A 1.0.6 Skill Prototype Video
Name it Heart Burn!
Bahaha |
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Chris Wilson: "Today was the proudest day of my life."
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Gratz GGG. This is one of the more badass looking skills. wonder how bad the the desync will be with this?
Last edited by p0rt#1038 on Jan 13, 2014, 12:59:01 AM
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Any plans on reworking the witch starting area? It's the weakest part of the tree.
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" I don't see a reason for desyncing here. Minions are calculated server-side, and from the video it seems that these ("short-lived") minions won't follow you. So theres no reason to desync more than normally walking around with your char. |
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After resurrecting Diablo 2, now GGG resurrects the Protoss Reavers from starcraft.
Kick Ass and Chew Bubblegum - That's nature for you.
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A homing minion fireball? Cool. ^.^
I wonder if it'd work with LMP and Increased Duration (to last longer, and hit more targets.) I'd assume it'd benefit from Minion [Damage] Passives/Gear. This will really help for leveling Summoners, since it'd give them something to ACTUALLY cast, instead of Firestorm or what not, as well as giving them a dedicated Single-Target versuses Bosses early on. All in all, I'm really impressed and cannot wait. :) IGN: Golem_Antsy, Harvest
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That looks like a really cool skill.
Something that would also be nice for summoners would be some way to mark a mob so that your zombies go suicide-explode on him, like in the Dominus fight. |
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Homing fireball? :/, not enough skill slots open to allow it. I'm sure with increased duration/minion movement speed and depending on its base damage (it seems like a lot) it could be high dmg. Oddly enough I just don't see summoners being the ones using it. Will likely be more of its own build, GMP, minion speed and increased duration at least.
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Letz go Morte!
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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