0.1.1c Patch Notes

Never had a single crash in PoE2 until this patch.

It crashed within 20 minutes of installing the patch. And it was a hard crash, too, that froze my computer for 10 seconds and then required a restart because my sound was no longer working at all.
Waystone stashtab when? PLEASE...!!!!!
Really you guys messed up controller aiming.... Again. Seriously? Walking backwards shooting at nothing or something 15m away while a mob two feet behind you is smacking you is a great time.

Please just give us an option to disable this scuffed aim assist already?
Im sorry but the minion fix doesnt work. My minions are still stuck in a doorway. Maps like augury are very frustrating. I hope someone from ggg is reading this.

- "Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period."
Last edited by Wierdjah#2569 on Feb 5, 2025, 1:42:53 PM
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Wierdjah#2569 wrote:
Im sorry but the minion fix doesnt work. My minions are still stuck in a doorway. Maps like augury are very frustrating.

- "Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period."



They will never be able to fix this unless they remove body block in tight areas and doorways. Clerics for example will counter this "fix" anyways since they like to block all of the minions to heal the two that made it through the damn door before them.
Last edited by TheUnevenGooses#1996 on Feb 5, 2025, 1:43:31 PM
you haven't yet fixed drowning from river hags and I still hate you wishing all the maladies on your heads
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rastaqki#6957 wrote:
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Still getting oneshoted from white trash mobs even tho I have 8k ES..



That is not the problem with the game.
That is a problem with your gameplay.

You either don't have capped res or are running maps with some absurd affixes.



Not true at all. Something has happened and i'm experiencing this as well. If it's for all classes or not, i don't know. I'm an 95 infernalist minion build with almost 17k Energy shield and fully capped res +15%. I died 4 times randomly after the patch, and i mean total oneshots, from random white monsters. It comes out from nowhere and it doesn't have to be massive amount of monsters around either. These are friendly non juced t15 maps. I also experienced heavy damage on tier 10-13 maps when doing towers. Some white mobs hit for like 10k energy shield. I don't experience this issue when in a group tho. I used to be close to impossible to take down, even on juced tier 16+++ maps.

There are something bugged for sure.


I havent had this happen since getting rid on Chaos Innoculation a week or 2 ago. I was thinking that CI was interacting with some normal monster crit multi in a weird way but not sure. It was really bad with the mana tank style defense
still crashing in windows 11 pro with version 24H2. Freezing randomly in load screens. The game now crashes even more than before using process lasso to limit the number of threads used by the game client.
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Minions can now briefly squeeze through smaller gaps if they've failed to move for a short period.
how long a short period take (sec unit)?
Thanks for the patch. Good work.

BTW: I don't care about the map tab ^^

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