My map log. Let the adventure begin. Update: 50 runs
Run total: 50
So I'm currently not working which means I'm spending a lot of time playing Path of exile. I thought with all this spare time I might as well keep busy by logging my map runs. I'm currently running maps of level 68-70 to increase my higher level map pool. I am keeping track of the maps I am doing and their mods and then I will use this information to see who drops what and how often maps drop etc. I have seen quite a few people complaining about how hard it is to keep a map pool up. As I have not gone past level 70 maps I cant speak for higher levels but i started with four level 66 maps and I now have a full tab of maps of varying levels. Because of this I wanted to record what ratios maps drop and what level maps drop, if they are higher, lower or the same level and also who drops them. For each map I have recorded the amount of maps, level and what type of monster dropped it. Then at the bottom I have done some calculations. It of course is a small sample size but that will grow. If anyone has any suggestions of things they would like me to record please let me know. Map log
Spoiler
Map log: 1: Rarity: Rare Dream Zone Pier Map -------- Map Level: 70 Item Quantity: +30% (augmented) Area has increased monster variety +41% Monster pack size 45% more Rare Monsters Players have Elemental Equilibrium 34% increased Monster Life Loot: 1x 72 off a rare 2: Rarity: Rare Blood Solitude Bog Map -------- Map Level: 70 Item Quantity: +52% (augmented) Area is inhabited by Bandits 21% more Magic Monsters Players recover Life, Mana and Energy Shield 50% slower Monsters gain 1 Frenzy Charge every 30 seconds Area contains two Unique Bosses Lott: 1x searing touch off a rare 3: Rarity: Rare Dark Dwelling Bog Map -------- Map Level: 70 Item Quantity: +48% (augmented) Players are cursed with Warlord's Mark Monsters cannot be Stunned Monsters gain 3 Frenzy Charges every 30 seconds Area contains two Unique Bosses Loot: Nothing 4: Rarity: Rare Ancestral Scum Bog Map -------- Map Level: 70 Item Quantity: +37% (augmented) Area is inhabited by Bandits 37% more Magic Monsters Players are cursed with Enfeeble +30% Monster Physical Resistance Loot: 1x 70 off a magic, 2x 67 off a magic, 1x 17% summon skeleton 5: Rarity: Rare Remote Trap Bog Map -------- Map Level: 70 Item Quantity: +69% (augmented) 40% more Rare Monsters Players are cursed with Enfeeble Players cannot regenerate Life or Mana Monsters' skills Chain 2 additional times Loot: 2x 69 off a magic, 1x 70 off a normal 6: Rarity: Rare Agony Panorama Coves Map -------- Map Level: 70 Item Quantity: +100% (augmented) Area is inhabited by Bandits Players take 22.5 Chaos Damage per second Players are cursed with Enfeeble -23% maximum Player Resistances 32% increased Monster Damage +75% Monster Cold Resistance Loot: nothing 7: Rarity: Rare Blood Slag Underground Sea Map -------- Map Level: 70 Item Quantity: +81% (augmented) Players take 23.9 Chaos Damage per second Players have Elemental Equilibrium Monsters reflect 18% of Elemental Damage Monsters fire 4 additional Projectiles Monsters' skills Chain 2 additional times Loot: 1x 68 off a magic, 1x 69 off a normal, 1x 70 for off a normal 8: Rarity: Rare Cruel Dwelling Bog Map -------- Map Level: 70 Item Quantity: +34% (augmented) Area is inhabited by Bandits +46% Monster pack size Monsters fire 4 additional Projectiles +75% Monster Cold Resistance Loot:1x maligaro off a rare 9: Rarity: Rare Warped Shadows Coves Map -------- Map Level: 70 Item Quantity: +67% (augmented) Area has increased monster variety -24% maximum Player Resistances 23% increased Monster Movement Speed 21% increased Monster Attack Speed 24% increased Monster Cast Speed +75% Monster Fire Resistance Loot: 2x 70 off a normal, 1x 69 off a magic 10: Rarity: Rare Dread Secrets Bog Map -------- Map Level: 70 Item Quantity: +59% (augmented) Area has increased monster variety 49% more Rare Monsters Players take 29.0 Chaos Damage per second Players have Elemental Equilibrium Monsters deal 88% extra Damage as Fire Unique Boss deals +30% Damage and attacks 25% faster Loot: 1x 16% fire trap, 1x68 from chest 11: