0.1.1c Patch Notes

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Added a setting to display advanced item information when inspecting items while using a controller.


You guys are so close to the perfect solution here. Just add a toggle to ALWAYS show advanced item information when viewing items. I should just be able to "mouse" over an item on controller or PC and see the item level without having to hold ALT or R3/L3.

At this point I'm going to wear out my sticks having to press L3 and R3 so much.
Last edited by Arximiro#4227 on Feb 4, 2025, 9:34:05 PM
Stygian Flame Wall Effect when? D:
My weapon swap doesn't seem to be triggering properly after this newest update. Posted in feedback too, wondering if anyone else is having this problem.
Last edited by thebennieboi#7855 on Feb 4, 2025, 9:43:36 PM
Have they said anything about the Atlas map zoom level? It was fixed with the last patch and was great for a few days but the max zoom level randomly went back to bad a few days later.
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Miesta#0265 wrote:
they literally didnt nerf anything. this was an unintended interaction that they had to fix. tough cookie and get over it. if you dont understand that stuff happening that they never intended to happen is not a nerf, then you dont deserve to be a gamer. i play LoL. there was a bug with shaco's w procing the effects of an item when it wasnt supposed to. yes it significally buffed his damage but i knew eventually it was going to get fixed which resulted in less damage. it was a bug. get tf over it.


I can see your point. Ultimately it comes down to how much access we have to individualizing the builds. POE2 will just end up being overrun with the copy/paste build guide simpletons because the number of options drops every patch. So there wont be anything to explore/test. Using the term "bug" or "unintended" is woefully foolish because its a part of the game that they made from the ground up. irresponsible on their part to not consider the dwindling options each class has.
Not sure about yall, but this patch introduced a new bug in maps (PS5)

When I did Steaming Springs, i defeated some rares and went to map boss(Keth boss). After I beat the boss, i was unable to leave the boss arena, leaving me unable to complete my map.

If any other boss arenas have this issue, players would need to kill all rares first then map boss to make sure map doesnt brick.

Thanks.
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When I did Steaming Springs, i defeated some rares and went to map boss(Keth boss). After I beat the boss, i was unable to leave the boss arena, leaving me unable to complete my map.


quit to dashboard then log back in. It’s happened to me several times. I never do it not even if I’m about to die (I should though this game is buggggged) hope that saves you at least some of your frustration with this EEEEAAAAA game.
Thank you for the tweaks to controller play!
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dang, still no word on the blood mage crit damage huh?


Damage actual works. It is just a UI bug. but it does effectively increase the damage. test it with and without your life at max stacks, youll see.
18 days, 18 days we waited, almost 3 weeks for the next patch, and thats it? Im not going to sit here and pretend that im angry, but its pretty disappointing. Half of that wall of text could have been done a week ago, boss portals, league mechanic icons, ect, all easy quick fixes that would have been good to just roll out as they where done, but instead, get added to a near 3 weeks patch...just disappointing

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