0.1.1c Patch Notes

"
Added up to five respawn attempts for the Twisted Domain area, based on the area difficulty. If the Breach Domain is completed but you die during the Xesht, We Who Are One boss fight, you will revive at the entrance to the boss arena. If you die before completing the Breach Domain, you will revive at the start of the domain. Repeated attempts of the domain will result in no experience from monsters.


Died to Xesht, portals disappeared, and lost map.
The portals are simply broken wtf
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Died to Xesht, portals disappeared, and lost map.

How many +difficulty do you have on the atlas tree?
When they say "up to 5" I assume they mean:
+0: 5 attempts
+1: 4 attempts
+2: 3 attenpts
+3: 2 attempts
+4: 1 attempt
I would think 5 respawn means one you enter and then 5 more portals.

Doesn't matter, this "fix" is the same as adding checkpoints. It is a bandaid to a symptom instead of addressing the root problem. We'll just have to wait on that since it is more involved.
Please let me pick stuff up again while I'm fighting enimies. Please let me activate shrines while fighting enimies. Please good sir
Controller aiming is terrible. My character will swing in directions that make no sense compared to the direction he's facing OR the direction I'm pointing my analog stick in.

I've toggled the controller targeting settings around and NOTHING behaves as it did before the update.

"
"
Xeonah#3869 wrote:
I can CONFIRM that the Freeze loading is finally GONE for good.
Tested it heavily on my end.

I can happily close my game anytime now without shutting it down so I can Open it again. 😭

24H2 10.0.26100 Build 26100


It's not, still hardlocking the system


this is a lie.
So.... Why the heck do monsters explode if they've been shattered. This is stupid.
"
this is a lie.


It's not. And if you read this thread, it's not crashing just for me.

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xofas#0221 wrote:
still crashing in windows 11 pro with version 24H2. Freezing randomly in load screens. The game now crashes even more than before using process lasso to limit the number of threads used by the game client.


The moment I stopped using POE uncrasher, which is mind you an EXTERNAL and FAN DEVELOPPED (aka unpaid labor for GGG), it started hard crashing again. Take your fan glasses off.
Last edited by Khyrkhyn420#5464 on Feb 5, 2025, 5:55:22 PM
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Last edited by Khyrkhyn420#5464 on Feb 5, 2025, 5:55:05 PM

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