[2.2] Hybrid Synergiser Wander

isn't mantra of force removed because too op?
hmm damn, I kinda miss fiddling out the new tree etc :S

was just interested a bit in the base tree and dont know much about the game changes, but as long as they havent touched Frenzy Charges, I wonder if spending 2 points in 15%+15% wand dmg nodes wouldnt be stronger than an extra Frenzy

And didnt they implement any jewels that allow you to grab US and VP etc without going the path in the tree? that would open a lot of possibilites :)

Pity that I dont have much time to wave into it :S

Can give me some hints what happened to crit chance and crit multipliers? dont see anyboosts taken, Elder Power instead, the ydidnt change the whole game eh? :s
IGN: Lawyne (Stream: www.twitch.tv/lawyne) [inactive]
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Last edited by Lawyne#1244 on May 5, 2015, 9:18:48 AM
You can't use intuitive leap to skip a section of a tree and then carry on pathing from the skipped node. The tree i posted shouldn't have VP.

Assuming mantra of force is still within the game, i feel that it's scaling will be exponential.

Flat physical damage from wand + Mantra

Scaled through Physical projectile attack damage (less attack speed helps mana cost if there is any problem)

Taking Elder power (mainly 2 added as nodes before it) allows for 20% of phys to be added as elemental, 50% if you include the 30% lightning node. Then you apply the rest of your multipliers, wand base damage, weapon elemental damage, frenzy charge multiplier, GMP (from 50% to 75%, aka 50% more damage than before). along with all the spell damage and projectile damage.

That is if mantra of force is still in the game.
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I'm probably going to require a new left ring. might recraft it.

Anyway got a shit on of regrets stashed up for tweaking.
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ok this is smth, thanks for info ;)

damn I'm curious as fuck what wanding will result in :)
also gonna be very interesting which gloves gonna do the better job this time, Acuity or Maligaro's with those fucking high base phys damage.

I'm sure ur gonna hit the perfect tree and gear pretty soon when the patch went live.

I'm a bit sad that this one comes that late, I wished Act 4 and this patch would have come half a year earlier, it looks like a shitton of more fun compared to those stupid nerfs in the past tbh, smth big to be worth to work on.

Did they touch Kinetic Blast and Power Siphon in any way? Sorry for annoying aroud with dumb questions and many thanks for your answers :D <3

IGN: Lawyne (Stream: www.twitch.tv/lawyne) [inactive]
100% Life Shaper in 1s https://www.twitch.tv/videos/173720595
Practical Blade Flurry https://tinyurl.com/practicalBF
"
Lawyne wrote:
Did they touch Kinetic Blast and Power Siphon in any way?


http://www.reddit.com/r/pathofexile/comments/34rnxw/changes_to_wanders_in_the_beta/

OMG CHECK THE BASE DAMAGE <3
IGN: Chundaziri
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Last edited by Chundadragon#1131 on May 5, 2015, 11:25:39 AM
hell yea lol, this looks like paradise :D

I'm excited for 78s runspeeds with those increases of DPS and monsters' HP, doh just forgot that I can't play PoE atm -.-

I'm sure levelling gonna be much easier and faster tho, anyway, one day I come back and I know it will be fun for sure muahhahaha xD
IGN: Lawyne (Stream: www.twitch.tv/lawyne) [inactive]
100% Life Shaper in 1s https://www.twitch.tv/videos/173720595
Practical Blade Flurry https://tinyurl.com/practicalBF
INT Jewel (Cobalt i think)

Jewel mods to get for DPS

Prefixes

- Wand Attack speed 8%
- Wand Physical damage 16%
- 4% ES + 6% Mana
- 5% Max ES

Suffixes

- 12% spell damage
- 6% attack speed while holding a shield (14% attack speed combined lmao)
- 20% Crit chance
- 12% Multi

Jewel mods to get for Utility

- Dex (if you need)
- Resistances
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Best combination would be

Wand attack speed
4%+6% mana
20% crit chance/6% attack speed while holding a shield (cap crit)
12% Multi
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Rogue's (6 - 12)% increased Evasion Rating
(6 - 12)% increased maximum Energy Shield

oO

but I guess they will change it, as well as

(5 - 10)% increased Global Defences

I wouldn't take ias over phys dmg, but that is just a matter of taste

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