PoE 1 PC servers are restarting now. They should be back up in approximately .
Devs Please lock post as giveaway is over and things are getting silly.
One Thing:
Sex Change! Allow your class to change gender, allowing an alternate appearance. Voice also, should cost a hefty sum :) |
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NVM
Last edited by FrostTiger#2795 on Jul 6, 2013, 11:02:14 AM
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These are all account feature microtransactions:
1. BIG RED DOWN ARROW on my avatar's head and BIG RED CURSOR, while hunting. I frequently lose position of my self-avatar and mouse cursor on crowded screen, while in party raid. BIG RED DOWN ARROW and BIG RED CURSOR will help me to locate my avatar and cursor on crowded party raid screen. I desperately need "BIG RED ARROW CURSOR" ! This will reduce the "eye strain" significantly, from playing this game. So that I can play this game for longer hours a day. 2. "Players in Town" Tab in "Social" Interface. Adding "Players in Town" Tab in "Social" Interface. Avatar of other players in same town is meaningless . They look similar for same class. Instead of clicking on other players avatar to pop up menu, add "Players in Town" tab in "Social" Interface. This tab will list characters in same instance of the town. They are listed by town entry time, newest first, oldest last. Left Clicking (not right-click) on the entry will pop up menu ("Add as friend", "Trade" etc). This tab is last tab in Social interface. 3. Sorting "Public Parties" tab entries chronologically Ability to sort "Public Parties" tab (in "Social" interface window) entries chronologically. Currently, they are sorted alphabetically by title. Sort them by party creation time. And add duration time (age) of the party. Old stale parties are not so useful. New parties first, old parties last on list. 4. While in party, set "Current Parties" tab as default tab. Display "Current Party" or "Public Parties" as default tab, not "Friends" tab in "Social" interface. Currently, "Social" interface always shows "Friends" tab as first default tab when it pops up. It remembers previous last used tab, but it reset to "Friends" tab whenever player moves to new area or town. It can be improved this way: If player is in a party, then show "Current Party" as default tab. If player is not in a party and is in town, show "Public Parties" as default tab. If Player is not in a party and is out of town (i.e. in field) then show "Friends" as default tab. Of course, the last used tab will be remembered in same area. Tab order will be "Current Party (or Create Party)", "Pubic Parties", "Friends" in that order. 5. "Remaining mobs" number display in map overlay. Adding "Remaining mobs" number display in map overlay. Display number of remaining mobs in the area in map overlay screen text description. Just like "/remaining" in chat mode. 20+ or specific number. 6. My character list sorted by recently used time Sorting characters by most recently used first, not by character name Most recently used character first. Alphabetic sorting by name is meaningless for this small list. 7. Turn off global chat and trade chat out of town. Automatically turning off global chat and trade chat while character is in the field. Global chat and trade chat will be displayed only when my character is in the town. 8. Real world clock by local time and connection time since last login on screen. Various clock face will be purchased with microtransaction. Digital, Analog, Big Ben, Swiss train station style etc. Last edited by FrostTiger#2795 on Jul 7, 2013, 6:00:50 AM
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Claw freeze pulse effect - the 'pulse' is replaced with a claw that moves forward.
IRON MAN
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There could be "graphical overlayers"
This overlayers give new graphical overall design with different styles. There could be simple ones which are easy to design like - Black & White - Futuristic filter (like crazy neon colours and glow effects) - Some puppy version and so on If we dream a bit more about deeply texture changings there could be also layouts for the different acts of the game. - Like a steampunk theme for act 3 - Oldschool video game theme for act 2 (Zelda, Mario, Metroit) One could also think about minor texture changings for single monsters or bosses. They still have to fit to the attack animations for sure but this could be very funny figthing a Donkey Kong instead of Vaal while he tries to smash you or shooting laser out of his eyes o.O |
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Character specific "en garde" poses.
In the spirit of the unique dance that each character has - a signature move that would last a few seconds as each character brandished weaponry to illustrate readiness and to intimidate opponents. |
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Account feature: Predefined party chat message.
By pressing function key, short pre-defined message will be sent to party chat. Only for party chat. This message is predefined and can not be changed to prevent bad words and future localization to non-English. Example) Help me! / Come here. / Follow me. / Town Portal, Please / Watch Out! / Yes / No / Where are you? / Return to town. / I found It. / etc... Last edited by FrostTiger#2795 on Jul 6, 2013, 11:51:08 AM
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Pet coliseum useless new game area
The pet coliseum is a new game area you buy in the microtransation. Once purchassed, when u go there you can create fights between your pet and other player pets. The winners is randomly chosen by the game, so its just a fun way to see an useless fight between your fire scorpion and your friend ferret. If no players are around, you can choose to see your pet fighting a random ingame monster ...Dat POE pokemon stadium DUEL Buying this microtransaction, you can propose a duel to any person on the server. Once the duel accepted, you will be teleported in the duel area. No need to search for pvp anymore, you just bring it to you.Also the winner of the duel will be annonced in the global chat. Forum pvp Last edited by lolozori#1147 on Jul 6, 2013, 12:34:43 PM
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Boots of Seldom Acuity (Onslaught)
Boots that only drop in Onslaught that grant you a massive bonus in movement speed. This way your character will be as fast as the monsters (monsters with frenzy buff, or movement speed buffs would still be quicker than you unless you have stacked more movement speed -- this is to keep Onslaught's difficulty in place, but make it less despairing and more rewarding with said boots.) Having these boots would allow any ranged-oriented player to have more breathing room, as it is quite arduous to shoot at monsters that move at lightning speed towards you. Desync, plus having monsters always nipping at your exiled feet nearly always calls for unnecessary disaster. This is why rhoas, and any monster that can flicker strike or lightning warp has caused much more pain in people's gaming hearts than any other thing experienced in the world of Wraeclast. When Onslaught ends, the boots will be much rarer than they would be now if they were implemented. Which then could be safely used on a player's character when they obtain my first innovative idea: " Last edited by SurgicalObelisk#2482 on Jul 6, 2013, 1:55:36 PM
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To OP: XvXReaperXvX.
After the giveaway is over, could you kindly post the list of 12 good ideas you have selected? Just list of short description of chosen idea. I am interested what idea do you all think "most interesting idea". I am curious. I see so many good, interesting and innovative ideas in this thread. I envy them of their creativity. Last edited by FrostTiger#2795 on Jul 6, 2013, 2:06:11 PM
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