ES too OP? world first 30k ES!

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Xikorut wrote:
Natharias, we played CI witches back before Ghost Reaver was introduced. Often without Eye of Chayula. Relying on ES recovery was plenty fine; we relied on constant freezing and massive damage to cover our defenses. It also required you to not walk headfirst into danger as you always risked being stunlocked. Many enemies added in Act 3, however, do prey upon the flaws of CI builds, and that's another problem.

Regardless, he answered your question. We got by on the recovery by playing smarter and by compensating our defenses with offense and CC. Apparently this was too strong, so they nerfed CI and ES, making the threshold for switching to CI higher. Nerfs and changes to ES passives have lowered the offensive part of the build (no more dual wielding or 90% offensive nodes) while requiring a higher tier of gear as well.


So you're telling me that there is actually a viable ES build that does not rely on regeneration or leech to survive, besides a Freeze Mine trapper?
Nowadays? Probably not. They neutered it for anyone who isn't rich. I'm sure you can do it with 98% perfect gear, but you'd probably have to use a Chayula and rely on some BiS stuff for damage. 6k ES with 30-100k dmg made it plenty viable for pulsers who were able to freeze anything up to and including map Brutus. What with titty bitches and vuln on hit, and even more leap slam/shield chargers... 6k ES wouldn't cut it anymore, and getting 30k DPS requires some serious levels to reach anymore.

So after nerfs? Probably not. People lost hundreds of crit multiplier, plenty of passives, and ES to boot. The new enemies in the game pretty much hard counter it. As compensation, they said "Have Life 2.0, say goodbye to your unique defense and playstyle."
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Xikorut wrote:
Nowadays? Probably not. They neutered it for anyone who isn't rich. I'm sure you can do it with 98% perfect gear, but you'd probably have to use a Chayula and rely on some BiS stuff for damage. 6k ES with 30-100k dmg made it plenty viable for pulsers who were able to freeze anything up to and including map Brutus. What with titty bitches and vuln on hit, and even more leap slam/shield chargers... 6k ES wouldn't cut it anymore, and getting 30k DPS requires some serious levels to reach anymore.

So after nerfs? Probably not. People lost hundreds of crit multiplier, plenty of passives, and ES to boot. The new enemies in the game pretty much hard counter it. As compensation, they said "Have Life 2.0, say goodbye to your unique defense and playstyle."


Then why say that ES can rely on recovery, when you just admitted that it can't?

Bad logic is bad logic.
Because they wouldn't have had people whining about ES and CI being so OP and nerfed it into the floor if they didn't add in GR and ZO. Having 15k ES with maybe 10 nodes investment and being able to leech over 3k ES per second without even getting Vaal Pact would be OP. Having 20k ES yet not being able to get any of it back unless you left combat isn't quite so OP.
^
The thing is. 30k es is only the tip of the iceberg. In perfect gear with all es nodes applied its posssible to reach much higher values.
Ign: TheMidgetCow (Level 88.8 CI Leapslam Templar --- Default)
TheMidgetCowAmbush (Level 91.7 Buzzsaw Ranger --- Ambush)
TheMidgetCowBurns (Level X LowLife RF Scion --- Ambush)
http://www.pathofexile.com/forum/view-thread/348309/page/1 --- Legacy Guide to CI Leapslam Templar
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Midnightgem wrote:
The thing is. 30k es is only the tip of the iceberg. In perfect gear with all es nodes applied its posssible to reach much higher values.


Not really. 34k seems to be the theoretical max without vaal disc. The OP quoted a number with vaal disc though.

Source: https://docs.google.com/spreadsheet/ccc?key=0AiiVvsS3qedgdEtvU0VxZ3FHaUg4SU5wckFGekNQbnc#gid=2
Last edited by kasub#2910 on May 13, 2014, 10:55:20 AM
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Natharias wrote:
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SL4Y3R wrote:
How would spellcasting CI builds get ES, then?

3
2
1
Es Recovery


But this is also assuming a bigger ES pool.


All ES can do that, if they avoid damage for at least 6 seconds to begin recovering it, and then one second per 33% of their missing ES.

Also, if you think that relying on ES recovery is good, then you obviously haven't played most ES builds.

Spoiler
No, Vaal Discipline can't be relied on for ES recovery.


When a player could get the recovery time down to 2-3 seconds, it's plenty viable. Well, was anyway. But the devs decided it would be easier to just make CI into HP. Allows for easier balancing.
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SL4Y3R wrote:
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Natharias wrote:
"
SL4Y3R wrote:
How would spellcasting CI builds get ES, then?

3
2
1
Es Recovery


But this is also assuming a bigger ES pool.


All ES can do that, if they avoid damage for at least 6 seconds to begin recovering it, and then one second per 33% of their missing ES.

Also, if you think that relying on ES recovery is good, then you obviously haven't played most ES builds.

Spoiler
No, Vaal Discipline can't be relied on for ES recovery.


When a player could get the recovery time down to 2-3 seconds, it's plenty viable. Well, was anyway. But the devs decided it would be easier to just make CI into HP. Allows for easier balancing.


I think it would be too hard for CI melee,especially for bosses like atziri(not to mention uber).however if we are talking about double pool or something,it would be interesting thing to try.As a CI meee user,i d definetely be willing to test it.

However CI ranged and CI aegis builds will be in a INFINETELY better position,with CI aegis being buffed through the roof.Generally,i always beleived that ghost reaver should work only with melee,maybe with some sever ES revovery cooldown penalty as well.
https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
And they nerf the "wheel of life" when ppl make 10K ES easy, heal faster, and are immune to chaos. ES prolly wont be nerfed coz its uncommon unlike life based builds.
Git R Dun!
Last edited by Aim_Deep#3474 on May 13, 2014, 12:55:24 PM

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