Unique Item List - 300 of 419
" The first line could be Divine+Mirror (Three objects, the mirror is a "matching bruise" and also "copies" the divine) The second line has something to do with the original sword, possibly with added fire/chance to ignite? Third line I'm even less sure about. Sparking confusion is strange, possibly referencing unique rings? Final line could be Moonsorrow. It weeps alone. IGN - PlutoChthon, Talvathir
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You think this needs a mirror? LOL
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Last edited by RabidMonk#6216 on Aug 20, 2013, 10:31:46 PM
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One that gives one that takes? Perhaps the desecrated and consecrated ground from the Lightbane rainment and Zahndethus' Cassock?
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" Ya, Common uniques are lvl appropriate at the low lvls. Uniques like dream fragments might be low lvl but they are APPROPRIATE at the end game. Its not that hard a concept. Standard Forever
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I tell you what. Since you hate the low level uniques, because they are so common, just pass them all this way. Everyone talks about how they have all these uniques.
I've got 29 uniques in inventory. 3 I purchased. I sold 4. So, 30 Unique Items. PLaying since the weekend after OB opened. 3 map level chars, probably 8 more deleted, plus the current crop of 3 extra "alts". I wish that I had all of these "crap uniques that ALWAYS drop" for people in worthless ways. |
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"It technically fits. IGN - PlutoChthon, Talvathir
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Last edited by RabidMonk#6216 on Aug 20, 2013, 10:32:16 PM
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" OK, who will decide what's worthy of an end game item? You, popular vote, the Pope... Or perhaps we should just leave it the way it is and realize that it works quite well, with the horrible exception of you having to go to the vendor every now and then to get some extra alch shards. In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 |
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" The devs already did, hence why dream fragments, wake of destruction, astramentis, maligros etc etc are NOT common. Standard Forever
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