My map log. Let the adventure begin. Update: 50 runs

Run total: 50

So I'm currently not working which means I'm spending a lot of time playing Path of exile. I thought with all this spare time I might as well keep busy by logging my map runs.

I'm currently running maps of level 68-70 to increase my higher level map pool. I am keeping track of the maps I am doing and their mods and then I will use this information to see who drops what and how often maps drop etc.

I have seen quite a few people complaining about how hard it is to keep a map pool up. As I have not gone past level 70 maps I cant speak for higher levels but i started with four level 66 maps and I now have a full tab of maps of varying levels. Because of this I wanted to record what ratios maps drop and what level maps drop, if they are higher, lower or the same level and also who drops them.

For each map I have recorded the amount of maps, level and what type of monster dropped it. Then at the bottom I have done some calculations. It of course is a small sample size but that will grow. If anyone has any suggestions of things they would like me to record please let me know.

Map log
Spoiler

Map log:

1:
Rarity: Rare
Dream Zone
Pier Map
--------
Map Level: 70
Item Quantity: +30% (augmented)
Area has increased monster variety
+41% Monster pack size
45% more Rare Monsters
Players have Elemental Equilibrium
34% increased Monster Life
Loot: 1x 72 off a rare

2:
Rarity: Rare
Blood Solitude
Bog Map
--------
Map Level: 70
Item Quantity: +52% (augmented)
Area is inhabited by Bandits
21% more Magic Monsters
Players recover Life, Mana and Energy Shield 50% slower
Monsters gain 1 Frenzy Charge every 30 seconds
Area contains two Unique Bosses
Lott: 1x searing touch off a rare

3:
Rarity: Rare
Dark Dwelling
Bog Map
--------
Map Level: 70
Item Quantity: +48% (augmented)
Players are cursed with Warlord's Mark
Monsters cannot be Stunned
Monsters gain 3 Frenzy Charges every 30 seconds
Area contains two Unique Bosses
Loot: Nothing

4:
Rarity: Rare
Ancestral Scum
Bog Map
--------
Map Level: 70
Item Quantity: +37% (augmented)
Area is inhabited by Bandits
37% more Magic Monsters
Players are cursed with Enfeeble
+30% Monster Physical Resistance
Loot: 1x 70 off a magic, 2x 67 off a magic, 1x 17% summon skeleton



5:
Rarity: Rare
Remote Trap
Bog Map
--------
Map Level: 70
Item Quantity: +69% (augmented)
40% more Rare Monsters
Players are cursed with Enfeeble
Players cannot regenerate Life or Mana
Monsters' skills Chain 2 additional times
Loot: 2x 69 off a magic, 1x 70 off a normal

6:
Rarity: Rare
Agony Panorama
Coves Map
--------
Map Level: 70
Item Quantity: +100% (augmented)
Area is inhabited by Bandits
Players take 22.5 Chaos Damage per second
Players are cursed with Enfeeble
-23% maximum Player Resistances
32% increased Monster Damage
+75% Monster Cold Resistance
Loot: nothing

7:
Rarity: Rare
Blood Slag
Underground Sea Map
--------
Map Level: 70
Item Quantity: +81% (augmented)
Players take 23.9 Chaos Damage per second
Players have Elemental Equilibrium
Monsters reflect 18% of Elemental Damage
Monsters fire 4 additional Projectiles
Monsters' skills Chain 2 additional times
Loot: 1x 68 off a magic, 1x 69 off a normal, 1x 70 for off a normal

8:
Rarity: Rare
Cruel Dwelling
Bog Map
--------
Map Level: 70
Item Quantity: +34% (augmented)
Area is inhabited by Bandits
+46% Monster pack size
Monsters fire 4 additional Projectiles
+75% Monster Cold Resistance
Loot:1x maligaro off a rare



9:
Rarity: Rare
Warped Shadows
Coves Map
--------
Map Level: 70
Item Quantity: +67% (augmented)
Area has increased monster variety
-24% maximum Player Resistances
23% increased Monster Movement Speed
21% increased Monster Attack Speed
24% increased Monster Cast Speed
+75% Monster Fire Resistance
Loot: 2x 70 off a normal, 1x 69 off a magic

