Do want this! :D
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Posted byRoleplayer#4930on Nov 21, 2013, 4:54:16 AMBanned
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"
Zoen wrote:
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In the starting area, you'll receive provisions from a chest. The contents of these chests differ by class and contain basic skills and white items. There are also two chests that contain special Unique items. You can pick one from each chest to aid you with the challenge.
Sometimes I wish the starting provision chests could be opened and the items collected prior to the "start" of the race; that way you actually have time to look over your gear and gem selection and plan accordingly instead of the current "3 seconds to grab what you want and sprint ahead" thing it is now.
Sound like a good idea.
Can you make door to the dungeon being closed, but players able to move around?
5 mins before start are enough. We could open all 3 chests, grab rewards and prepare ourself.
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Posted byshade1515#1028on Nov 21, 2013, 4:54:26 AM
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Promising !
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Posted byGrimrath#6021on Nov 21, 2013, 4:58:16 AM
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this race type sounds so awesome!
also the system with racepoints for bosskills sounds realy interesting and fun.
i hope we can run many many many of this races. realy happy about you work and ideas ggg!
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Posted byLizakor#0726on Nov 21, 2013, 5:06:50 AM
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shade1515 wrote:
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Zoen wrote:
"
In the starting area, you'll receive provisions from a chest. The contents of these chests differ by class and contain basic skills and white items. There are also two chests that contain special Unique items. You can pick one from each chest to aid you with the challenge.
Sometimes I wish the starting provision chests could be opened and the items collected prior to the "start" of the race; that way you actually have time to look over your gear and gem selection and plan accordingly instead of the current "3 seconds to grab what you want and sprint ahead" thing it is now.
Sound like a good idea.
Can you make door to the dungeon being closed, but players able to move around?
5 mins before start are enough. We could open all 3 chests, grab rewards and prepare ourself.
and pls add this!
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Posted byLizakor#0726on Nov 21, 2013, 5:08:19 AM
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Sounds better than the real game :)
More loot, exile drop an item for each slot, choices that matter... THIS is what end-game/maps should look like.
Last edited by Renahud#7780 on Nov 21, 2013, 5:12:18 AM
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Posted byRenahud#7780on Nov 21, 2013, 5:10:15 AM
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I thought there are chests with uniques to choose from. buut never saw something like that.
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Posted byschwarzklang#0986on Nov 21, 2013, 5:13:14 AM
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shocked ground???? you mad????
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Posted byGedPoE#1098on Nov 21, 2013, 5:19:22 AM
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Sneakypaw wrote:
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tmaciak wrote:
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Chris wrote:
Because characters and items can't leave Descent: Champions, we've been more generous with what crafting currency is given in chests.
It's a pity that GGG took shallow aspect of aRPG heritage on its way to create true tradecore experience for tradecore games, because if we would be able to collect gear during races to strengthen our characters, races would be more interesting than mere curiosity to play from time to time.
What are you complaining about. The only races that don't get characters and gear transfered are the Decent and Endless Ledge races.
Incidentally, those are only interesting races, at least for me.
Anticipation slowly dissipates...
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Posted bytmaciak#3784on Nov 21, 2013, 5:21:21 AM
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Endless ledge still sounds better but no races like this will actually be fun until exalted orbs drop as frequently as wisdom scrolls.
You said it yourself Chris, these characters don't go to any leagues so it doesn't matter so what's the argument for not vastly increasing orb DROP rates? Just sticking a few more in a chest you may or may not open isn't good enough.
S L O W E R
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Posted byampdecay#1924on Nov 21, 2013, 5:29:24 AM
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