0.1.1c Patch Notes

Y are stats showing reversed on passive tree. It used to be str dex then int now it’s dex int str
Game reads I have 117 str but I’m supposed to have 117 int. If I add a int passive it adds it to str
The new patch broke my resolution. I played 117 hours on my Legion Go at 2560x1600 just fine. Now I have big black bars at that resolution.
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Ittaku#1103 wrote:
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Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.

But why? Cast on Freeze would often rely on frost walls freezing enemies, some of us used it as an attack of sorts.


The comments calling it an exploit are from folks with less than 200 hours that havent really played other builds.

Really the missing decision was to add something back. This was the 3rd or 4th major nerf to cast on stuff and its nearly unusable. WHAT THEY SHOULD HAVE DONE (cough cough) is add in a support gem that allows a trigger skill to generate energy. So we would still have access to the tech. Its a clown shoes/Blizzard decision to remove interactions in a game that has this much potential. We're one step closer to having a single viable setup in each class. Really the support gems need levels or buffs or something. Its clearly a knee jerk decision that wasnt very well thought out by people who have endgame experience with multiple setups

Hard agree, sadly. I honed my entire build around cast on freeze and it's getting weaker and weaker, and it wasn't one of those hundreds of millions of DPS type builds.
Last edited by Ittaku#1103 on Feb 4, 2025, 10:02:17 PM
I think spark itself is next. I do not think the game meant to have 10 million dps builds. Especially 1 button or 0 button builds. That is just broken, or unforeseen by the developer. The difficulty of the game would require logarithmic difficulty increases to be challenging to these builds and in doing so punish all other builds. There should be a limit to meta dps. So that there are more choices for players to have relatively same game experience and for friends to team and have different playstyles and group synergy rather than single player blunt thoughtless dps. I applaud GGG for this patch. It is a brave thing to do. I hope it encourages more teaming and less carrying.
For couch co-op and controller, today's patch was good :)
Fixed quite a few pain points.

However, there's still more to do. Some of the text is still too small to read from a TV. Performance issues continue to the point of making some content unplayable (PS5). Make the loot icon more visible, easier to tell when loot is being hidden.

With a controller, you made it impossible to pick up anything from the ground while a single enemy off screen is still alive?!? It forces you to wait for the combat to end to pick up *anything*. Pick up should override skill.

Price for dying is too steep. Either you're sailing through content without a care in the world (boring) or you're actively prevented from progressing if taking (even small) risks with your build. Experimentation is what poe is all about to me!

Please alter the delirium fog. It's distracting and makes things difficult to see in its current implementation.
they literally didnt nerf anything. this was an unintended interaction that they had to fix. tough cookie and get over it. if you dont understand that stuff happening that they never intended to happen is not a nerf, then you dont deserve to be a gamer. i play LoL. there was a bug with shaco's w procing the effects of an item when it wasnt supposed to. yes it significally buffed his damage but i knew eventually it was going to get fixed which resulted in less damage. it was a bug. get tf over it.
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I have about 5 secs to collect loot then it just disappear. The mini map will show me it is there and their is a glow on the ground. I have reset the game and even turned off loot filters. Nothing has worked. Tried doing trials of sekhmet and noticed the names of the chests won't show up until I ran up on it. Once I open the chest for jewels they just dropped and couldn't pick them up. I basically cant get loot now lol.
Anyone else having similar issues with loot?

-ps5 user
check in settings if loot is being highlighted
Good
Last edited by DarknessTokyo#6251 on Feb 4, 2025, 10:21:10 PM
So still no bug fix for the item The Everlasting Gaze, which overrides the passive Eldritch Battery so you still have an energy shield AND the mana boost?

So i guess the bug is intended?
Am I missing something, or is the name swap feature impossible to use? The link provided just takes me to a page that only displays poe1 characters. I can't find any link from there that shows my poe2 characters

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