10:
Rarity: Rare
Dread Secrets
Bog Map
--------
Map Level: 70
Item Quantity: +59% (augmented)
Area has increased monster variety
49% more Rare Monsters
Players take 29.0 Chaos Damage per second
Players have Elemental Equilibrium
Monsters deal 88% extra Damage as Fire
Unique Boss deals +30% Damage and attacks 25% faster
Loot: 1x 16% fire trap, 1x68 from chest

11:
Rarity: Rare
Spectre Depths
Bog Map
--------
Map Level: 70
Item Quantity: +50% (augmented)
Area is inhabited by Bandits
Players have Elemental Equilibrium
Players are cursed with Vulnerability
+75% Monster Fire Resistance
Loot: nothing

12:
Rarity: Rare
Dream Shadows
Graveyard Map
--------
Map Level: 70
Item Quantity: +80% (augmented)
Area is 42% larger
-17% maximum Player Resistances
Players recover Life, Mana and Energy Shield 50% slower
Monsters deal 92% extra Damage as Fire
Monsters' skills Chain 2 additional times
Loot: 1x 71 map off a magic
13:
Rarity: Magic
Massive Graveyard Map of Smothering
--------
Map Level: 70
Item Quantity: +20% (augmented)
Area is 44% larger
Players recover Life, Mana and Energy Shield 50% slower
Loot: 1x 69 off a normal, 1x 71 off a rare, 1x 69 off a magic, 1x 71 off a magic

14:
Rarity: Rare
Mystic Vine
Spider Forest Map
--------
Map Level: 69
Item Quantity: +28% (augmented)
Quality: +10% (augmented)
Area is 50% larger
+44% Monster pack size
Monsters reflect 18% of Elemental Damage
Loot: 1x 67 off the unique

15:
Rarity: Rare
Cursed Waste
Shore Map
--------
Map Level: 69
Item Quantity: +41% (augmented)
Area is 20% larger
Area has patches of chilled ground
33% more Magic Monsters
-24% maximum Player Resistances
Loot:1x 66 off a magic, 1x 67 off a rare, 1x69 off a normal, 1x 70 off a normal

16:
Rarity: Rare
Spectre Cradle
Spider Forest Map
--------
Map Level: 69
Item Quantity: +52% (augmented)
Quality: +19% (augmented)
+43% Monster pack size
34% more Magic Monsters
Monsters reflect 18% of Elemental Damage
Monsters deal 95% extra Damage as Cold
Loot:1x 69 off a normal, 1x 9% Lightning Arrow off a normal.

17:
Rarity: Magic
Labyrinthine Overgrown Shrine Map of Hordes
--------
Map Level: 69
Area is a Maze
+34% Monster pack size
Loot: 1x 68 from a chest

18:
Rarity: Magic
Labyrinthine Vaal Pyramid Map of Smothering
--------
Map Level: 68
Item Quantity: +20% (augmented)
Area is a Maze
Players recover, life, mana and energy shield 50% slower
Loot: 1x 68 off a normal, 1x 69 off a magic, 1x 66 off a magic

19:
Rarity: Magic
Labyrinthine Vaal Pyramid Map of Hordes
--------
Map Level: 68
Area is a Maze
+27% Monster pack size
Loot: 2x69 off a magic, 1x 68 off a normal

20:
Rarity: Magic
Labyrinthine Vaal Pyramid Map of Suffering
--------
Map Level: 68
Item Quantity: +18% (augmented)
Area is a Maze
Players take 31.7 Chaos Damage per second
Loot: 1x 68 off a magic, 1x 69 off a magic

21:
Rarity: Magic
Labyrinthine Vaal Pyramid Map of Vulnerability
--------
Map Level: 68
Item Quantity: +25% (augmented)
Area is a maze
Players are cursed with Vulnerability
Loot: 1x 66 off a rare, 1x 66 off a normal

