1.1.1 Patch Notes

This must be a mistake. I cant find in the notes:

"Reverted the changes to life leech that made CI casters unable to kill any elemental reflect monsters"
"
Increased the quantity bonus on the of Fracturing Map mod from 21% to 27% and reduced the chance of this mod spawning.


I don't think fractured mobs can give souls. Should that be a thing?
Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707
Budget Magicfind and/or Hardcore Flame Totem
http://www.pathofexile.com/forum/view-thread/1211543
If Flameblast start/end damage drops by over 10% this will have been a mistake.
Lady Luck Loves a Trust Fall
VENDOR RECIPE + USER UNIQUE??? GODDESS UNLEASHED??? :)
Actually Flameblast on Reflect maps was hilarious because they suicided ;D
Stumbled upon Flameblast accidentally from a quest reward and it is super fun. Thanks for changing that!
Will the bug where the game turns off if you try to reenter a fracture map (too many corpses maybe?)
It's not even lag, it just straight up DCs in 1 sec and then you caan't enter the instance
"
"
Still no improvement to Elemental Hit or Arc. Truly the bitch-tits of Path of Exile.


Charan-Fact of the Day: Better to wait for a balanced, appropriate improved Arc than deal with a prematurely overpowered one.


It's kind of hard to make arc overpowered. It will always lack supports and proper AoE clearing.

"
Stumbled upon Flameblast accidentally from a quest reward and it is super fun. Thanks for changing that!


Flameblast is still abnormally powerful. It was really confusing why it got buffed so much when it had no mention in the patchnotes. Now it makes sense that it was unintended.
Last edited by kasub on Mar 13, 2014, 9:50:47 PM
sounds like you listened to all the feedback and made some solid changes. thanks.
very nice update.

cant wait for that new Micro-helm design. Best one so far of the helmet micros!

Thanks
Cudez
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