Respeccing Ascendancy Classes And More
How about you fix the servers? Game is practically unplayable at times and lots of people lose lots of progress. Fixing this should be absolute TOP 1 priority, any extra content or update you add right now means you have no idea what's going on with your game. Don't add new stuff but fix the game so people can actually play normally lol
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" That'd definitely be a more useful implementation than what we have now, I even tried to theorycraft a Chronomancer with double dipping on Flameblast's cooldown by adding Hourglass and the other support that has +8s to cooldown but gives 50% more AoE, and guess what, you can neither apply those supports to skills with cooldowns, nor mix them together. It's fucking ridiculous to be frankly honest, you think you have figured their design pseudo-philosophy out and you're just getting kicked in the face every goddamn time. I'm so tired of this, mentally and even physically. I've spent around 15 hours over the last few days trying to figure out either a solution for Flameblast or a playable bleed spell build, both cases turned out to be nothing more but a tremendous waste of time. I'm a big Last Epoch hater, I regret spending any money on that game, yet somehow I'm more excited about playing Last Epoch next week than I am to spend any more time on PoE 2 until they figure out what the fuck their design principles are, because as of now it feels like there's 15 different people designing the game independently of one another yet shoving their "brilliance" into a single crucible and mixing into one game. Last edited by Masakiyomi#2744 on Apr 12, 2025, 8:57:29 PM
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Thanks GGG.
Last edited by McKillinIT#5553 on Apr 12, 2025, 9:18:59 PM
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will you be putting a fov slider in the game?
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Cool, but where is the locked weapons system showed during 0.2 teasers?
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This season's endgame just isn't worth playing—the gear that drops at the end isn't strong enough to make it feel rewarding. With all the top-tier items getting nerfed, there's no longer a reason to chase high rolls or burn gear through corruption. That leaves players with nothing meaningful to do. Sacred Stones need to have actual value through consumption, and top-tier gear should feel powerful again, with a broader range of high rolls to chase
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Can't enter map, endless loading all gateways. Also why do my maps have 4 rare mobs max today? Any reason for this?
Last edited by GimmeZeLoot#1718 on Apr 13, 2025, 3:00:33 AM
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This doesn't cover drops at all. That's the real problem. Maybe 5 rares in a whole map not even counting the absolutely abysmal currency drops. Why nerf the one thing that everyone who plays this game enjoys...
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These changes are great, keep up the great work.
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buff spell casters, give us more ways to scale dmg, while im struggle on map amazon with LS do 3 maps easily cmon if you forcing "vision" let everyone be equal. I literally cant kill t15 (lvl3) bosses cause mana flask empty... even my build cost 20 div it just so big joke and spill on everyone who likes casters.
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