22:
Rarity: Rare
Abandoned View
Shore Map
--------
Map Level: 69
Item Quantity: +52% (augmented)
22% more Rare Monsters
Players are cursed with Vulnerability
35% increased Monster Damage
Area contains two Unique Bosses
Loot:1x 68 off a normal





23:
Rarity: Rare
Ghost Pit
Catacomb Map
--------
Map Level: 69
Item Quantity: +67% (augmented)
Players take 32.8 Chaos Damage per second
25% increased Monster Movement Speed
24% increased Monster Attack Speed
21% increased Monster Cast Speed
Monsters reflect 18% of Elemental Damage
+75% Monster Lightning Resistance
Loot: 1x 69 off a normal, 1x 70 off a magic, 1x 67 off a normal

24:
Rarity: Magic
Labyrinthine Tunnel Map of Hordes
--------
Map Level: 69
Area is a maze
+32% Monster pack size
Loot: 1x 67 off a magic,

25:
Rarity: Rare
Dark View
Spider Forest Map
--------
Map Level: 69
Item Quantity: +79% (augmented)
-22% maximum Player Resistances
25% increased Monster Movement Speed
22% increased Monster Attack Speed
23% increased Monster Cast Speed
+75% Monster Cold Resistance
Monsters' skills Chain 2 additional times
Loot: nothing

26:
Rarity: Rare
Cruel Shadows
Tunnel Map
--------
Map Level: 69
Item Quantity: +72% (augmented)
Area is a Maze
Area has patches of burning ground
Players have Elemental Equilibrium
Players cannot regenerate Life or Mana
Monsters' skills Chain 2 additional times
Loot: 1x 70 off a rare, 1x 68 off a magic





27:
Rarity: Rare
Forbidden Cage
Catacomb Map
--------
Map Level: 69
Item Quantity: +61% (augmented)
size
Players recover Life, Mana and Energy Shield 50% slower
Monsters reflect 18% of Physical Damage
Monsters deal 85% extra Damage as Fire
Unique Boss deals +30% Damage and attacks 25% faster
Loot: nothing

28:
Rarity: Rare
Twisted Panorama
Shore Map
--------
Map Level: 69
Item Quantity: +32% (augmented)
Area is 26% larger
Players take 28.0 Chaos Damage per second
+75% Monster Lightning Resistance
Area contains two Unique Bosses
Loot: 1x 68 off a magic, 1x (unique) 67 off a unique

29:
Rarity: Rare
Bleak Refuge
Promenade Map
--------
Map Level: 69
Item Quantity: +60% (augmented)
--------
Itemlevel: 69
--------
Players take 20.8 Chaos Damage per second
32% increased Monster Damage
Monsters reflect 18% of Physical Damage
Area contains two Unique Bosses
Loot: 1x 69 off a magic, 1x 67 off a normal

30:
Rarity: Rare
Ancient Haven
Spider Forest Map
--------
Map Level: 69
Item Quantity: +81% (augmented)
Players take 21.6 Chaos Damage per second
Players have Elemental Equilibrium
Players are cursed with Warlord's Mark
20% increased Monster Movement Speed
20% increased Monster Attack Speed
25% increased Monster Cast Speed
+75% Monster Fire Resistance
+30% Monster Physical Resistance
Loot: 1x69 off a magic, 1x lv 70 off a rare, 1x67 off a magic

31:
Rarity: Rare
Ancient Zone
Promenade Map
--------
Map Level: 69
Item Quantity: +91% (augmented)
Players are cursed with Warlord's Mark
-23% maximum Player Resistances
23% increased Monster Movement Speed
23% increased Monster Attack Speed
21% increased Monster Cast Speed
+75% Monster Fire Resistance
Monsters gain 2 Frenzy Charges every 30 seconds
Loot: 1x 69 off a magic,

32:
Rarity: Rare
Twisted Trap
Spider Forest Map
--------
Map Level: 69
Item Quantity: +57% (augmented)
Area is 30% larger
Area contains many Totems
Players take 25.7 Chaos Damage per second
Players have Elemental Equilibrium
Monsters' skills Chain 2 additional times
Loot:nothing