Rarity: Rare Spectre Depths Bog Map -------- Map Level: 70 Item Quantity: +50% (augmented) Area is inhabited by Bandits Players have Elemental Equilibrium Players are cursed with Vulnerability +75% Monster Fire Resistance Loot: nothing 12: Rarity: Rare Dream Shadows Graveyard Map -------- Map Level: 70 Item Quantity: +80% (augmented) Area is 42% larger -17% maximum Player Resistances Players recover Life, Mana and Energy Shield 50% slower Monsters deal 92% extra Damage as Fire Monsters' skills Chain 2 additional times Loot: 1x 71 map off a magic 13: Rarity: Magic Massive Graveyard Map of Smothering -------- Map Level: 70 Item Quantity: +20% (augmented) Area is 44% larger Players recover Life, Mana and Energy Shield 50% slower Loot: 1x 69 off a normal, 1x 71 off a rare, 1x 69 off a magic, 1x 71 off a magic 14: Rarity: Rare Mystic Vine Spider Forest Map -------- Map Level: 69 Item Quantity: +28% (augmented) Quality: +10% (augmented) Area is 50% larger +44% Monster pack size Monsters reflect 18% of Elemental Damage Loot: 1x 67 off the unique 15: Rarity: Rare Cursed Waste Shore Map -------- Map Level: 69 Item Quantity: +41% (augmented) Area is 20% larger Area has patches of chilled ground 33% more Magic Monsters -24% maximum Player Resistances Loot:1x 66 off a magic, 1x 67 off a rare, 1x69 off a normal, 1x 70 off a normal 16: Rarity: Rare Spectre Cradle Spider Forest Map -------- Map Level: 69 Item Quantity: +52% (augmented) Quality: +19% (augmented) +43% Monster pack size 34% more Magic Monsters Monsters reflect 18% of Elemental Damage Monsters deal 95% extra Damage as Cold Loot:1x 69 off a normal, 1x 9% Lightning Arrow off a normal. 17: Rarity: Magic Labyrinthine Overgrown Shrine Map of Hordes -------- Map Level: 69 Area is a Maze +34% Monster pack size Loot: 1x 68 from a chest 18: Rarity: Magic Labyrinthine Vaal Pyramid Map of Smothering -------- Map Level: 68 Item Quantity: +20% (augmented) Area is a Maze Players recover, life, mana and energy shield 50% slower Loot: 1x 68 off a normal, 1x 69 off a magic, 1x 66 off a magic 19: Rarity: Magic Labyrinthine Vaal Pyramid Map of Hordes -------- Map Level: 68 Area is a Maze +27% Monster pack size Loot: 2x69 off a magic, 1x 68 off a normal 20: Rarity: Magic Labyrinthine Vaal Pyramid Map of Suffering -------- Map Level: 68 Item Quantity: +18% (augmented) Area is a Maze Players take 31.7 Chaos Damage per second Loot: 1x 68 off a magic, 1x 69 off a magic 21: Rarity: Magic Labyrinthine Vaal Pyramid Map of Vulnerability -------- Map Level: 68 Item Quantity: +25% (augmented) Area is a maze Players are cursed with Vulnerability Loot: 1x 66 off a rare, 1x 66 off a normal 22: Rarity: Rare Abandoned View Shore Map -------- Map Level: 69 Item Quantity: +52% (augmented) 22% more Rare Monsters Players are cursed with Vulnerability 35% increased Monster Damage Area contains two Unique Bosses Loot:1x 68 off a normal 23: Rarity: Rare Ghost Pit Catacomb Map -------- Map Level: 69 Item Quantity: +67% (augmented) Players take 32.8 Chaos Damage per second 25% increased Monster Movement Speed 24% increased Monster Attack Speed 21% increased Monster Cast Speed Monsters reflect 18% of Elemental Damage +75% Monster Lightning Resistance Loot: 1x 69 off a normal, 1x 70 off a magic, 1x 67 off a normal 24: Rarity: Magic Labyrinthine Tunnel Map of Hordes -------- Map Level: 69 Area is a maze +32% Monster pack size Loot: 1x 67 off a magic, 25: Rarity: Rare Dark View Spider Forest Map -------- Map Level: 69 Item Quantity: +79% (augmented) -22% maximum Player Resistances 25% increased Monster Movement Speed 22% increased Monster Attack Speed 23% increased Monster Cast Speed +75% Monster Cold Resistance Monsters' skills Chain 2 additional times Loot: nothing 26: Rarity: Rare Cruel Shadows Tunnel Map -------- Map Level: 69 Item Quantity: +72% (augmented) Area is a Maze Area has patches of burning ground Players have Elemental Equilibrium Players cannot regenerate Life or Mana Monsters' skills Chain 2 additional times Loot: 1x 70 off a rare, 1x 68 off a magic 27: Rarity: Rare Forbidden Cage Catacomb Map -------- Map Level: 69 Item Quantity: +61% (augmented) size Players recover Life, Mana and Energy