1.0.0 Release Patch Notes
pistec kakoy-to tovarishi
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There are so many comments of people complaining about Blood Magic. There's a specific notable and many other passives that reduce the mana reservation costs.
Also, there are a lot of new trap passives that increase their damage as well (more than compensating for trap adjustments). Edit: it's just really amusing to see people say we nerfed what is now an even more powerful build. Last edited by Chris#0000 on Oct 22, 2013, 8:17:13 AM
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" Everyone complaining about BM, try reading this... It's probably something like a sizable reduction in aura costs |
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Path of Nerfing is correct, I've never seen more nerfs to a game than this one... This game serious now fucking sucks.
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GGG
ughhh! must not play path of exileee! :D IGN : MrThorin
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We will see new pssive tree before launch or only after release in our game?...
BzyxXx
SURSUM CORDA 4 LIFE |
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" Take the Cheese notable passive. IRON MAN
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Damn my blood magic lightning arrow marauder is f*****, I was using grace wrath anger for only 350 life, now i can't even use one :(
Muaddib
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I'll repeat for clarity - Blood Magic is stronger than it has ever been now that the auras are so powerful and you can mitigate their costs so much.
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nerd
Last edited by RisibleFreaK#2861 on Oct 22, 2013, 9:45:37 AM
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