33:
Rarity: Magic
Labyrinthine Tunnel Map of Vulnerability
--------
Map Level: 69
Item Quantity: +20% (augmented)
Area is a Maze
Players are cursed with Vulnerability
Loot: 1x 69 off a normal, 1x 67 off a magic,1x 70 map off a rare

34:
Rarity: Magic
Labyrinthine Tunnel Map of the Warlord
--------
Map Level: 69
Item Quantity: +15% (augmented)
Area is a Maze
Players are cursed with Warlord's Mark
Loot:1x 66 off a normal




35:
Rarity: Magic
Labyrinthine Tunnel Map of Flames
--------
Map Level: 69
Item Quantity: +15% (augmented)
Area is a Maze
Area has patches of burning ground
Loot:1x 69 off a magic

36:
Rarity: Magic
Labyrinthine Tunnel Map of Commanders
--------
Map Level: 69
Item Quantity: +3% (augmented)
Area is a Maze
50% more Rare Monsters
Loot: 1x68 off a normal

37:
Rarity: Magic
Labyrinthine Tunnel Map of Hordes
--------
Map Level: 69
Area is a Maze
+27% Monster pack size
Loot: 1x 66 off a normal

38:
Rarity: Magic
Labyrinthine Tunnel Map of Ice
--------
Map Level: 69
Item Quantity: +8% (augmented)
Area is a Maze
Area has patches of chilled ground
Loot:1x 68 off a magic, 1x 67 off a normal

39:
Rarity: Rare
Dark Keep
Promenade Map
--------
Map Level: 69
Item Quantity: +49% (augmented)
Area has patches of burning ground
Monsters reflect 18% of Elemental Damage
+75% Monster Fire Resistance
+75% Monster Lightning Resistance
Loot: nothing




40:
Rarity: Magic
Labyrinthine Overgrown Shrine Map of Flames
--------
Map Level: 69
Item Quantity: +15% (augmented)
Area is a Maze
Area has patches of burning ground
Loot, 1x lv 66 off a chest, 1x 71 off a rare, 1x 69 off a magic

41:
Rarity: Rare
Ghastly Depths
Coves Map
--------
Map Level: 70
Item Quantity: +69% (augmented)
Players take 28.3 Chaos Damage per second
Monsters fire 4 additional Projectiles
Monsters gain 2 Frenzy Charges every 30 seconds
Monsters' skills Chain 2 additional times
Loot:2x 68 off a magic, 1x67 off a rare

42:
Rarity: Rare
Demon Dwelling
Coves Map
--------
Map Level: 70
Item Quantity: +67% (augmented)
Area has patches of chilled ground
20% increased Monster Movement Speed
24% increased Monster Attack Speed
20% increased Monster Cast Speed
Monsters reflect 18% of Elemental Damage
Monsters fire 4 additional Projectiles
Loot:1x 66 off a normal, 1x 70 off a rare

43:
Rarity: Rare
Cruel Depths
Bog Map
--------
Map Level: 70
Item Quantity: +74% (augmented)
of chilled ground
Area contains many Totems
Area is inhabited by Undead
Players are cursed with Enfeeble
Players Recover Life, Mana and Energy Shield 50% slower
+75% Monster Fire Resistance
Loot: 1x 70 off a normal, 1x 72 off the unique, 1x 72 off a rare, 1x exalted orb off a chest

44:
Rarity: Rare
Tranquil Roost
Pier Map
--------
Map Level: 70
Item Quantity: +45% (augmented)
Quality: +10% (augmented)
Area is 30% larger
Players have Elemental Equilibrium
Monsters fire 2 additional Projectiles
+75% Monster Cold Resistance
Loot: 1x 66 off a normal, 1x 70 off a normal, 1x 70 map off a unique.

