The Plan for Content Update 1.0.2

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GrindcoreTHRALL wrote:
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ashnixi wrote:
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Was the video we made about the 1.0.1 patch useful? It takes considerable time to make videos like that but if people like them then we'll keep doing them.


useful: maybe

but better hire some trainees for creating such a video and use your resources for more important things, maybe...


ya seriously just let ziggyD waste his time covering the patch notes for those who cant read.


i'm kinda sure he will make a vid anyway..
rofl Aux
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LVHAXOR wrote:
Any hint on what type of active skill its gunna be melee ranged? Piety orb like skill? :p I remember one of the devs saying it was coming during open beta?


you mean her lightning ball? it can be owsome :D...speshely for culling
Can't wait till next week, too bad it's aligned to the release of Diretide in Dota 2 :( I have to cut down my hours on PoE for Dota 2.
I loved the video and find it to be a great option for getting up to date on the patch. Sometimes I prefer to listen to the patchnotes, and this works.
Closed Beta Since 0.9.8
"Show me a game where it looks good please : P not real life. Alot of things don't transfer well from real life to games. Mainly spell effects seeing as they dont exist in real life." - Russell
-duplicate post please delete-
Closed Beta Since 0.9.8
"Show me a game where it looks good please : P not real life. Alot of things don't transfer well from real life to games. Mainly spell effects seeing as they dont exist in real life." - Russell
Last edited by Delrith#2175 on Nov 15, 2013, 9:23:08 AM
Yeah i think the video was pretty cool gives players a visual look at changes before there implemented into the game rather than just reading patch notes looks great keep up the good work.
I really hope that the new skill is a bow skill... It's about time. I think everyone is bored of Lightning Arrow already, eh.
Last edited by Rampe69#6230 on Nov 15, 2013, 9:25:11 AM
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Chris wrote:
You win, but you'd better play it so that there are enough players to make the tournaments full on all leagues!


<3
IGN: Frostveil
I'm glad the SC and HC players won't PVP against each other. The main argument I was reading was related to the gear advantage. Another advantage is the build style. In HC, passive points are spent on survivability; while in SC, players can be less careful and throw more points in damage passives.

I'm glad the devs listened to the feedback and made this adjustment.

And I am extremely happy to finally see that we'll be able to log out into the character selection screen instead of the main login. We have been waiting for this since closed beta!

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