Monster Accuracy and Evasion changes in 0.11.2
" it sorta does evasion roles twice 1 time to check whether you get hit and once to see if you get critted so high evasion helps against critting monster but yes you still have the high spikes of damage. especially with physical damage mobs | |
GGG i was just thinking why not treat every creep the same as exiles? they have a certain amount of dex and at certain levels they have certain amounts of str/dex/int hp/mana so your always up against creeps that have similar health pools and evasion mechanics
instead of this flat evasion and acuracy boosts that they get now. | |
" Meh. Right now Your only chance for a real character is to not play a lifebased Ranger. Because they need exceptional gear, or they are just not very durable. Get to merciless Lunaris and Piety. 20 deaths is NOTHING, You will see! | |
" I have another idea: Why don't we give Evasion a percentage reduction on damage, but ONLY on Crits? A calculation of the characters ER and the mobs crit multiplier. That way the more ER the less hard is a crit hit. Imho that would solve all problems. You would still get hit. You would still get hit hard occasionally. And you would not create something everyone else would want for facerolling, because a little ER will not help that much. The problem right now is: ER isn't good enough, so you need armor or ES or HP, too. But then you can scrap ER in the first place. | |
good news now i can take my acc gem off
bad news now my acc gem is worth nothing good news i can sell it bad news nobody will want it douh IGN: kjksdajk
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more defence for ranged. it will work perfect with iron reflexes, one of the most overpowerd nodes.
Last edited by wusselwu on Jul 14, 2013, 6:14:00 PM
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hi,
is a skilltree reset also included? - Best Signature Ever -
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Dude, holy shit, thank you. I havnt played for a coupla weeks and you just gave me a great reason to bust out my armor/evasion/shield guy again. I look forward to seeing how this plays out in game. You fuckers own. (And not just because you made one of my builds better, you guys just own in general)
HAIL SATAN!
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What if Ondar's Guile was changed from "Doubles chance to evade Projectile Attacks" to "Doubles chance to evade Critical Strikes"?
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