Path of Exile 2 - Patch 0.1.1c Preview

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Threw a waystone in the atlas and almost immediately noticed the on-death effects are back. Along with that, I'm having the same issue I had at launch. I put a waystone in the atlas and it randomly decides that I'm not allowed to run it. If i try to enter the portal it crashes my game (without an error code) but doesn't eat a portal. I'm not alone with this issue because I've invited multiple people from global chat to see if they could enter it and they couldn't either. Just please revert the patch until its sorted t.t


Some speculation here from another dev, however...

I noticed that in some of the other patches that some of the changes were (accidentally?) reverted only to be fixed again later. Though this could also have been the result of random bugs that randomly pop up as well. I noticed maps were back to requiring 50 monsters or less before showing rares after they changed it to 200 monsters remaining or whatever the value was set to.

It speaks to some potential internal development issues where people are potentially not correctly merging/rebasing branches during feature or patch development and it's getting pushed to prod. There's likely some pull requests that aren't being correctly reviewed.

The signs of significant growing pains from a relatively small company to a large company appear to be there. Though you'd expect they'd have sorted this type of thing out many years ago.
Last edited by Nonsense867#6967 on Feb 4, 2025, 8:06:39 PM
On Xbox while running a map I noticed a problem. Randomly it appears that my passive tree was dropping out so my minions were unsummoning and equipment was turning red. When I threw out a firewall everything came back. This is kinda not ideal....
League mechanics being visible on the mini map is a huge W. I can't tell how many hrs I've spent backtracking. Thanks for respecting players time.
Maybe the new checkpoints all show up near points of interest too. That would save so much backtracking
This is how these patch notes make me feel.
(*˘︶˘*).。.:*♡
Can't pick up artifacts or waystones, some uniques after patch. Anyone else?
Maybe I'm crazy but I can't reset my atlas with /resetatlas. It gives "Atlas may not be reset while available maps exist", however I've completed LITERALLY every visible map. Pls GGG I just want to play POE2

EDIT: There was one map completely hidden under a mountain by the Pinnacle of Flame monument
Last edited by AndrewJMD#0898 on Feb 4, 2025, 10:56:06 PM
Still no re spawns in regular way stones or fixes for defenses?

I really wish GGG realized that their player count would be dropping at half of the current rate if they fixed EITHER one of these issues.

Who cares about the economy? It's essentially endgame Alpha testing right now. Just give us quality of life so we can actually play the classes we want to without meta gaming even warrior into energy shield so we don't lose map after map!

Believe it or not, 50% of players running one of the mages is NOT healthy. And no, players are not running mages because they're fun, clear fast, mitigate xp loss, or any other goofy reason like that... players just don't want to lose access to their most heavily invested-in maps because evasion decided not to proc on this one attack from a white mob from across the screen, so the player just gets one-shot because there is no real effective way to increase health substantially. (yes, i was one shot from a white mob that was essentially invisible in the shadow of a doorway with acrobatics+79% evasion). I and many others have quit because we refuse to play mage in the endgame and don't have the amount of time streamers/jobless people do to just sit there and grind out 50 div armor pieces to make our class work even close to how it should.

Thanks for the patch, but please make the broken endgame playable by nerfing punishments until you can properly address the issue. I repeat, NOBODY cares about the economy in this endgame alpha.

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