Unique Item List - 300 of 419

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Wombo wrote:


Olmec's item quantity buff. Pre 1.1.4 drops are unaffected.


jesus 191% :O

and i was trying to sell 5*of them.. i still have them i guess they are almost worthless now :(
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InAshesTheyShallReap wrote:
"
Wombo wrote:


Olmec's item quantity buff. Pre 1.1.4 drops are unaffected.


jesus 191% :O

and i was trying to sell 5*of them.. i still have them i guess they are almost worthless now :(

u can divine it :D maby a chissle will Work ;D

edit
no chis dont work
IGN jauertemplar
Jauershadow
Last edited by Jauer#2388 on May 29, 2014, 1:36:31 PM
Usually a divine will turn a legacy unique into a new unique? This doesn't work on unique maps?
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kompaniet wrote:
Usually a divine will turn a legacy unique into a new unique?


No, actually it won't. If the only thing that changed between the legacy and new versions was the RANGE of stats, then it will reroll the stats within the new ranges. If entirely new mods were added to the unique though, rerolling a legacy one will not add them.
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Hodari wrote:
"
kompaniet wrote:
Usually a divine will turn a legacy unique into a new unique?


No, actually it won't. If the only thing that changed between the legacy and new versions was the RANGE of stats, then it will reroll the stats within the new ranges. If entirely new mods were added to the unique though, rerolling a legacy one will not add them.

It will also remove old abilities that are no longer present on the updated unique.
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Myrmi wrote:
Soon™



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Nomic’s Storm
Rawhide Boots (slight increased level requirement)
+XX Evasion Rating
+XX Energy Shield
40% increased Movement Speed on Full Energy Shield
XX% XXXXXXXXXXXXX when hit
XX-XX Dexterity
+XX% X Resistance


is it % movementspeed when hit? and gonna guess cold res for easy a1.
Last edited by Glaciez#4167 on May 29, 2014, 4:08:52 PM
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Hodari wrote:
"
kompaniet wrote:
Usually a divine will turn a legacy unique into a new unique?


No, actually it won't. If the only thing that changed between the legacy and new versions was the RANGE of stats, then it will reroll the stats within the new ranges. If entirely new mods were added to the unique though, rerolling a legacy one will not add them.


if i see it right, the map's implicit changed, so you dont have to use a divine, just a blessed.

NVM just checked, doesnt work D:
Last edited by Therealshotzz#7199 on May 29, 2014, 5:54:29 PM
4 out of 5 new unique items have been found. What do you think the last item is?
Tried forbidden taste, i got 33% chaos rez at the moment, i think its totally shit unless you get like 75% chaos rez, the degen is just too strong on it, needs to be a bit lower seriously
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Highest level char in Closed Beta, Wytchfindergeneral
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wordfree wrote:
haha, I just remembered the nonsense of this game ... required level 60, 65, 70, 75 ..for what? unique lvl 70 so you can clear map 2 min faster ? =D
i mean come on GGG, regular stats(life, str, phys dmg etc) are for Rares.
I guess Im not the only one here that want to use unique like a build enabler from normal...like Quill Rain , Facebreaker ..That are true uniques !


No you are not the only one. Searing touch gets a honourable mention from me too.

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