[1.0.0] Dodge/evasion Lightning Arrow Frenzy Ranger with video by boxsalesman, UPDATED FOR RELEASE

Hi Magier, may i know how does Weapon Elemental Damage stack with frenzy?
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Zenosan wrote:
Hi Magier, may i know how does Weapon Elemental Damage stack with frenzy?


Added light support gem and + elemental dmg from rings/quiver/amulet/gloves/bow
IGN : boxxboxx ( Domination )
http://www.youtube.com/user/Boxsalesman?feature=mhee

Last edited by magier556#2943 on Nov 11, 2013, 7:28:13 PM
Hello Magier. I love this build.

Cast on Damage Taken is getting nerfed tomorrow.


We need another defensive strategy. Hope you can solve this problem, I'll be waiting for your advises.

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Chris wrote:
This will be deployed tomorrow (during the NZ workday).

Skill Balance:
  • Cast On Damage Taken: The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.
Last edited by Khalilw#3290 on Nov 12, 2013, 4:52:46 AM
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Khalilw wrote:
Hello Magier. I love this build.

Cast on Damage Taken is getting nerfed tomorrow.


We need another defensive strategy. Hope you can solve this problem, I'll be waiting for your advises.




updated :

4L RRRB : cast when damage taken lvl 1, enduring cry lvl 5, molten shell lvl 7, summon skeletons lvl 7 ( IMPORTANT : do not level the gems past these levels or it will NOT work )
IGN : boxxboxx ( Domination )
http://www.youtube.com/user/Boxsalesman?feature=mhee

Last edited by magier556#2943 on Nov 13, 2013, 6:26:15 AM
And why not to level up a bit the gem ? Is it that long to take, let's say, 1000 damage ?
IGN : Koi_Fish_Girl
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magier556 wrote:
updated :

4L RRRB : cast when damage taken lvl 1, enduring cry lvl 5, molten shell lvl 7, summon skeletons lvl 7 ( IMPORTANT : do not level the gems past these levels or it will NOT work )


Is CwDT able to work with higher level gems still? Please explain us.. Id like to know the maximun level of other gems too if that info is available.

Nvm I got it. The requerement level of the gem supported by CwDT can't be higher than the requierement level of CwDT (lvl 31 at lvl 1).
Last edited by Khalilw#3290 on Nov 13, 2013, 10:56:26 AM
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Citizen_Sane wrote:
And why not to level up a bit the gem ? Is it that long to take, let's say, 1000 damage ?


Because CWDT starts at lvl 31 , and the gems you link to it start at much lower levels. This makes us able to run lvl 5-7 gems on a lvl 1 CWDT.

CWDT however only goes up 2 lvls in requirement each level while the linked gems go up 3 lvls, so you'd only be able to lvl the linked gems 2 times for every 3 CWDT levels , so it's better to just leave it at lvl 1 + lvl 5 + lvl 7 + lvl 7
IGN : boxxboxx ( Domination )
http://www.youtube.com/user/Boxsalesman?feature=mhee

Last edited by magier556#2943 on Nov 14, 2013, 6:00:57 AM
Thanks for the reply.

I'm currently trying CWDT level 6 with Enduring level 8 / Molten and Skeleton level 10.

It triggers quite often.

Tho I think with more evasion it will become a problem (not taking damage often enough ?), add to the fact that having a piece of evasion armor RRRB is quite impossible - but going for Iron Reflexe + Unwavering Stance could arrange that for more flexibility.

Also I think since the nerf Skeleton became quite useless at low level, so may be switch with Enfeeble (level 8) ?

Finally I noticed few nodes in your tree that you could be skipped, like the dex one on the way between "Aspect of the Eagle" and "Revenge of the hunted"

I realized I didn't thanked you for build and time, so thanks !
IGN : Koi_Fish_Girl
.
IGN : boxxboxx ( Domination )
http://www.youtube.com/user/Boxsalesman?feature=mhee

Hi,
I am new to this game and seems that I like this build.
My question how can i know where to spend skill point on each level up by looking on the passive skill tree that you provided?

thanks

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