[1.2.0] The Elemental Animator by Uber/theuberelite - Now with Dying Breath! (Witch or Scion)

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Feanux wrote:
Build looks like a lot of fun. Question though - Atziri would not be possible with this build right? Well, unless you bring in a lot of weapons to drop on the ground. I can see being able to fight the 3 bosses before her but I don't think the weapons would stay alive much longer after that.

What are your thoughts?


Definitely the case that Atziri can't be done with weapons. Raging Spirits would be better for that.
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Fully updated with Dying Breath version. Insane damage with this staff :)
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
So the bandit choices are: hp, skill, skill
Increasing Field of View in PoE: /1236921
Last edited by Shajirr#2980 on Oct 6, 2014, 12:47:42 PM
Also, isn't the reason that minions die to cold snap beyond mobs is that they have barely any resistances?

No Necro Aegis, no Purities, and the tree gives what, 16% all res?
Increasing Field of View in PoE: /1236921
Last edited by Shajirr#2980 on Oct 6, 2014, 11:52:45 AM
Necro Aegis with a 40-50+ allres shield fixed minion resists issue - now zombies and weapons can tank a lot of stormcalls as well as cold snaps which would have wiped them out in a matter of seconds before.

Getting the gear however in Beyond...

Cheapest Belly with a lowest roll possible is like what, 10+ c?
Want a good roll? 25+c
While in Standard you can get a 36% life Belly for 2c.

Also, want to buy a 5L Dying Breath? Well, no such thing on sale in Beyond.
No 6s either...

Currently the biggest issue I'm having with this build is the retarded decision by GGG of limiting skillbar slots to 8, well 7 effectively since you need click to move on one of them.






Increasing Field of View in PoE: /1236921
Last edited by Shajirr#2980 on Oct 10, 2014, 7:38:28 AM
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sherkhan wrote:
Why not put curse on hit on your freezing pulse / ice nova?


Party synergy and I would have to take Flesh offering or Vaal Grace off of Increased Duration.

@Araycan - the problem with the cold snaps are also that they do part Physical Damage. That and we don't have info on what resistances Weapons have even though they have some sort of resistances.

That gear, imo, is that that bad - a 6 socket Dying Breath is something you're going to have to make yourself though.

I definitely feel like there's not enough slots on the bar for this build, I always wish I could have 1 more.
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Hi !! I was just wondering why you weren't using minions damage support gem on your minions gem, it really buffs the damage. And why attack speed on zombies? Thanks.
Last edited by allakazoum#4926 on Nov 6, 2014, 2:53:19 AM
dude am currently following this build and its damn fun and to what u died dude?.anyhow u came to std just do atri for fun sake and lets see how the build works.


to why using faster attacks in zombie links is because its ele aura buld so the faster attack is important
I died to a Vaal Molten Shell totem on a Tora mission. Full to 0 in half a second. But all is well.

Build of the Week!! Pretty happy about that :D
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
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TheuberClips wrote:
I died to a Vaal Molten Shell totem on a Tora mission. Full to 0 in half a second. But all is well.

Build of the Week!! Pretty happy about that :D


grats, dope build.

-HeaT
youtube.com/heatfury
twitch.tv/heatzgaming

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