0.9.12 Information and Incomplete Patch Notes (Updated)
@Chris
Being able to bind Mouse 4 & 5 is one thing I don't see in the patch notes that I was really hoping was coming soon. I remember you mentioning it in Kripp's stream & you actually answered my question in chat about it. Is that something that could be added to this patch? Thanks |
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" ok cool thanks :D | |
As always, looks awesome. Might have to tear myself away from GW2 to play around with this when it's up.
IGN : Jovial
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Something I find annoying is having to cast auras every time you switch areas. Maybe with the minions being changed to stay around you could make the auras too.
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" this |
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In marauder's part of skill tree there are skill chains that look (only like example) like this:
weapon damage --> accuracy --> critical chance --> attack speed. is it possible to switch them as with resolute techniques you would not have to spend 2 useless points to get the needed attack speed one? Last edited by shiaip#5872 on Sep 4, 2012, 5:20:07 AM
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" Agreed. Sometimes i forget to cast my aura again when entering a new area... because it would make sense that it would stay on me. |
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" I don't really think that would be necessary. It's rather the amount of mana you lose when the aura gets switched off. Perhaps an auto-refill of mana when changing areas (so you can cast your auras right away again) is more suitable? Then again, that might be abusable... |
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Tuesday already, patch out in 3 days. Time for minion update :D
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they said it might be at begining of next week rather then at end of this week.
Besides looking as they dont even post patchnotes regarding summons... we might not even get them this patch at all ;P They tend to pospone things alot when its not ready so dont hold your breath ;P I have runes, potions and total disregard of public safety.
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