0.9.12 Information and Incomplete Patch Notes (Updated)

Awesome patch notes.. looking forward to having a peek! :)

I as hoping to see some mention of Auras though. Are they working as intended or are there plans for a future patch to make them stay active through instance changes (or at least refund the mana they no longer reserve), disable when you swap the gem to your alternate weapon set (or drop the gem on the ground!), and otherwise make them behave as an active skill gem within your currently equipped socket limitations?
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katface wrote:
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Chris wrote:

Prevented the passives that add both Armour and Evasion from having a double effect if you have the Iron Reflexes keystone.


I have read through most of the posts and have not seen an answer regarding this change. Can you please explain to us how having IR will affect the 3 nodes "Leather and Steel" (15% bonus to evasion and armor) and "Evasion and Armor" (8% bonus to evasion and armor).

Will taking these talent points only receive the bonus to the evasion part and then translate into armor with no +armor benefit from the passive or something else?

I only ask because once talent points are being reset I don't want to waste point into something that no longer has the same benefits.

-Thanks


When you get Iron Reflexes all armor and evasion increases add together when applied to evasion equipment.
If you take Leather and Steel, you get +24% evasion and +24% armor. If you wear an item with 100 evasion, you'll recieve 100*(1+.24+.24) = 148 armor.
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Chris wrote:
Flame Totem (fire) and Arc (lightning) both need enough changes to not make it into this patch.


STOP TEASING
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE͔̼͚͕̮̻̟̩̪̖̫̪̦͙̎̑͆̏ͨͅ
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Chris wrote:
Fixed a bug where killing the map boss "Belcer, the Pirate Lord" would count as completing the Fairgraves quest.


OH Noooooo - I thought this was an intentional Reward and was looking forward to more of them.
I'm BACK :)
Good to hear PvP isn't the main focus for a bit. Please get the PvE nailed for us Explorer types.
What about floating numbers?
I wanna see those crits.
www.graffiticreator.net
I do not like QQing but why nerfing life reg nodes? it is hard to keep up with armour and damage reducation, and mobs do huge damage to marauder, and without life reg we just going to keep dying. anyway I didn't like nerfing those life reg nodes but I like the witch minions fix which is cool ^^. but all in all keep the good job.
HEY!!! GOT MILK!!!
Agree with the above, My first Marauder was defense/life only. still died fast as hell and didnt do any damage. I feel like dps is the only important thing right now.

There is no good 'Tank' build right now. Im re-speccing my Marauder to WAND!
Bust a move!
Pretty sweet patch notes, and chances are nobody will read my post buried this far in the thread, but here goes anyway!

Any chance there are plans in the works for improving the vendor system? I changed about 1000 scrolls of wisdom today into portal scrolls into trans orbs into aug orbs into alt orbs and it took me the better part of an hour. Can we just right-click an item in the vendor window and have an amount slider pop up that we can drag to the right (max that you can actually purchase) or anywhere in between? That would have saved me about 59 minutes just today, and I imagine that would be a near weekly process for people that play the game a lot. Or maybe they just don't pick up scrolls at 60+.

Why do claws get worse implicit stats past level 35? +15 life per hit is much much better than 1% life leech unless you're doing thousands of damage. Or is that more or less what was hinted at?
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bluefirefox wrote:
Requesting item level on the tooltip.

Love the new frame btw.


They announced something similar for a direct visualisation of the itemlevels some longer time ago, dont know what happens with it (low priority, issues...)?
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu

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