45:
Rarity: Rare
Rugged Roost
Underground Sea Map
--------
Map Level: 70
Item Quantity: +55% (augmented)
Area is inhabited by Skeletons
+31% Monster pack size
38% more Magic Monsters
Players are cursed with Elemental Weakness
29% increased Monster Life
Monsters gain 2 Frenzy Charges every 30 seconds
Loot:1x 70 off a magic, 1x 68 off a magic, 1x 71 off a magic.

46:
Rarity: Rare
Terror Refuse
Bog Map
--------
Map Level: 70
Item Quantity: +67% (augmented)
Area has patches of burning ground
Area contains many Totems
Players are cursed with Elemental Weakness
23% increased Monster Movement Speed
23% increased Monster Attack Speed
25% increased Monster Cast Speed
Loot: 1x 66 off a normal

47:
Rarity: Rare
Torture Shadows
Bog Map
--------
Map Level: 70
Item Quantity: +69% (augmented)
Area has patches of burning ground
Players are cursed with Enfeeble
26% increased Monster Damage
Monsters' skills Chain 2 additional times
Loot: 1x69 off a rare,1x 69 off a magic, 1x 71 off a magic

48:
Rarity: Rare
Cyclopean Edge
Graveyard Map
--------
Map Level: 70
Item Quantity: +91% (augmented)
Area is inhabited by Undead
Players have no Life or Mana Regeneration
-16% maximum Player Resistances
23% increased Monster Movement Speed
21% increased Monster Attack Speed
21% increased Monster Cast Speed
Loot: 1x 71 off a magic

49:
Rarity: Rare
Godless Slag
Coves Map
--------
Map Level: 70
Item Quantity: +34% (augmented)
+29% Monster pack size
Monsters fire 2 additional Projectiles
+75% Monster Cold Resistance
+30% Monster Physical Resistance
Loot: Nothing

50:
Rarity: Rare
Remote Spires
Graveyard Map
--------
Map Level: 70
Item Quantity: +65% (augmented)
Area is inhabited by ranged monsters
Players take 23.2 Chaos Damage per second
Players Recover Life, Mana and Energy Shield 50% slower
Monsters gain 2 Frenzy Charges every 30 seconds
Loot:1x67 off a normal, 1x 69 off a rare





Information

Spoiler
Numbers run:
50 maps

Number of maps:
Maps = 83
Map drop ratio = 1.66
Lower maps = 42
Lower map% = 0.506
Same level maps = 22
Same level%= 0.265
Higher level maps = 19
Higher level% = 0.228

Who dropped map:
Unique dropped = 4
Unique drop % = 0.048
Rare dropped = 21
Rare drop % = 0.253
Magic dropped = 35
Magic drop % = 0.421
Normal dropped = 27
Normal drop % = 0.325
Environment dropped = 3
Environment drop % = 0.036

Maze/large/pack size:
Yes = 27
Maps = 46
Map ratio = 1 : 1.703
No = 23
Maps = 37
Map ratio = 1 : 1.608

Quantity:
0-30% = 16
0-30% number of maps = 30
0-30% map ratio = 1 : 1.875

31-65% = 18
31-65% number of maps = 22
31-65% map ratio = 1 : 1.22

66-99% = 15
66-99% number of maps = 31
66-99% map ratio = 1 : 2.066

100% + = 1
100% number of maps = 0
100% map ratio = 1 : 0


please let me reserve some pages

If this is in the wrong place, please remove it. I wasn't sure where to put it.

If anyone wants to help me increase the data pool, please private message me your data in the same style as mine.

Edit: Any maps I run with people I do not include. And any map I do not complete for any reason, Computer over heating, have to leave half way through, can't be bothered doing certain mods any longer, will not be added.
Last edited by zeebot9#6703 on Jun 30, 2013, 3:03:44 AM
Reserve
Reserve
Reserve
Reserve
Reserve
Reserve
Done
Updated
I play blue maps and have reproduction ratio around 1:1

Found once lvl 72 map and realised that 66-70 maps are boring, unchallenging and have no loot. But I'm getting nothing else except 66-70
Last edited by dima_dunedin#7869 on Jun 25, 2013, 2:56:21 AM

Report Forum Post

Report Account:

Report Type

Additional Info