Build of the Week: Season 2 Episode 1
" 1 res maxroll attribute requirement, wow GG IGN: Torrenz
Nemesis Shop: view-thread/634031 |
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is this build now still possible or not? in ecaxt that way it look
Bayern des samma mia
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I hope they will also show an affordable self-found build that is viable for endgame content. So far the Builds of the week always needed some special gear and alot of linked sockets.
I really would like to know if the GGG guys play their own game also alone, without cheating and selffound. If so, I would like to know where to get a decent 5-6l gear without trading and wasting thousands of fusing/jeweler orbs (that you will never have when playing solo). I really would like to know... |
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-___- PLEASE let it shotgun again
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Did you notice that he doesn't use Discipline, but he have EB?! Probably Discipline reserve percentages not points. OMG, no more Discipline for EB characters.
What about 35-40% damage effectivenes of Special Throw, but with shotgunning effect? Last edited by dublekil#4970 on Oct 19, 2013, 11:57:11 AM
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EB keystone and with only 2 auras it reserve more than half out of 1600 mana.
Yikes! |
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I really was waiting for shotgun effect on spectral throw :(
Was going to try with LoH support with ls from gearz Or even Thief's torment + manashield :O! Last edited by Jyssi#3843 on Oct 19, 2013, 5:19:55 PM
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Kinda weird that the build of the week build is made unviable right away by a meganerf to its main skill. What's it gonna be good for if it can't shotgun? That was the thing that made the build. You can tell right away that it would be completely worthless without shotgunning.
There's not a single other skill in the game that fits as the single-target skill in a Spectral Throw build because it's physical ranged with a melee weapon. You can't use a spell because you have no spell damage or cast speed, it's not a bow or wand so none of the projectile skills work, and you won't be built for melee damage nor will it be viable to just switch to melee against bosses with a build made for ranged. Melee builds can use Heavy/Dual/Double Swing, ranged builds can use Frenzy or whatever, and spell builds don't need a secondary attack for single-target. ST doesn't fit in anywhere because it needs GMP in order to be any good, but this makes it worthless for killing bosses without shotgunning. I really don't see a way to form a build around this skill now. Last edited by Jakabov#1183 on Oct 19, 2013, 8:26:01 PM
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red gem pls red gem pls and can be used with soul taker lol
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" Where would they find the time to work on the game if the devs played "alone, without cheating and selffound"? |
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