What's coming in 1.0.6?

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Knightmare101 wrote:

Oh and if your actually complaining about summoner snapshotting getting fixed, I wonder what you expected??? Look in the past with the alpha howl and covenant snapshotting... It all gets fixed eventually, take advantage while you can, I guess...


i am a CoD user and i dont rlly mind if they fix snapshoting as long as they make minions permanent, BUT if they're going to fix it, i rlly hope they wont just make them like auras now (wich won't happen as if it would it would already be implemented)

if the next patch has a summoning theme can we expect those new uniques (at least 1 or 2) to be summoner stuff? maybe a necro aegis enabling shield?

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... agreed. I can't believe people fail so hard at reading in between the lines. "Improvements" would be buffs. "Adjustments" are nerfs.


iven if they follow the path they were taking with previous skills, chriss also said that 3 of them would be "utility skills" (for a moment a blood rage for minions comes to mind)
Hear this words but once and they will echo in your nightmares forever!
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Knightmare101 wrote:
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FinalValkyrie wrote:
Maybe they will be skills that make Summoners actually good for leveling?

That would be awesome!


How about some skill gems that are just good in general...?

Spec Throw is by far the only really good skill they have recently added.

P.S. I remember hearing somewhere a while back that they plan on improving raise specter by allowing you to keep your pets upon DC'ing or logging out I believe. This will be a HUGE improvement for people who want to play a summoner but hate having to continuously re-summon minions..

Oh and if your actually complaining about summoner snapshotting getting fixed, I wonder what you expected??? Look in the past with the alpha howl and covenant snapshotting... It all gets fixed eventually, take advantage while you can, I guess...


I'am not really preocupied about the incoming nerf to snapshoting getting fixed , the thing is they probablly will nerf to oblivion the current mf build that is very good , but now overpowered.

And a new skill to get a summon we have to recast?I was hopping for a new minion skill or buff the ones we have so that we dont have after relog to get them again.
Last edited by pesadel0#0571 on Jan 10, 2014, 8:24:37 AM
I am still waiting for LA cosmetic as well as some new usefull BowSkill`s and no Barrage is not usefull I tested it and it has no damage compar to every other BowSkill.

Aswell hoping for some Microtranses for Chests because to choose if you want to look good or be good is a big problem still enjoying or how this damn word is PoE and have ton of fun playing it. (And yes I know ther is the SkinTransfair but I mean a microtrans that changes the look of a Chest complett so that it looks like nothing what is in game dropable a dump preview like a Superman chest micro or something like thatwhat changes the look of the Char complettly.)

Keep the great Work going and PLEASE dont get so stupid like Activision and EA when you are a big Devolper and make millions with your Game PLEASE stay like you are now hear what Players have to say and make money with HappyCustomers and not with a big Name.


Greetingz Frankenstein
Last edited by FRANKENSTEINxDR#6927 on Jan 10, 2014, 8:36:43 AM
summoners are good , even without snapshotting things like bor zombies , cast on death etc.
simply having a 6 link tabi or a 4link +2 minion helm can make any summoner more than formidable.

snap-shotting was just an abuse to make things go faster , but it never made or broke the viability of minions...... IN the later levels.


you cant really do shit with raised zombie or skelly until like level 20 when you can finally throw some supports and passive their way.


i think they will have to dramatically buff the first 5 levels of raise zombies to compensate for the lack of supports.

or add a more legit method of life resource generation on them, perhaps a passive life regen of like 1% life regen, or an actual life leech effect (and not life on hit)

though the best bet is probably just a higher flat hp and armor value.


as for the skulls , obviously thunder skull and frost skull (seriously ggg we need more head skins, we have almost not custom unique hat sinks right now and only a handfull of theme appropriate helm skins)
sorry but the Medusa effect doesn't really go with anything. and EVERYONE has the flame skull effect.

Please please PLEASE make minions persistent upon disconnects... even if for a short while... PLEASE
IGN : Drahmin (Legion SC League)
Timezone : GMT(+2:00) South African Standard Time
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I stop playing my summoner if snapshotting is nerfed. I just need this snapshot mechanic to summon different Spectres with different support gems. What schould be wrong with this?
I never used Cast on Death (what a stupid support gem! ) or other time consumpting methods like the uber zombies and so on. "Simple" snapshotting should be still viable so I can cast my Spectres with propper support gems for each type (Arcmage with chain, Evangelists with increased duration, Burned Misscreations with increased burning damage etc.) I really see no problem with that mechanic, at least not under normal conditions. i also play solo so I can need any advantage I can get to survive in PoE, even with a powerful Summoner.
nice
Any improvement for guild managment in this month? Please just add stash log and 1 more rang between officers and regular members! That's all that is not hard to implement and really can help now!
p.s. our guild is 230+ members and 27 guild stash tabs.
Life is short - deal with it
Last edited by Dissolator#0628 on Jan 10, 2014, 9:02:29 AM
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Fusion_Power wrote:
I stop playing my summoner if snapshotting is nerfed. I just need this snapshot mechanic to summon different Spectres with different support gems. What schould be wrong with this?
I never used Cast on Death (what a stupid support gem! ) or other time consumpting methods like the uber zombies and so on. "Simple" snapshotting should be still viable so I can cast my Spectres with propper support gems for each type (Arcmage with chain, Evangelists with increased duration, Burned Misscreations with increased burning damage etc.) I really see no problem with that mechanic, at least not under normal conditions. i also play solo so I can need any advantage I can get to survive in PoE, even with a powerful Summoner.


Well... Get ready to quit then. lol Whaaa whaaaa
IGN Ken__Kaniff
The biggest possible buff for summoner would be to invastigate the whole witch area and minion nodes.
What can never be lent or earned?
Somewhat, that devours everyone and everything:
A tree that rush. A bird that sings. It eat bones and smite the hardest stones.
Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings.
What am i?

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