Shield 50% slower Monsters reflect 18% of Physical Damage Monsters deal 85% extra Damage as Fire Unique Boss deals +30% Damage and attacks 25% faster Loot: nothing 28: Rarity: Rare Twisted Panorama Shore Map -------- Map Level: 69 Item Quantity: +32% (augmented) Area is 26% larger Players take 28.0 Chaos Damage per second +75% Monster Lightning Resistance Area contains two Unique Bosses Loot: 1x 68 off a magic, 1x (unique) 67 off a unique 29: Rarity: Rare Bleak Refuge Promenade Map -------- Map Level: 69 Item Quantity: +60% (augmented) -------- Itemlevel: 69 -------- Players take 20.8 Chaos Damage per second 32% increased Monster Damage Monsters reflect 18% of Physical Damage Area contains two Unique Bosses Loot: 1x 69 off a magic, 1x 67 off a normal 30: Rarity: Rare Ancient Haven Spider Forest Map -------- Map Level: 69 Item Quantity: +81% (augmented) Players take 21.6 Chaos Damage per second Players have Elemental Equilibrium Players are cursed with Warlord's Mark 20% increased Monster Movement Speed 20% increased Monster Attack Speed 25% increased Monster Cast Speed +75% Monster Fire Resistance +30% Monster Physical Resistance Loot: 1x69 off a magic, 1x lv 70 off a rare, 1x67 off a magic 31: Rarity: Rare Ancient Zone Promenade Map -------- Map Level: 69 Item Quantity: +91% (augmented) Players are cursed with Warlord's Mark -23% maximum Player Resistances 23% increased Monster Movement Speed 23% increased Monster Attack Speed 21% increased Monster Cast Speed +75% Monster Fire Resistance Monsters gain 2 Frenzy Charges every 30 seconds Loot: 1x 69 off a magic, 32: Rarity: Rare Twisted Trap Spider Forest Map -------- Map Level: 69 Item Quantity: +57% (augmented) Area is 30% larger Area contains many Totems Players take 25.7 Chaos Damage per second Players have Elemental Equilibrium Monsters' skills Chain 2 additional times Loot:nothing 33: Rarity: Magic Labyrinthine Tunnel Map of Vulnerability -------- Map Level: 69 Item Quantity: +20% (augmented) Area is a Maze Players are cursed with Vulnerability Loot: 1x 69 off a normal, 1x 67 off a magic,1x 70 map off a rare 34: Rarity: Magic Labyrinthine Tunnel Map of the Warlord -------- Map Level: 69 Item Quantity: +15% (augmented) Area is a Maze Players are cursed with Warlord's Mark Loot:1x 66 off a normal 35: Rarity: Magic Labyrinthine Tunnel Map of Flames -------- Map Level: 69 Item Quantity: +15% (augmented) Area is a Maze Area has patches of burning ground Loot:1x 69 off a magic 36: Rarity: Magic Labyrinthine Tunnel Map of Commanders -------- Map Level: 69 Item Quantity: +3% (augmented) Area is a Maze 50% more Rare Monsters Loot: 1x68 off a normal 37: Rarity: Magic Labyrinthine Tunnel Map of Hordes -------- Map Level: 69 Area is a Maze +27% Monster pack size Loot: 1x 66 off a normal 38: Rarity: Magic Labyrinthine Tunnel Map of Ice -------- Map Level: 69 Item Quantity: +8% (augmented) Area is a Maze Area has patches of chilled ground Loot:1x 68 off a magic, 1x 67 off a normal 39: Rarity: Rare Dark Keep Promenade Map -------- Map Level: 69 Item Quantity: +49% (augmented) Area has patches of burning ground Monsters reflect 18% of Elemental Damage +75% Monster Fire Resistance +75% Monster Lightning Resistance Loot: nothing 40: Rarity: Magic Labyrinthine Overgrown Shrine Map of Flames -------- Map Level: 69 Item Quantity: +15% (augmented) Area is a Maze Area has patches of burning ground Loot, 1x lv 66 off a chest, 1x 71 off a rare, 1x 69 off a magic 41: Rarity: Rare Ghastly Depths Coves Map -------- Map Level: 70 Item Quantity: +69% (augmented) Players take 28.3 Chaos Damage per second Monsters fire 4 additional Projectiles Monsters gain 2 Frenzy Charges every 30 seconds Monsters' skills Chain 2 additional times Loot:2x 68 off a magic, 1x67 off a rare 42: Rarity: Rare Demon Dwelling Coves Map -------- Map Level: 70 Item Quantity: +67% (augmented) Area has patches of chilled ground 20% increased Monster Movement Speed 24% increased Monster Attack Speed 20% increased Monster Cast Speed Monsters reflect 18% of Elemental Damage Monsters fire 4 additional Projectiles Loot:1x 66 off a normal, 1x 70 off a rare 43: Rarity: Rare Cruel Depths Bog Map -------- Map Level: 