Unique Item List - 300 of 419

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iamstryker wrote:
Uh, Why would anyone want to do this?


I got a build that would like to have it very much, a goddess scorned build, namely. My normal attacks do crap damage anyway so it doesn't matter at all if they get even crappier, the only way to do some damage with it is crit with a huge multi that triggers ignite.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
raics wrote:
"
iamstryker wrote:
Uh, Why would anyone want to do this?


I got a build that would like to have it very much, a goddess scorned build, namely. My normal attacks do crap damage anyway so it doesn't matter at all if they get even crappier, the only way to do some damage with it is crit with a huge multi that triggers ignite.


I also have a scorned build and that amulet would still be horrible. The nail in the coffin is the 60% less crit chance. If that downside wasn't there or was much more forgiving then the amulet could be useful but if your not critting as often the damage increase isn't worth it at all. Just buy an amulet with a high crit multi roll + some other mods that you want and it won't have those horrible downsides either yay!

Edit: To anyone who disagrees go do it and enjoy the -60% LESS crit chance.
Standard Forever
Last edited by iamstryker#5952 on Feb 20, 2014, 7:57:29 AM
"
iamstryker wrote:
That Marlenes Fallacy looks like a bad joke. Its big draw is having the highest crit multiplier of any amulet, BUT your non crit attacks will do little damage. Ok well that makes some sense when your crits are so devastating right? Any other downsides?? Oh yeah... Your chance to crit is more than cut in half so you won't be critting very often.

So let me get this straight

1) Crits will be strong

2) Non crits will be weak

3) You won't be critting very often

Uh, Why would anyone want to do this?


"
raics wrote:
"
iamstryker wrote:
Uh, Why would anyone want to do this?


I got a build that would like to have it very much, a goddess scorned build, namely. My normal attacks do crap damage anyway so it doesn't matter at all if they get even crappier, the only way to do some damage with it is crit with a huge multi that triggers ignite.


this + any other build reliant on high on hit damage.

i really want to give this amulet a go... if i'm ever rich enough to own a bino's p.e.

could also work really well in a crit puncture build.

and as stated above, burn builds.
"
iamstryker wrote:
Edit: To anyone who disagrees go do it and enjoy the -60% LESS crit chance.


Even with 60% less she'd still crit every fourth attack or so, which is more than enough to ignite reliably with decent attack speed. She also uses area-boosted reave so every crit ignites pretty much everything of interest.

I'd still like to have it, as a quirk if nothing else, and even though I agree a nice regular amulet would mean much for her below-average survivability.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Feb 20, 2014, 8:16:05 AM
"
raics wrote:
"
iamstryker wrote:
Edit: To anyone who disagrees go do it and enjoy the -60% LESS crit chance.


Even with 60% less she'd still crit every fourth attack or so, which is more than enough to ignite reliably with decent attack speed. She also uses area-boosted reave so every crit ignites pretty much everything of interest.

I'd still like to have it, as a quirk if nothing else, and even though I agree a nice regular amulet would mean much for her below-average survivability.


True...
IGN = Zalmoxis
Shop = 529687
thanks ignarsoll for keeping up with this.

Use this thread all the time, so thanks a bunch.
Hey...is this thing on?
"
iamstryker wrote:
That Marlenes Fallacy looks like a bad joke. Its big draw is having the highest crit multiplier of any amulet, BUT your non crit attacks will do little damage. Ok well that makes some sense when your crits are so devastating right? Any other downsides?? Oh yeah... Your chance to crit is more than cut in half so you won't be critting very often.

So let me get this straight

1) Crits will be strong

2) Non crits will be weak

3) You won't be critting very often

Uh, Why would anyone want to do this?


Waht about Ice spear? ;) With its great base crit chance and its 600% increased in second form it could still crit often enough with the right build even at 60% less.

