Path of Exile 2 - Patch 0.1.1c Preview
Thanks!
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" Potential fix for the crash affecting Win 24H2 players POTENTIAL , its not over |
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" Finally, running rituals won't be annoying anymore. |
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WAYSTONE STASH TAB IS ALL WE NEED FOR NOW
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Still not going to address the potato performance on this game? what kind of patch is this lol a few fixes and fonts?
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>Added more checkpoints to several Map areas and improved the placement of some checkpoints.
WHY? How is the need for checkpoints not a GIANT red flag that the current map layouts are unplayable and need to be completely changed from the ground up? This is NOT a problem you can just band-aid with checkpoints. The map layouts need to be ENTIRELY redone. From square 1. Nothing about them right now is acceptable at all. Whoever was in charge of them failed miserably and needs to start all over. |
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" It seems like you know exactly how software development works and, more deeply, game development... When you develop things, NEVER all of them arrive to production at the sametime. Because of the nature of software development some arrive sooner, some arrive later, but that doesn't necessarily mean they're only working on the released stuff. In software development, always better safe than sorry and still, it's rather impossible to produce bug free software. Maybe, you should space out a bit, because it is clearly affecting you in a negative way. |
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Unbelievable that this patch took as long as it did and doesn't include the waystone stash tab?????
HOW is it not ready yet? It already exists in PoE 1. I know it will take you guys some time to make it worse like you needed to do with the blight and delirium tabs already that you majorly downgraded, but come on. This is getting ridiculous. Whoever was assigned to this is clearly not capable of getting it done. Maybe have Mark work on the waystone tab? It seems like you guys have EXACTLY one developer capable of doing anything at all.... |
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I give this update a rating of "meh"
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Are you looking into the unique jewels interaction with attribute nodes not giving any bonus?
Is it even a bug or a feature we didn't understand? Thanks |
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