[2.2] Hybrid Synergiser Wander

"
Oats_PT wrote:
1 off from perfect shavs? weak. vendor please


Hi beast :D
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"
Skyforth wrote:

Rings.

WED>IAS>PHYS. Regen comes from there too. I think i'll make a commentary to explain how most of this works.

From passive tree. 200% increased mana regen Equipment around 110%.

Clarity is augmented by aura nodes + Inner force. 70% aura and 21% IF

For crown of eyes, it scales phys and elemental. Most nodes in tree are just one or another. To take advantage of crown, you let it scale both of them for you. If i took points in elder wand or fussilade, i would have insane dps but lack a lot in ES.



Thanks, i'll keep an eye on those! I see you added the budget section - hmmmm very interesting. It seems stacking on aura buffs seem to scale way better than the wand nodes.. Now I just need to complete this set with crown of eyes and overhaul my build...

Just a note, have you tested the damage without crown of eyes? Great to see a comparison on the dps potential vs wand nodes. I wonder if you would be keen to show the scaling alone on the aura nodes with the "budgeted" gear with no crown of eyes? :)
Last edited by Shogen#5809 on Feb 21, 2014, 1:26:26 PM
thank you for your post.

could you please help me to check this variation of your build?

http://poebuilder.com/#character/AAAAAgAABAcIZwx9EH8RlhZAFy8YPBjbGYoajxzcHRQdqh8CIWAknSSwKLUo-ilPKaUqOCzpLR8tgy9vNsU62DvhQKBDY0ZxRwZMs03YTipQMFXWVi1X4lj1W69cil76XypfamJaZOdmnmqTbRluaW-ecLtxTXTxd-V71311f8aApILHgwmFfYbRjHaPRo_6kyeTOpcGms-btZ2jncSePKKjpwinK6x_r6e0DLZBtzG4k7vjvSe-p8APwfPDOsSixLjGnspK0k3TftXt1fjYJNkT217b590N4Yji9-vk6-7sOO9O73r2o_ba-ej60vsJ_Kv-ug==

thanks
"
Chrah wrote:
Nice build!


I stand corrected. Previous tests placed WED>Spell damage. But i guess 1% more dps is still more dps.
I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
Last edited by Skyforth#6071 on Feb 22, 2014, 8:38:18 PM
"
Shogen wrote:
"
Skyforth wrote:

Rings.

WED>IAS>PHYS. Regen comes from there too. I think i'll make a commentary to explain how most of this works.

From passive tree. 200% increased mana regen Equipment around 110%.

Clarity is augmented by aura nodes + Inner force. 70% aura and 21% IF

For crown of eyes, it scales phys and elemental. Most nodes in tree are just one or another. To take advantage of crown, you let it scale both of them for you. If i took points in elder wand or fussilade, i would have insane dps but lack a lot in ES.



Thanks, i'll keep an eye on those! I see you added the budget section - hmmmm very interesting. It seems stacking on aura buffs seem to scale way better than the wand nodes.. Now I just need to complete this set with crown of eyes and overhaul my build...

Just a note, have you tested the damage without crown of eyes? Great to see a comparison on the dps potential vs wand nodes. I wonder if you would be keen to show the scaling alone on the aura nodes with the "budgeted" gear with no crown of eyes? :)


I just tested the damage withOUT crown of eyes.

All i can say it is horrendous. With so much spell damage multiplier, i could only get 29k LMP+CHAIN and 56k Frenzy.

If you can afford shavronnes, you can afford crown of eyes. A key point to going low life is to pick up Pain Attunement which is 30% MORE (MULTIPLIER!!!) spell damage.

If i had 150% spell damage, then it would be nearly 200% spell damage after Pain attunement multiplier.

Hope this clarifies some of your questions.
I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
"
superweaver wrote:
thank you for your post.

could you please help me to check this variation of your build?

Spoiler
http://poebuilder.com/#character/AAAAAgAABAcIZwx9EH8RlhZAFy8YPBjbGYoajxzcHRQdqh8CIWAknSSwKLUo-ilPKaUqOCzpLR8tgy9vNsU62DvhQKBDY0ZxRwZMs03YTipQMFXWVi1X4lj1W69cil76XypfamJaZOdmnmqTbRluaW-ecLtxTXTxd-V71311f8aApILHgwmFfYbRjHaPRo_6kyeTOpcGms-btZ2jncSePKKjpwinK6x_r6e0DLZBtzG4k7vjvSe-p8APwfPDOsSixLjGnspK0k3TftXt1fjYJNkT217b590N4Yji9-vk6-7sOO9O73r2o_ba-ej60vsJ_Kv-ug==


thanks


Hi

If i wanted to go Armour from Iron reflexes, I would firstly have to get evasion, which i have close to none. This means i have to drop a DPS aura to pick up Grace = Lose a lot of dps.

Secondly dropping Unwavering is a big no no to me. As low life, you will get stunned on almost every hit (prior to 50% reduction from es). Small attacks will be negated by Arctic Armour but once larger hits (ones that penetrate Arctic Armour and Armour if i had some) this will result in a guaranteed stun.

Taking Heart of Oak is unreliable (to me) but if you wanted to go that path, and pick up Armour for more defences, it's viable. Personally, if i wanted more defences, i would invest into block instead (can also pick up increased shield defences which will give you even more ES).

Here's a slight variation of your build for a not so improbable level 100 passive tree.

