Minion Instability and fire/burning damage
Alright great, because I was wondering more specifically about added chaos since the skeletons reduce elemental damage by 50% but chaos isn't elemental. So if it affected their auto attacks and MI it would be pretty cool.
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these are the only things that boots minion instabilities damage
Minion Instability is a keystone passive skill. Damage can be increased by: Passives Minion Damage Minion Damage and Life Leech Minion Life Minion Life and Chaos Resistance Minion Life and Life Regeneration Lord of the Dead Gravepact Grave Consequences Necromantic Aegis - Any +Damage, +Life, +Fire damage, etc. enchantments will apply to the explosion. Support Gems Minion Damage Minion Life Fire Penetration Concentrated Effect Chance to Ignite (indirectly) Increased Area of Effect (indirectly) Elemental Proliferation (indirectly) Increased Burning Damage (indirectly) Previously the damage dealt by exploding Minions was not effected by a minion's own* Fire Damage or Burning Damage increases such as those provided by the Increased Burning Damage support gem or through Necromantic Aegis. This bug has since been fixed.[1] *Minions never benefit from your passives or equipment unless specifically stated. |
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" from the wiki, hope its not out of date or wrong Adds Chaos Damage to hits made with the linked skill. For instance the chaos damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Fireball, Detonate Dead, and Minion Instability. |
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