More 1.0.0 Information
Life buff is very nice!
Also the far shot mechanic sounds really intersting |
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" Only agree with the last one. The first two names are classic and shouldn't be changed. River crossings has been one of my favorite areas ever since you improved the graphics there, adding hills etc. Edit: sorry, the area I'm thinking of is Pools and Streams. Still doesn't change the fact that River Crossings sounds much better than The Riverways. Player since closed beta 2012. Full system specs: https://pastebin.com/c4rvbvSR 'Tongueslurp the Unspeakable' - skeleton archer in Fellshrine Merciless Last edited by Zedda#0815 on Oct 17, 2013, 3:59:39 PM
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So Scavengers definetively leave the game? Or are they still present in certain areas (like the Ledge)?
Were Scavengers the first designed monsters? Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE POE 2 is designed primarily for console. |
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" Guys, who gives a rats ass about these uniques? I don't care if some 100 players run around having 11k life. The problem occurs for all the other casual players that can't get these items. If the skilltree is set around having 1000 extra life, then all the players (the majority) that cannot afford these, have a problem. One solution: Making kaom's giving secondary life, so it's always 1000, never more. It's still good, but as it's not affected by nodes one (GGG) can change the nodes however it pleases. The other: Make it legendary and ignore it. Same with Sporkers and magic find: A little magic find is helpful (I would say in the current state it is needed), to gain a little currency (via IIQ) and some nice sellable items (via IIR) to obtain enough wealth to buy 5l and some medium uniques to have a char that survives maps. If some people want to take it to extremes, I don't care. I'll buy their items then. What can you do with thousands of exalted orbs if you don't have the time to play other characters? Oh, and by the way: Buffing the nodes won't help. People would still take ALL they can get their hands on. Because more life is ALWAYS more secure, regardless if needed or just overkill. It's not only min/maxing, it's also finding the right ground in the middle. And people are not very good at that looking at some or even most of the characters in games like PoE. Quote: "Your gear sucks, with Lioneyes Glare You could do 23 dps more..." Last edited by t_golgari#2414 on Oct 17, 2013, 1:38:12 PM
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" Sid your first build is close to something I put together for a FB build....close but not..anyway I'll post that build in a bit with the stats so maybe Chris and GGG will see. Last edited by Kochise#0931 on Oct 17, 2013, 1:46:06 PM
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So much speculation. So much wrong.
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" Thanks. I'm not sure what you expect when we see 250% life. All we have is what we got in front of us. This is why I've stated IF THE LIFE NODES ARE BUFFED THEN OK... otherwise more boring shit. It's cool you're on alpha and all and can say so much speculation, so much wrong. I hope you are right. |
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Any news about better drop rate for hight level maps ?
It's not fun to play 95% of time lvl 66-69 maps with a 80+ char. Need a endgame hard to play and no hard to get for solo/group player... sorry for my bad english :o |
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between far shot and the reflect projectile aura i think ranged chars willhave some serious counters now
Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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" your post history is amazing. most posts have less than 20 characters. and no substance :) you are so smart(ass) oh i meant cool and dangerous :) |
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