Spoiler
http://poebuilder.com/#character/AAAAAgAABAcIZwx9DQIQfxGWFSAWQBcvGDwY2xmKGo8c3B0UHaofAiFgJLAotSj6KU8ppSo4Kk0s6S0fLYMvbzbFOtg74T8nQKBDY0ZxRwZKyEtJTLNN2E4qUDBV1lYtV-JY9VpSW69cil76XypfamTnZp5tGW-ecLtxTXTxd-V71311f8aApILHgwmFfYbRjHaPRo_6kyeTOpcGms-bXZu1naOdxJ48oqOnCKcrqJqsf7QMtzG4k7vjvSfAGcHzwzrEosaeykrTftgk2RPbXtvn3Q3hiOL36-Tr7uw4707yl_ba-ej60vsJ_Kv-ug==


Enjoy

I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
Last edited by Skyforth#6071 on Feb 22, 2014, 6:48:24 AM
"
Skyforth wrote:


Currently, based on my gear i have already 150%+ so spell damage multiplier and only 32% Wed multi.

Spell damage and WED scale with each other so having a small amount of WED multi and a large amount of Spell damage is less effective.

Example : 1.36 (WED) x 1.5 (Spell damage) = 2.04.

By increasing just Spell damage you go from 1.5+36 to 1.86. Yes it scales phys as well but the large majority of this build's damage is from elemental.


This is not how WED and Spell damage scales with Crown of Eyes. All increased modifiers are added together, then applied to the base damage. Crown of Eyes simply makes "Spell Damage" into "Increased Damage". WED, Projectile damage, Increased Damage and WED are then just added together then multiplied with the base damage. Just had to test this real quick to make absolutely sure.

74% Projectile damage, 30% Spell damage, 0% WED, just checking the fire damage provides by the Anger Aura:
Base: 212-352
8% WED: 220-365
8% SD: 220-365

No difference. In both the WED and SD case above the difference being on lowlife is exactly a 30% increase. This of course makes sense as CoE just makes Pain Attunement read "30% MORE damage".
"
Chrah wrote:
"
Skyforth wrote:


Currently, based on my gear i have already 150%+ so spell damage multiplier and only 32% Wed multi.

Spell damage and WED scale with each other so having a small amount of WED multi and a large amount of Spell damage is less effective.

Example : 1.36 (WED) x 1.5 (Spell damage) = 2.04.

By increasing just Spell damage you go from 1.5+36 to 1.86. Yes it scales phys as well but the large majority of this build's damage is from elemental.


This is not how WED and Spell damage scales with Crown of Eyes. All increased modifiers are added together, then applied to the base damage. Crown of Eyes simply makes "Spell Damage" into "Increased Damage". WED, Projectile damage, Increased Damage and WED are then just added together then multiplied with the base damage. Just had to test this real quick to make absolutely sure.

74% Projectile damage, 30% Spell damage, 0% WED, just checking the fire damage provides by the Anger Aura:
Base: 212-352
8% WED: 220-365
8% SD: 220-365

No difference. In both the WED and SD case above the difference being on lowlife is exactly a 30% increase. This of course makes sense as CoE just makes Pain Attunement read "30% MORE damage".


I'm not too sure if different modifiers add together.

I get around 1/2 of my dps if i DON'T use crown of eyes. Posted above somewhere.

I'll have to check this out. I'll test your variation once i get enough regrets.

EDIT: Checked it out. I gain 400 more dps but in total i lose 2.7 mana regen per second and 8% all res. I do gain about 30 ES and lose about 40 mana.

Though the power i see through your variation is multiple points to play around with.

It's a nice variation that i haven't tried specifically yet. I'll test some more.

EDIT2: Youur alternate freed up skill points that i used differently to what you suggested. I ended up going crit multi instead and my dps went up indeed. Thanks for your pick up for the alternative route.

You're going in credits. Thanks!
I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
Last edited by Skyforth#6071 on Feb 22, 2014, 9:06:40 AM
"
Chrah wrote:
"
Skyforth wrote:


Currently, based on my gear i have already 150%+ so spell damage multiplier and only 32% Wed multi.

Spell damage and WED scale with each other so having a small amount of WED multi and a large amount of Spell damage is less effective.

Example : 1.36 (WED) x 1.5 (Spell damage) = 2.04.

By increasing just Spell damage you go from 1.5+36 to 1.86. Yes it scales phys as well but the large majority of this build's damage is from elemental.


This is not how WED and Spell damage scales with Crown of Eyes. All increased modifiers are added together, then applied to the base damage. Crown of Eyes simply makes "Spell Damage" into "Increased Damage". WED, Projectile damage, Increased Damage and WED are then just added together then multiplied with the base damage. Just had to test this real quick to make absolutely sure.

74% Projectile damage, 30% Spell damage, 0% WED, just checking the fire damage provides by the Anger Aura:
Base: 212-352
8% WED: 220-365
8% SD: 220-365

No difference. In both the WED and SD case above the difference being on lowlife is exactly a 30% increase. This of course makes sense as CoE just makes Pain Attunement read "30% MORE damage".


This is correct. CoE simply changes "increased spell damage" to "increased attack damage" (which does not actually exist on any other item or passive in the game) which includes both physical and elemental components of your attack and this amount works like another other increased modifier for the same attack type.

In this case, 12% spell damage will add more dps than 12% WED because WED doesnt increase the physial component of your attacks.

"

All i can say it is horrendous. With so much spell damage multiplier, i could only get 29k LMP+CHAIN and 56k Frenzy.

Wanders are indeed pretty awful without crown of bad balance.
IGN: Arlianth
Check out my LA build: 1782214

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