Take this example build: Link.
Its survivability should still be OK, double curses allow crit wekness + frostbite for damage, or crit weakness + enfeeble for more survivability (or get a +1 curse unique and use all 3 ;)) and if I did the math correctly this would crit with a chance between 41% (no charges) and 51% (7 charges) in its second form, before we add crit weakness. The 60% less shouldn't affect that curse, because it influence the enemy (enemies have additional chance to receive crits), so the curse adds a flat 9% on lvl 20 => your crit chance for the second form of ice spear would be 50%-60% (depending on charges), which should be more than enough to kill stuff :)
(if still not enough add the crit chance flask)
Proud 5th duelist in the Jul 1 2012 Ladder Race and in the Nov 3 2012 Solo Turbo Race :D
And even prouder 4th Templar in the Nov 10 Four-hour Party Hardcore Race :P
Current OB success:
top 20 Ranger in 105 Minute Turbo Solo (S4E9)
"
Sony_Black wrote:
"
iamstryker wrote:
That Marlenes Fallacy looks like a bad joke. Its big draw is having the highest crit multiplier of any amulet, BUT your non crit attacks will do little damage. Ok well that makes some sense when your crits are so devastating right? Any other downsides?? Oh yeah... Your chance to crit is more than cut in half so you won't be critting very often.

So let me get this straight

1) Crits will be strong

2) Non crits will be weak

3) You won't be critting very often

Uh, Why would anyone want to do this?


Waht about Ice spear? ;) With its great base crit chance and its 600% increased in second form it could still crit often enough with the right build even at 60% less.

Take this example build: Link.
Its survivability should still be OK, double curses allow crit wekness + frostbite for damage, or crit weakness + enfeeble for more survivability (or get a +1 curse unique and use all 3 ;)) and if I did the math correctly this would crit with a chance between 41% (no charges) and 51% (7 charges) in its second form, before we add crit weakness. The 60% less shouldn't affect that curse, because it influence the enemy (enemies have additional chance to receive crits), so the curse adds a flat 9% on lvl 20 => your crit chance for the second form of ice spear would be 50%-60% (depending on charges), which should be more than enough to kill stuff :)
(if still not enough add the crit chance flask)


It's 60% LESS, so your max crit chance is 40% + 9% even if you invest in a gazillion crit node. If you replace it with any 60 crit multi ammy you would see that the dps comes out on top.
"
LovelyMonster wrote:
"
Sony_Black wrote:
"
iamstryker wrote:
That Marlenes Fallacy looks like a bad joke. Its big draw is having the highest crit multiplier of any amulet, BUT your non crit attacks will do little damage. Ok well that makes some sense when your crits are so devastating right? Any other downsides?? Oh yeah... Your chance to crit is more than cut in half so you won't be critting very often.

So let me get this straight

1) Crits will be strong

2) Non crits will be weak

3) You won't be critting very often

Uh, Why would anyone want to do this?


Waht about Ice spear? ;) With its great base crit chance and its 600% increased in second form it could still crit often enough with the right build even at 60% less.

Take this example build: Link.
Its survivability should still be OK, double curses allow crit wekness + frostbite for damage, or crit weakness + enfeeble for more survivability (or get a +1 curse unique and use all 3 ;)) and if I did the math correctly this would crit with a chance between 41% (no charges) and 51% (7 charges) in its second form, before we add crit weakness. The 60% less shouldn't affect that curse, because it influence the enemy (enemies have additional chance to receive crits), so the curse adds a flat 9% on lvl 20 => your crit chance for the second form of ice spear would be 50%-60% (depending on charges), which should be more than enough to kill stuff :)
(if still not enough add the crit chance flask)


It's 60% LESS, so your max crit chance is 40% + 9% even if you invest in a gazillion crit node. If you replace it with any 60 crit multi ammy you would see that the dps comes out on top.


I have calculated it with 60% less ;)
But with Ice spear you are overstacking chance badly (I assume the less is taken from your actual crit chance, not from the capped one)

I calculated additionla 200% from gear (maybe crit chance gem, if the gear wouldn't allow it).
So If I haven't made any mistakes by adding up the chance you reach with 7 charges, 600% increase from second chance, 200% from gear and that tree an increase of 1570%.
I just did the math again and found a slight error I've done yesteday (it was quite late), but you would still reach almost 37% (no charges) - 47% (max charges) + 9%, which is still 46% - 56%.
Though as I said I assume the 60% less is calculated from the "actual" crit chance, not from the capped one.
EDIT and 56% get boosted to roughly 80% chance if you use a diamond flask
Proud 5th duelist in the Jul 1 2012 Ladder Race and in the Nov 3 2012 Solo Turbo Race :D
And even prouder 4th Templar in the Nov 10 Four-hour Party Hardcore Race :P
Current OB success:
top 20 Ranger in 105 Minute Turbo Solo (S4E9)
Last edited by Sony_Black#0112 on Feb 23, 2014, 5:22:57 AM

it is normal that I do not see the single item in the image on page 1?
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