0.1.1c Patch Notes
Это вас не спасёт, вы падаете в глубокую яму , но если включите мозги то всё может поменяться.
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" POE1 is crap in terms of optimization and PoE2 is becoming the same. This game is old in every way, the engine they use is their own and very outdated, which is sad, it won't get better. |
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" This is in no way a bug. Conversion and gain as extra works differently in PoE2 compared to PoE1. You only convert and "get as extra" based on the base amount without any increases or more multipliers. It is also done in one single step which means no multi conversion or multi gain as extra. |
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"what nerfs are talking about ? |
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After doing some maps post-patch, it is obvious that drop has been nerfed, i literaly drop nothing compared to pre-patch.
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no map tab still i cant
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Because it is a bad aid and a terrible solution to map layouts, GGG really dropped the ball on this and it’s far worse than D4.[/quote]
Bandaid fix to what in the map layouts? Did they seriously add checkpoints because players were complaining about having to run back to the other end? If I were the devs at GGG, I would have ignored the complaint entirely. [/quote] Good thing you are not a dev.[/quote] Back up you lazy quick reply with some actual reasoning behind it. |
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" talking about drop after patch and few maps is sooooo useless that I'm even embarrassed to comment on it, you couldn't even statistically understand it after a few maps to make such a claim. For example I got a divine orb on the first map, should I shout that the drop was so raised? | |
please fix Savanna, this map is sooooo freezing laggy with a big fps drops
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Please add "cosmetics" to inventory like in POE 1, so u can link cosmetics :D
and please add a waystone tab! its much needed. |
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