Revamped Weaver Fight

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Sammael wrote:
jesus increasing the difficulty as if were not hard enough
softcores are going to love this shit since they love to die a lot


If hardcores knew how to play, this shouldn't be a problem.
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Marquoz wrote:
"
Sammael wrote:
jesus increasing the difficulty as if were not hard enough
softcores are going to love this shit since they love to die a lot


If hardcores knew how to play, this shouldn't be a problem.


?

I'll never understand people that create a false divide, in any respect. Why?
Placing my money on spiders that trickle down on webs from the ceiling. Really like the trend of adds in the revised bossfights like Asphyxia.
Y u make him soo stronk
Weaver was not hard once you actually had some sort of gear or build.

I don't mind these changes and like seeing interesting boss fights honestly.

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Chris wrote:
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TheuberClips wrote:
Also, will any of the map spiders be getting an update too?


My understanding is that this fight is in at least one Map.


Aw man I hope you're not talking about Hybrid Widow...she already flickers and vipers!
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Uvne wrote:
Placing my money on spiders that trickle down on webs from the ceiling. Really like the trend of adds in the revised bossfights like Asphyxia.


This is what i was thinking, spiders from the ceiling.
If you read this you owe me an exalt.
If your friends aren't playing Path of Exile, are they really your friends?
IGN = @MattFromSweden
Could you please make the weaver bigger?

That would be my dream come true :)

The great mother spider should always be like five times the size of a regular one!
Last edited by Archfiend#7746 on Aug 7, 2013, 12:38:38 AM
If this is a spell you basically just undid any boost you gave to evasion melee in he weaver fight. Physical or chaos damage that can not be evaded is pretty much a death sentence. I'm actually glad boss battles are being made to stand out but it this is what it looks like it may just be going overboard.
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Switchblade8472 wrote:
Weaver was not hard once you actually had some sort of gear or build.

I don't mind these changes and like seeing interesting boss fights honestly.



Well, that's exavtly the problem on the first playthrough: You really have no decent gear.
Because You never farmed maps, You haven't tried the Trade-Travestie yet (the new chat) because You have no orbs, and You don't get items from freinds, because they are probabaly just starting, too. These things can ruin a game experience...

I would like Bossfights to change regarding to the nummer of characters You have, like harder on the playthrough with the second character (that naturally has better gear).

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