1.0.0 Release Patch Notes
" Thank you for recognizing what I see as a very important concern even though you aren't interested in pvp yourself. | |
I have to think the cost of Regret orbs is going to skyrocket. People are going to be trying out all kinds of new builds then wanting to re-spec out and try others.
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READ THE WHOLE POST BEFORE MAKING A COMMENT!
There is going to be a passive behind the blood magic node to reduce the mana reservation cost of Auras significantly. Also there will bee others in the tree which a Blood Magic user can pick up to reduce the cost. Only thing I found Disappointing and I apologize if Chris answered this since I stopped reading comments after 15 pages of QQ for BM builds. Is the Purity change, It costs double but its benefit has been reduced.This might be ok if the "Max res" increase stays the same. |
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in my opinion is not quite fair to leave legacy uniqs.
how u imagine pvp battles now? who has kaom KAOMER? ign: PlasticSupporter
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Thanks for all the hard work GGG! Can't wait til tomorrow!
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toasting in an epic bread
time to start again in the new leagues Let the games begin
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" And those will help the Blood Magic Keystone users, but not so much people like myself, who went with the supports, to leave the mana pool specifically for auras. |
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I'm hoping that passive behind blood magic is atleast like 80% less reservation.. otherwise its just suicidal to run auras :/, as that with reduced mana would be roughly 8% of your life per aura, which seems about right
loving most of the balance changes, great job! @HBT Last edited by k0do#7977 on Oct 22, 2013, 1:08:12 PM
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Increased the monster life bonus per additional player by 25% in Cruel and 50% in Merciless.
I GOT A POSITIVE OUTRAGE WHEN I READ THIS BEST CHANGE EVER FINALLY FINALLY FINALLY Neurotypicals are the worst thing this planet ever experienced.
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GG GGG; and a happy release!
I am proud to be here since closed beta and I have not regret it. |
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