Guilds ( Suggestions) - Everything About Guilds
because i dont want get overfloded with modes. if i want a race i join the offical GGG race. but hey, im just joining the cuthroat league. so i prepare for pvp, im grinding, my reward for that is exp and gear. no need to reward my reward. just my opinion.
Last edited by PoorJoy on Jan 20, 2013, 6:27:32 PM
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while guilds may be a good thing,there should be no such things as "2% this and 2% that" that would make everyone feel a need to join a guild. While this is not a bad idea there are also people that might prefer to be alone simply because that day when someone ask him "hey bro come help with this/with that,join with us for that or for this" and for example i might not want to do it or have the time to do it.
If im not a team player i will be kicked some day but if i don't join a guild i will lose boost in stats. This is wrong. Excuse me if i sound ignorant but i believe many people feel this way. Guild should be optional feature for many people to get to know each other ,but it should not bring any kind of boosts especially to stats or resistances. Making people feel obligated to do something in a game like this is wrong. TL;DR i am all UP for a guild system but without these kind's of boosts. | |
The friend and party system is pretty basic but works well enough. Being able to have a proper guild/clan system would be great and would go a long way to creating a nice tight nit community.
I'm with a guild of almost a 100 people and I expect a few dozen will be playing this game once it's made available to everyone. Being able to keep track of everyone with a reliable guild/clan system would be much appreciated! So far I like the list of items brought up in the OP and hope to see most of those features implemented. I just don't want guild to affect gameplay, be it with content only available to guilds or game bonuses awarded for large and successful guilds. Those kind of things are generally great for MMOs but I don't see it working for this type of game. Best to just stay away from bonuses and focus on a good UI and robust features for good communication and building a community. Last edited by fawz on Jan 20, 2013, 9:49:48 PM
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bump
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After a lot of thinking ill delete the suggestion that make you must have Guild: 2% Magic find etc... but ill keep others
So my idea is now: You have like 20 slots when you create the guild and with every level you get additional 5 slots are open. TALK ABOUT THIS Last edited by Foronisus on Jan 21, 2013, 7:12:53 AM
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BUMP!!!!!!
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BUMP!!!! IM BACK now rdy to talk more :D i was playing POE and now im back to forums
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