70 Item Quantity: +74% (augmented) of chilled ground Area contains many Totems Area is inhabited by Undead Players are cursed with Enfeeble Players Recover Life, Mana and Energy Shield 50% slower +75% Monster Fire Resistance Loot: 1x 70 off a normal, 1x 72 off the unique, 1x 72 off a rare, 1x exalted orb off a chest 44: Rarity: Rare Tranquil Roost Pier Map -------- Map Level: 70 Item Quantity: +45% (augmented) Quality: +10% (augmented) Area is 30% larger Players have Elemental Equilibrium Monsters fire 2 additional Projectiles +75% Monster Cold Resistance Loot: 1x 66 off a normal, 1x 70 off a normal, 1x 70 map off a unique. 45: Rarity: Rare Rugged Roost Underground Sea Map -------- Map Level: 70 Item Quantity: +55% (augmented) Area is inhabited by Skeletons +31% Monster pack size 38% more Magic Monsters Players are cursed with Elemental Weakness 29% increased Monster Life Monsters gain 2 Frenzy Charges every 30 seconds Loot:1x 70 off a magic, 1x 68 off a magic, 1x 71 off a magic. 46: Rarity: Rare Terror Refuse Bog Map -------- Map Level: 70 Item Quantity: +67% (augmented) Area has patches of burning ground Area contains many Totems Players are cursed with Elemental Weakness 23% increased Monster Movement Speed 23% increased Monster Attack Speed 25% increased Monster Cast Speed Loot: 1x 66 off a normal 47: Rarity: Rare Torture Shadows Bog Map -------- Map Level: 70 Item Quantity: +69% (augmented) Area has patches of burning ground Players are cursed with Enfeeble 26% increased Monster Damage Monsters' skills Chain 2 additional times Loot: 1x69 off a rare,1x 69 off a magic, 1x 71 off a magic 48: Rarity: Rare Cyclopean Edge Graveyard Map -------- Map Level: 70 Item Quantity: +91% (augmented) Area is inhabited by Undead Players have no Life or Mana Regeneration -16% maximum Player Resistances 23% increased Monster Movement Speed 21% increased Monster Attack Speed 21% increased Monster Cast Speed Loot: 1x 71 off a magic 49: Rarity: Rare Godless Slag Coves Map -------- Map Level: 70 Item Quantity: +34% (augmented) +29% Monster pack size Monsters fire 2 additional Projectiles +75% Monster Cold Resistance +30% Monster Physical Resistance Loot: Nothing 50: Rarity: Rare Remote Spires Graveyard Map -------- Map Level: 70 Item Quantity: +65% (augmented) Area is inhabited by ranged monsters Players take 23.2 Chaos Damage per second Players Recover Life, Mana and Energy Shield 50% slower Monsters gain 2 Frenzy Charges every 30 seconds Loot:1x67 off a normal, 1x 69 off a rare Information
Spoiler
Numbers run:
50 maps Number of maps: Maps = 83 Map drop ratio = 1.66 Lower maps = 42 Lower map% = 0.506 Same level maps = 22 Same level%= 0.265 Higher level maps = 19 Higher level% = 0.228 Who dropped map: Unique dropped = 4 Unique drop % = 0.048 Rare dropped = 21 Rare drop % = 0.253 Magic dropped = 35 Magic drop % = 0.421 Normal dropped = 27 Normal drop % = 0.325 Environment dropped = 3 Environment drop % = 0.036 Maze/large/pack size: Yes = 27 Maps = 46 Map ratio = 1 : 1.703 No = 23 Maps = 37 Map ratio = 1 : 1.608 Quantity: 0-30% = 16 0-30% number of maps = 30 0-30% map ratio = 1 : 1.875 31-65% = 18 31-65% number of maps = 22 31-65% map ratio = 1 : 1.22 66-99% = 15 66-99% number of maps = 31 66-99% map ratio = 1 : 2.066 100% + = 1 100% number of maps = 0 100% map ratio = 1 : 0 please let me reserve some pages If this is in the wrong place, please remove it. I wasn't sure where to put it. If anyone wants to help me increase the data pool, please private message me your data in the same style as mine. Edit: Any maps I run with people I do not include. And any map I do not complete for any reason, Computer over heating, have to leave half way through, can't be bothered doing certain mods any longer, will not be added. Last edited by zeebot9#6703 on Jun 30, 2013, 3:03:44 AM
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I play blue maps and have reproduction ratio around 1:1
Found once lvl 72 map and realised that 66-70 maps are boring, unchallenging and have no loot. But I'm getting nothing else except 66-70 Last edited by dima_dunedin#7869 on Jun 25, 2013, 2:56:21 AM
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