[2.2] Hybrid Synergiser Wander

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Skyforth wrote:
okay so here's my plan.

Intuitive leap from mana circle to Infused Shield and 8% node. That's 15% MORE ES. :D



Can you confirm / test whether Intuitive Leap allows to grab Infused Shield?

I don't have access to beta myself, but I've seen this tree on Reddit. According to comments, most likely you won't be able to grab it.
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I think I've heard it in one of the developer Q&A or Podcasts that Intuitive Leap does not enable you to grab Infused Shield. Selfless Leadership on the other hand supposedly allows you to grab CI for your minions and Infused Shield for yourself. Both unique jewels have a small radius so no matter how GGG decides, granting the rough position of the CI/Infused Shield relative to the position of the jewel socket will stay, there will always be an option to have Infused Shield without CI.
The investment for 15% more ES, 12% increased mana and up to, depending on the commuting area of the small radius on jewels, 16% increased ES would be 8 total passive points in the Selfless Leadership case.

PS: CI for minions may discard the use of the Ice Golem, so 30% critical strike chance and accuracy, which would be a pretty huge deal. I don't think that it will work with this particular golem since he often seems to be outside of your own aura radius, but I might be wrong. The golem with CI and our Dicipline aura would propably still be way too squishy, but all that is just a side note.
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Welp, from the other pictures i saw i thought it could span to infused shield.

Anyway we can scrap that i guess.
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okay

thinking of not using imbued wand and using prophecy wand instead.

This way we can drop all power charges, and rely on jewels (20% crit each) to cap our crit. Frees up a link in 6L for KB to drop Pcoc and use Slower projectiles (30% multi).

Need to spread sheet this first though.
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So

9% base crit chance. 12.42 crit chance with 38% crit

307% tree, 50% maligaros, 100% jewels, 60% rings, 38% amulet, 30% golem

95%+ crit chance.

Imbued would be at 84.456% crit chance.
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Last edited by Skyforth#6071 on May 16, 2015, 3:32:22 AM
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Or you could go imbued and stay standard Powercharges with KB and lose 30% multi but gain like 60-70% spell damage from jewels.
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Skyforth wrote:
So

9% base crit chance. 12.42 crit chance with 38% crit

307% tree, 50% maligaros, 100% jewels, 60% rings, 38% amulet, 30% golem

95%+ crit chance.

Imbued would be at 84.456% crit chance.


12.42 * (1 + 3.07 + 0.5 + 1 + 0.6 + 0.38 + 0.3) = 12.42 * 6.85 = 85.077 with prophecy
11.04 * 6.85 = 75.7344 with imbued

Also, power charges give 10% damage each due to passives, so it would be 120-140% added damage from charges plus jewels.

Still an interesting option though.
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zyzzarzaz2 wrote:
"
Skyforth wrote:
So

9% base crit chance. 12.42 crit chance with 38% crit

307% tree, 50% maligaros, 100% jewels, 60% rings, 38% amulet, 30% golem

95%+ crit chance.

Imbued would be at 84.456% crit chance.


12.42 * (1 + 3.07 + 0.5 + 1 + 0.6 + 0.38 + 0.3) = 12.42 * 6.85 = 85.077 with prophecy
11.04 * 6.85 = 75.7344 with imbued

Also, power charges give 10% damage each due to passives, so it would be 120-140% added damage from charges plus jewels.

Still an interesting option though.


Pretty sure it was 4%

Hmmm

Guess my calculations went wrong somewhere. Just banking on GGG releasing more ways to sustain and generate power charges.
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Skyforth wrote:
Pretty sure it was 4%


4% spell, Instability connector node.
6% wand, Fusillade.
Casually casual.

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