Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

Man.

Logged in to do a rare T3 map now that there were multiple portal attempts..

Died the first mob pack.

Felt slower and did less damage, and up failing the map barely 30% complete. Come and check patch notes..

"
Arc no longer deals more Damage for each remaining Chain, and Chains 6-8 times at Gem levels 5-20 (previously 2-5). Quality now provides 0-2% more Damage for each remaining Chain (previously 0-5%).

Stormweaver
The Force of Will Ascendancy Passive Skill now provides 1% increased Effect of Arcane Surge on you per 25 Maximum Mana (previously 15 Mana).
The small Mana Ascendancy Passive Skills no longer provide 4% increased maximum Mana, and now provide 12% increased Mana Regeneration Rate.

Archmage now causes Non-Channelling Spells to Gain 3% of Damage as extra Lightning damage for each 100 maximum Mana you have at all Gem levels (previously 5-6% at Gem levels 14-20). Non-Channelling Spells now cost an additional 6.7-6.1% of your maximum Mana at gem levels 14-20 (previously 5.35-5.05%). Quality now provides 0-10% reduced Reservation, instead of granting Non-Channelling Spells Gain 0-2% of Damage as extra Lightning Damage for each 100 maximum Mana you have.


Yeah, that explains a lot. 20% less cast speed and who knows how much less damage on Arc. Archmage nerf only makes it even worse. Using mana tempest and power sigil felt like it hardly improved that much.

Also mana costs seemed way higher, especially on orb of storms (400+), but it wasn't listed in the notes so I have no idea. Could just be a side effect of having a bit less mana now and archmage costing more.

Meanwhile, lightning bow skills all got buffs.

Lightning mages were overtuned, I guess? Thought spark was the gross offender.

Was excited to play again and actually get through endgame (as I rarely ever did in PoE1), only to have the hype punched in the face. Prefer not to start over again until acts 4-6 are in the game, and really don't agree with the "new league" mentality in the current state of the game (unfinished EA).
I don't mean to sound rude, but I can't help the way people interpret my words.
Last edited by DAOWAce#0876 on Apr 6, 2025, 5:28:08 AM
12 jewel sockets removed... totally sucks!
Now, past update it is crash bum bac game...ctg
The GGGs have outdone themselves this time. 3.15 the great weakening? No! 0.2.0 is a great weakening. Killed everything that could be killed. Yes, they gave a lot of new support stones, but most of them nobody will use anyway, because it's just pointless. Special thanks for the Archmage. Yes, he was strong, but you could have weakened him instead of killing him. All it was necessary to make 5% extra damage for 100 mana, but no, the only buff for mages through selfcast and that is more unplayable. Not to mention that mages are still sitting without runes and without quality for staffs/wands. Thanks. I won't even mention the drop and broken mobs anymore. Why? GGG don't want us to enjoy the game. They want us to suffer or just not play PoE 2. And the sad thing is that the new atlas tree and endgame are interesting. They make you want to try them out. But to play this piece of broken code absolutely do not want to, especially when the developers treat their players like this. Thanks for the update. Please don't kill PoE 1 with something like this.
Poe 2 to Poe 1 on first season. Vomit
Was very excited for this patch to be honest. Key word WAS. With all the nerfs to virtually everything that was enjoyable previously and nothing new that looks interesting/powerful enough to replace it there's no reason to come back. Big fail here GGG, big fail.

I understand that nerfs are sometimes necessary for the balance of the game, but hitting between 80 and 90 percent of the things people enjoy with Significant nerfs is not a good strategy. None of this even mentions the Enormous nerfs to player survivability which just make the game feel bad to play. There's also the skills you straight up *Removed*, taking away key defensive options, because you don't know how to balance it at the moment. Normally this wouldn't be much of an issue but it's exacerbated by the lack of defensive options and utility present throughout the game.

We won't even discuss the bad feels from taking things away from players who worked hard for them, like my current monk with 200 hours on it, that is almost certainly completely unviable at the level it was at now thanks to all the nerfs you've pushed out.

Also stun and crowd control mechanics on players just don't feel good when you have no way to really mitigate them, taking away player agency without something to balance it is not good at all. For example right now, the way your changes to heavy stun read is simply this. IF YOU GET HEAVY STUNNED YOU DIE. It's that simple, lock, stock and barrel. That is not something enjoyable it leads to more player deaths, and of the most frustrating variety since there's nothing they can do about it, and it heavily involves a hidden bar being filled up as they take damage, so you can't even predict it to try to mitigate the mechanic.


In short, you fucked up.
Do Better GGG.
Wow. Just wow. Virtually very single gem I was using has received the hammer...
Honestly, I'm a bit suprised. My build was working well, but not to the extent I expected these kind of nerfs in any shape or form.
I don't use web builds so I'd be surprised that my build would be anywhere near meta power levels. Nerfs in the magnitude of values being halved or more for just about anything...
It's a beta so I expect things to be messed with, but if this the extent of messing we should expect, I may be out until release
Anyway, I'm going to reserve final judgement until I have at least some hours in, but after reading this, I don't have high hopes :s

Also : I didn't see any mention of Alva and the currency exchange market. The new recombinator thingy is now standing in her place in my hideout.
Please tell me this hasn't been removed from the game ! Where can I find lovely Alva ? :p
[img]http://s15.postimage.org/ppi19icy3/piggy.gif[/img]
I am a casual gamer, i play maybe 1 h a day.
Poe2 was perfekt for this, it made fun and i finally reached 94 lat week, to 95 only 10% where missing. Now i am back to 10% of 94... over a week of gaming, gone...

Poe 2 is the first game, i ever bought microtransaction and now i really regred it...

I played too a lot with my wife in couch coop, now its not possible anymore, too hard for her.

The game with 0.2 does not feel hard or complicated, it feels like work...

Beside i lost 50% of my damage, i have no freeze or stun buildup anymore. Ofc i tryed different builds and Setups but i only die and die and die...

When i look at the AH for better gear or weapons, the prices are behind the moon

Ergo, game seems pretty dead atm :*(
Last edited by elsid del torro#8587 on Apr 6, 2025, 9:37:18 AM
I play for a maximum of 2 hours a day. I have a family and a job. I reached level 98 and it was fun to play. My plan was to continue with this character in the old league. Now the build is gone. The character has become so weak that it has lost its appeal. I'm going to use these extra 2 hours to do something else.
Well, I'm back already. And the news is all bad.
In the small hour I put in I died at least 5 times in tier 15 maps and only managed to complete 1 of them.
This despite my archer being equipped with high-end gear for which I grinded over 200 hours to get.
Boss fights are now long drawn-out horror shows I don't want to do anymore.
Player survivability has been seriously lowered and that's in end-game, being fully geared. I don't even want to know how incredibly frustrating starting a fresh character must now inevitably be.
Sorry GGG, but this is ridiculous.
Nerfing overpowered meta builds is understandable, but nerfing every single damn thing in the game by ludicrous amounts, while there was no real issue with many of those things is just painful.
This is the first big mistake I can remember this company making, and I was there from the closed beta of POE 1.
My decision is made, I will be re-installing POE 1 and will not be returning to POE 2 until release, and even then under condition only.
I'm very disappointed GGG, very much so. Such a shame :S
[img]http://s15.postimage.org/ppi19icy3/piggy.gif[/img]

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