Five macros that will make your life easier
Playing with macros, playing hardcore smart. I dont use them on Poe cause im a SC but i came from UO which is the most macro intense game, thanks for the macros.
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Most of the macros exist because of different mistakes (design decisions) on GGG's part anyway.
/OOS helps fight desync which shouldn't be there in first place and everyone who plays without such macro is not very smart. Itemlevel should be on the popup toolpit for items anyway. Portal should be bindable to a key without the need of the portal gem. Auto/fast identification as well. The one that annoys me most is the logout macro, but that one is also there because of design choice made by GGG. I just have one thing to say to all the people who use a logout macro - if you think you are playing true hardcore, you are fooling yourself and it's sad. Last edited by f0xx#2534 on May 22, 2013, 7:37:19 AM
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" Yeah, it was maybe a bit odd expressed; automation is not really the center of my point. " Automation or not, technically a scripted typing does no kind of intrusion; while reading data from the screen/out of the game can be considered as a (very minor) kind of reverse engineering. The other thing is, how differs such a "pure" software macro function from a similar solution in hardware? ->there are keyboards that can do the exactly same as this scripts; deny, really?? Beside this, the ethical view is based on the impact it has - scripting commands like /oos, /itemlevel and even /Alt-F4 only shortcut existing functions, they do not steer your chars, do not automate the gameplay itself. They are - like stash tabs - a convenient advantage, not more. (You have a bit more time to react, but I also had situations where I could not rely on the oos script, and - once typed - it also only 3 keyboard strokes 'manually' (Enter, Up, Enter) to repeat it. invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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" I dont use it now, but I consider it; is it really a difference, if one is 'skilled' enough to quit manually that fast that the script is not needed? Or is it bad that its possible to quit (fast) at all, even in dangerous situations? Is it really a difference, if you managed to survive deadly situations with all existing options (even by quickleaving the game), or probably never benn faced in such a situation in the char's life? The only thing your HC char proves, is that he'd never died - and say nothing about the circumstances... invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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Just an FYI
I'm going to stay out of the whole debate about what is morally right or wrong. However I would like to make one clear distinction. There are two types of automation.
Spoiler
Type A: Responsive/Reflexive Automation
This type of automation reads input from the game and sends commands to the game. It is INPUT->OUTPUT automation. This type of automation is commonly called botting. For example, a script which reads your current life and if it goes below 50% uses a life flask. Type B: Command/Input Expansion This type of automation translates a single user command and translates it into multiple commands. This only sends commands to the game and can not respond to the game. These commands are recorded by the user beforehand and activated by a shortcut. This type of automation is commonly called macroing. For example, a script which casts Purity, Vitality and Clarity when the user clicks F6. Arguments against generic automation are weak and ill-informed. Generally people feel Type A is morally wrong while Type B is in the grey area or constantly argued about. But, like I said I'm keeping out of that whole debate. If you want to discuss it with me feel free to send a PM ^_^ Brutus. Do you even sync? Last edited by AnnanFay#3468 on May 22, 2013, 8:05:08 AM
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" One can prove that his character has never died in softcore too. People play HC for that extra right to brag, because it usually takes skill to survive hard situations. There is no skill in pushing a button when you see the situation gets rough. But that being said, this is obviously a design decision, so the blame should not be put on the players. It's just funny how someone wants to play HC and then uses such a macro. Panko himself has a video uploaded on youtube in which he uses that macro not once, but twice in the same map. True Hardcore... Last edited by f0xx#2534 on May 22, 2013, 9:49:36 AM
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I don't get it. What's the point of these things? I do not mind them, per se, but they aren't specifically useful for game mechanics.
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"and i am not saying ggg is perfect... but you should be on the forums asking for such things to be automatic for all users (oos on skill use, itemlevel prominently displayed) rather than editing the game yourself. there is no such thing as cheating for a good cause; op's actions, like all cheats, are self-serving laziness Last edited by PlaceholderText#0668 on May 22, 2013, 12:22:08 PM
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I will appreciate it if someone has a usefull macro, except the Lighting stirke hit in one place macro, to share with us.
Last edited by RG_PankO__#4894 on May 22, 2013, 12:11:54 PM
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I personally don't care if people use stuff like this. Whatever makes the game fun for them.
Also anyone that does use his scripts you will want to put this at the top of the script so it is only active when PoE is active.
Spoiler
#IfWinActive, Path of Exile
AHK is awesome. I use it for work and play =p |
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