Mirror Of Kalandra Drop Rate is too low

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I hope the devs are ignoring all these "equity" players. We have equality in this game. Equal opportunity.

But these "equity" players who want everything for free without playing are a toxic subset of gamers.

After they destroy mirrors, these toxic equity players will complain about the next chase item, and the next, and the next.

If GGG listens to them there will be no more rare items and everything will be cheap and available. This game will be dead.


It's not about equity, it's about fairness. Yea, we all start naked at the start of the league, but that's all.

Have you ever played a sport vs someone of olympic level and you being handicapped? Would you have fun getting your ass beaten on every turn?

That's how casual player feel when you compare the game vs veteran. You say we are toxic but you're definitly not better, if not worst. And what's wrong with stuff being cheap and available? If that's the only challenge you can get then I feel like the game might miss something to be fun for everyone. Like a real challenge, not something gatekeeped behind overabused RNG and deceptive roadblock to stop people from enjoyement.

All in all we just want to enjoy the game the same as you. But you're so stuck up in your way and that you can't even acknowledge that and thus develop a "Muh game don't touch" toxic behaviour instead of helping other making it great for more than the 1%.
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Thaynime#8492 wrote:
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I hope the devs are ignoring all these "equity" players. We have equality in this game. Equal opportunity.

But these "equity" players who want everything for free without playing are a toxic subset of gamers.

After they destroy mirrors, these toxic equity players will complain about the next chase item, and the next, and the next.

If GGG listens to them there will be no more rare items and everything will be cheap and available. This game will be dead.


It's not about equity, it's about fairness. Yea, we all start naked at the start of the league, but that's all.

Have you ever played a sport vs someone of olympic level and you being handicapped? Would you have fun getting your ass beaten on every turn?

That's how casual player feel when you compare the game vs veteran. You say we are toxic but you're definitly not better, if not worst. And what's wrong with stuff being cheap and available? If that's the only challenge you can get then I feel like the game might miss something to be fun for everyone. Like a real challenge, not something gatekeeped behind overabused RNG and deceptive roadblock to stop people from enjoyement.

All in all we just want to enjoy the game the same as you. But you're so stuck up in your way and that you can't even acknowledge that and thus develop a "Muh game don't touch" toxic behaviour instead of helping other making it great for more than the 1%.


You are the one who is toxic. You enter a community (a game) that has certain rules and things to do and the moment you don't get what you want, for whatever reason, you want it to change for everyone, no matter what this means to everyone else.
We already told you - a mirror being rare does literally not impact your journey, fun or whatever in this game, but you are jealous that you cannot get something others work hard for - so you want to take it away.
Because rules need to be challenged, reviewed and adapted with time. If they keep being obselete and doesn't go with times then the community will only suffer from this.

And work hard is completly wrong. Because you don't work hard for RNG. Sure you can help yourself by giving you more probability. But luck is luck, nothing about skills there.

Edit: Also new game mean novelty, change, evolution. If you want the game to stay the same as PoE1 than just wait for a remaster or go back to PoE1
Last edited by Thaynime#8492 on Feb 19, 2025, 12:40:25 PM
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Thaynime#8492 wrote:
Because rules need to be challenged, reviewed and adapted with time. If they keep being obselete and doesn't go with times then the community will only suffer from this.

And work hard is completly wrong. Because you don't work hard for RNG. Sure you can help yourself by giving you more probability. But luck is luck, nothing about skills there.


Dude... luck is involved every single time with random loot generation, that's the core of the game. That the odds are too low for you does not matter, that's literally a YOU problem.
If you want a mirror, for whatever reason, then inform yourself how to get one and do it, but if you don't want to - don't ask GGG to change it for you, you are not important enough and the game is not catered to your personal needs.

Especially with the "Mirror of Kalandra", tell me... why would GGG make the item that is LITERALLY the logo of both games - the item that is meant to be THE case item - more common so ppl without the needed effort get it!?
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Thaynime#8492 wrote:
Because rules need to be challenged, reviewed and adapted with time. If they keep being obselete and doesn't go with times then the community will only suffer from this.

And work hard is completly wrong. Because you don't work hard for RNG. Sure you can help yourself by giving you more probability. But luck is luck, nothing about skills there.


Dude... luck is involved every single time with random loot generation, that's the core of the game. That the odds are too low for you does not matter, that's literally a YOU problem.
If you want a mirror, for whatever reason, then inform yourself how to get one and do it, but if you don't want to - don't ask GGG to change it for you, you are not important enough and the game is not catered to your personal needs.

Especially with the "Mirror of Kalandra", tell me... why would GGG make the item that is LITERALLY the logo of both games - the item that is meant to be THE case item - more common so ppl without the needed effort get it!?


Yea and there are different ways to make good use of RNG, the current state of the game is not. Also it's not only a ME problem. Why do you think so many people give feedback about this.

And your last question that's something that only GGG would answer because it's their vision. And yes, we are allow to give our point of view on those vision because we might or not agree. Only time will tell how or if they will decide to change thing.
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Thaynime#8492 wrote:


Yea and there are different ways to make good use of RNG, the current state of the game is not. Also it's not only a ME problem. Why do you think so many people give feedback about this.

And your last question that's something that only GGG would answer because it's their vision. And yes, we are allow to give our point of view on those vision because we might or not agree. Only time will tell how or if they will decide to change thing.


So many ppl give feedback about "Mirror Drop Rate"? Where?

The balance state of PoE2 atm in EA without any major updates is not an argument to change the drop rate of the item that is intended to be THE rarest item in the entire game, that's nonsense.

And no, not "time will tell"... the mirror is in the game since early 2010...
there is nothing to be discussed about it anymore.
It does what it should and is rare as intended, the end.
Yea alright, my bad. I didn't specify that I was talking about RNG in general. That's on me.

Imo I think it being in EA is exactly the best time to talk about such a change.

But yea, I agree with you, let's stop that conversation right there.
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Thaynime#8492 wrote:
Yea alright, my bad. I didn't specify that I was talking about RNG in general. That's on me.

Imo I think it being in EA is exactly the best time to talk about such a change.

But yea, I agree with you, let's stop that conversation right there.


If you think some RNG should be changed - there is nothing wrong with it.
A lot of stuff is unbalanced and has to be addressed, but that excludes the mirror.
Mirror drop is 'very rare'..??

300+ hrs in POE2
7.5K+ hrs in POE1

I've never seen one drop.. they aint 'rare'

They're a myth....

:)
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All the posts in here are completely ignoring the fact that Divines don't get sinked and since my first post, which is not even 2 full days, they went from 1120 divines to 1385 divines.

You simply don't understand that it's simply impossible to farm divines to buy one from alva because the inflation is much much faster than what you can farm for. The Mirror mafia and elites know this and will purchases ALL the mirror and sit on them because Divines are losing in value each day.

In this current state, a mirror service is unobtainable unless you flip trade 24/7


Yeah dude... buying all mirrors to sit on them in a "dead league" so basically not doing anything with them while wasting the divines to get them... 4D chess.


The way they inflate, yes. They have clans and people will share their divine to stock them. And when you will need a mirror service you'll actually buy the mirror from them at 4000 div, then you will give them the mirror you bought from them for 4000 div and they will charge you 600 div for the service.

This is clear as day, an example is Il Nam, who sells mirror services for a lot of players, you think this guy casually finds mirror and divs on the floor? No they gang up. And the rest of the ecosystem gets rekt.

How is an inflation of 200 div per day make any sense to you? The game currency is absolutely broken and will not stabilize with the current mechanics. And if you're one of those people who don't care about mirror services, then just gaslight a different thread.

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