Lots of Miscellaneous News

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I'd like to remind higher-tier supporters that you should make sure your "Credits Name" is set correctly! This is only relevant to Gold/Diamond/Exalted/Eternal/Supporters. We're preparing the Path of Exile credits for release and want to make sure everyone's happy with their name.


Thanks for the reminder. I didn't realize you had a place to do that yet. :P
"I am now too addicted to that feeling of being kicked in the nuts when you die." ~CliveHowlitzer

Will existing characters get a skill tree reset on launch day? Love the changes that you've talked about so far and I am looking forward to all of the new gems being added. Keep up the awesomeness:)
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Synze wrote:
I love this tree, and can't wait for release. I haven't played seriously for a while, but this looks great :)

One idea, though: hardly anyone takes the BM node, except for maybe leveling up. I'm not sure if the auras change will make the BM node more attractive or not. Or if any upcoming changes to Soul Taker might do it. But if they don't, would it be possible to remove the BM node and have it instead do like "XX% less mana reserved?" Or just add that on to the BM?

Anyways, just a random thought.


Being a melee and using the bloodmagic nod, I totaly disagree with your proposition...
Forum pvp
How about some infos about endgame leveling? you always kept saying that maps are for good items not experience.

Spoiler
will post this on every news until you answer
GMT+1 - You can speak German with me
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wlfbck wrote:
Did GGG comment yet on MF and DoTs? I mean, nobody will give a crap about dots as long as mf doesn't work with them.


They said there would be diminishing returns on IIR and I think IIQ but not sure. New leagues will remove IIQ completely.

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Kagami45 wrote:
How about some infos about endgame leveling? you always kept saying that maps are for good items not experience.

Spoiler
will post this on every news until you answer


They said they were making modifications to the formula so one could reach 100 farming docks.
It's in the 1.0 announcement below this one.
Pacific (GMT -8) Time
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lolozori wrote:
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Synze wrote:
I love this tree, and can't wait for release. I haven't played seriously for a while, but this looks great :)

One idea, though: hardly anyone takes the BM node, except for maybe leveling up. I'm not sure if the auras change will make the BM node more attractive or not. Or if any upcoming changes to Soul Taker might do it. But if they don't, would it be possible to remove the BM node and have it instead do like "XX% less mana reserved?" Or just add that on to the BM?

Anyways, just a random thought.


Being a melee and using the bloodmagic nod, I totaly disagree with your proposition...


I think it would be good if they add something like 20% life (or more) to the BM node. Or 50% mana pool added to life. Would make it more viable.

Also, a node allowing 3 auras with no reservation would be sick. But you can only have 3. Or something to that extent. ( or maybe like 80% reduction). Else it could be a cool idea for a Unique.
Pacific (GMT -8) Time
Last edited by Madcow1120#4324 on Oct 16, 2013, 4:43:26 PM
come on... you =KNOW= that GGG also has a RMT site they sell orbs they just "spawn in" ..

nice tactic forcing those ppl to RMT!
Last edited by deathslashfiretorrent#4943 on Oct 16, 2013, 4:45:13 PM
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MartinDeShade wrote:
The Vaal Pact placement is going to kill a lot builds. Three out of my five builds will be effected. One of the builds I could spec out of Vaal once I have enough ES, but the other two might be toast. My Sporker will be fine, might even improve. But my FP, Incinerator, and CI Bow will be hurting. If anything it will be extremely hard to be both CI and Vaal Pact. The circuitous route to them will be difficult if not impossible except for maybe the Scion class.


I am currently running a CI Incinerate/FP Witch. Here's a link to my ideal end game build-
(Level 90)

Here's a link to what it would be considering the leaked passive tree (located here
(Level 92)
The strength nodes going past Unwavering Stance are the ones connecting up to and including Vaal Pact. You are also still going right past Iron Grip if you wanted to grab that one. I'll admit, I usually go for IR and Unwavering in my later levels, right before grabbing CI, so this will change my early leveling tree expansion (probably won't grab stuff in Templar Tree until later), but not too much difficulty in achieving the very same overall build. Also note the other nodes you're going right by that may make things easier, (Celerity, Crystal Skin, Point Blank or Reduced Mana Reserved anyone?) not to mention the new nodes that have sprouted up like Mana Shield- I know I could make good use of some of those! Hell, now I'm thinking about re-speccing early! Also, I think I see a new totem keystone down there if you were going dual totem.

Anyhow, I don't think anyone should be complaining that this new tree will absolutely kill some of our current builds before we actually get to play with it. That is all.
To all the girls in the red high-heeled shoes,
they took all our money and stole all our boos.
They ain't got their cherries, but that's no sin,
they still got the box the cherry came in!
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deathslashfiretorrent wrote:
come on... you =KNOW= that GGG also has a RMT site they sell orbs they just "spawn in" ..

nice tactic forcing those ppl to RMT!


Saying the same thing in multiple threads doesnt make it true, or less stupid.
SOTWGUILD.COM
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Saying the same thing in multiple threads doesnt make it true, or less stupid.


.... whats stupid about it??? ... its the =PERFECT= way to make money!
spawn infinite # of a resource, and sell it...
this games orbs are sooooo horribly set up to be PERFECT for a RMT game... sooo easy to waste like 100 chaos ... whos to know what site belongs to who? and whos affiliated with what site.

... the cross league trading ban is just a set up to require more people to RMT... its soo obvious :)

.. not to mention this game is !ONLINE-ONLY! ... that means even if i wish to play singleplayer and mess around, i cannot cheat, i cannot just spawn in currency items, like ANY-OTHER-GAME , easy obvious setup to make a RMT game around... .. at least, for example, diablo 2, had an offline mode where RMT has no value upon

what purpose does GGG have to NOT sell RMT orbs??? .. they care about the value of their game, this is valid assuming they did not make a game to make money... however, you see, they have MTX effects... using this method..
as a normal "business owner" needs to assure the quality of their product in order for people to buy it, a game like this does not, as it is FREE, its not required to have quality in order to be purchased.. true, in order for the MTX to work, it would require quality, but, realistically, a Free game will have soo many users, whats the possibility that they do not buy MTX??
from my view, the quality of this game is.. sub-par ... its only an interesting game because Diablo 2 was awesome, this game is like that... and Diablo 3 sucks... therefore, this game is moreso a monopoly... as it is the most passable game if its type, lol

speaking of quality, sure, PoE has an immense worth of quality, and quality isnt even the issue, as, the normal player will not even notice the advantage that RMT users gain, so, in terms of quality, there is no loss for GGG to RMT sell...

surely, not all people are as greedy as iam assuming... .. but come on.. how could they not?
... just saying what feels obvious to me since day 1...

Last edited by deathslashfiretorrent#4943 on Oct 16, 2013, 5:20:21 PM

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