon, and use additional summoner skills. I'm tired of using one or two skills and button mashing. What other charter allows this complexity? Without a Tabula Rasa chest how will you be able to make a variation of different minions? Now I will have to have several different 6 link chests with different socket colors just to be able to make a certain minions for the situation???? The Tabula Rasa chest should be the only item able to Snapshot. Now the summoner will be boring with very little skills slots available. GGG will no doubt break the Summoner....again.


Snapshot was an unintended exploit. Obviously, you should not be able to have skills active without the gear they are placed in. It's that simple. I'm glad this exploit is being closed :D
Sooo what ur saying is the last 400hrs of game time learning mechanics + saving up and buying gear was all wasted time...perfect. Hard for me to wanna keep playing now. If your gonna get rid of snapshotting at least nerf atziri fight so it is possible to beat her w out it, tnx.
Wave..... thanks for the fun, enjoyed the time I had. GG
I must say the way they seem to be going about this snapshot change is exceptionally disappointing. It smacks of; "We didn't want you to play that way, its OUR GAME PLAY IT OUR WAY".

If this snapshot change came with a number of changes around the Minion Mechanics to enhance the gameplay style I personally enjoy, the "Sheperd", following around a horde of minions, nurturing and supporting them everywhere you go, I wouldn't be so disappointed.

I've never been much of a twitch gamer, I don't really have fast reflexes, so the ability to have a build that let me sit back a bit and be a bit more relaxed, little more buffer between me and needing to react immediately to everything that happened, well it really allowed for me to enjoy this game.

I guess the thing that bothers me most of all about this change is that the neat things people figured out around snapshotting isn't being considered valid play. Instead of figuring out how to balance it in with other crazy builds, while preserving the play style, Grinding Gear is just wiping it out.

This diminishes the game, pure and simple. Fewer options is one step closer to that blizzard mentality of our way or the highway. One step away from truly interesting gaming and one closer to that commercial ideal of Dragons Lair. Mash Button To Continue.
Last edited by Futen#0094 on Jul 7, 2014, 12:28:34 PM
This should have been removed a long time ago, with the offenders being banhammered.

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