This is end game ?

"
mikeab79#3627 wrote:
"
is not the defense for a lack of build variety that you think it is. I literally oneshot T4 bosses, there's no question even whether I will survive or not. I am measuring my clear speed of a citadel boss in milliseconds.

Could I randomly allocate my nodes to make a subpar clearing build, using a mixture of ineffective skill combinations? Yes, but that's not how the majority of the playerbase wants to play.

We want variety for effective gameplay. Does it need to be as broken as the current two? No. But we need more options that aren't in the realm of... maybe I'll beat the boss nor not who knows


Your problem is, you only consider the most broken stuff as usable. Then you'll complain there is no diversity and when a balance patch hits, complain about nerfs. It's ironic.


That's an assumption you just made because you threw me into the same pot as some boogeyman you made up.

I wouldn't complain about balances. I didn't complain when they nerfed energy generation on CoX and I won't complain when a meta changing change happens in future.

Adapting is the only thing I would do, maybe point out obvious flaws, mistakes, weaknesses, if I saw any. But that's hardly something I'd see as complaining.

I am just surprised that you looked at the passive tree and the skills available and thought wow, playing this inefficient combination is fun

Just trying to make it clear to you that you are the vast minority. Most people are looking into making an optimized character to fulfill a power fantasy. When they recognize a struggle, they try to change their build.

I personally also play a slight off-meta crit variant deadeye with adjusted defensive strategies. It's still abusing the everliving hell out of HoI+HoT, because going with any other alternative would make the character literally a pointless, unfun struggle.

If you're able to do endgame with dead builds, you're a god gamer. Consider yourself lucky that you have that gift. Us mortals would like to get a bit of extra flavor to our choices.
Last edited by staytuned2k#6008 on Jan 28, 2025, 12:26:05 PM
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You can choose what color you want your screen deleting AOE to be. This is the end game customization right now.

Mine is blueish. I might switch to red though.


Ahahahah perfect description +1
"Sigh"
"
That's an assumption you just made because you threw me into the same pot as some boogeyman you made up.

I wouldn't complain about balances. I didn't complain when they nerfed energy generation on CoX and I won't complain when a meta changing change happens in future.

Adapting is the only thing I would do, maybe point out obvious flaws, mistakes, weaknesses, if I saw any. But that's hardly something I'd see as complaining.

I am just surprised that you looked at the passive tree and the skills available and thought wow, playing this inefficient combination is fun

Just trying to make it clear to you that you are the vast minority. Most people are looking into making an optimized character to fulfill a power fantasy. When they recognize a struggle, they try to change their build.

I personally also play a slight off-meta crit variant deadeye with adjusted defensive strategies. It's still abusing the everliving hell out of HoI+HoT, because going with any other alternative would make the character literally a pointless, unfun struggle.

If you're able to do endgame with dead builds, you're a god gamer. Consider yourself lucky that you have that gift. Us mortals would like to get a bit of extra flavor to our choices.


When you limit yourself to only the best performing build possible, you see no diversity from that standpoint as there will always only be one. No matter how good any gaming company is at balancing skills, there will always be a best option and expecting otherwise is a player expectation issue. Allow yourself to play 10% less efficient and see how much fun things are and how much diversity there really is. Does it really matter if a boss dies in half a second or one?
"
mikeab79#3627 wrote:
"
That's an assumption you just made because you threw me into the same pot as some boogeyman you made up.

I wouldn't complain about balances. I didn't complain when they nerfed energy generation on CoX and I won't complain when a meta changing change happens in future.

Adapting is the only thing I would do, maybe point out obvious flaws, mistakes, weaknesses, if I saw any. But that's hardly something I'd see as complaining.

I am just surprised that you looked at the passive tree and the skills available and thought wow, playing this inefficient combination is fun

Just trying to make it clear to you that you are the vast minority. Most people are looking into making an optimized character to fulfill a power fantasy. When they recognize a struggle, they try to change their build.

I personally also play a slight off-meta crit variant deadeye with adjusted defensive strategies. It's still abusing the everliving hell out of HoI+HoT, because going with any other alternative would make the character literally a pointless, unfun struggle.

If you're able to do endgame with dead builds, you're a god gamer. Consider yourself lucky that you have that gift. Us mortals would like to get a bit of extra flavor to our choices.


When you limit yourself to only the best performing build possible, you see no diversity from that standpoint as there will always only be one. No matter how good any gaming company is at balancing skills, there will always be a best option and expecting otherwise is a player expectation issue. Allow yourself to play 10% less efficient and see how much fun things are and how much diversity there really is. Does it really matter if a boss dies in half a second or one?


That's the thing you refuse to accept. There is no second build that's just 10% less efficient, but more fun.

There is only HoI+HoT, or nothing. If there was, you'd also see more variation offered by creator and community builds. I can only talk from a Deadeye perspective, so maybe a Titan has more options. Last I heard, Titan struggles with every build. Maybe that's why you think you have the illusion of choice.

Edit: I concur. For Deadeye Spiral Volley has acceptable builds that don't require HoI/HoT setups. It does not compete with HoI/HoT though.
Last edited by staytuned2k#6008 on Jan 28, 2025, 12:52:56 PM
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Alivkos#3986 wrote:
Poe2 endgame is uninstalling.


PoE2 endgame for me was trying out the new diablo 4 season :D

It's honestly not the best game but I am having fun and I feel like my time is worth more in d4. I have no idea what to expect for the future of poe2 since everything I dislike is a design choice. All the players telling everyone PoE isn't the game for them may in fact be correct. Oh well.
"
That's the thing you refuse to accept. There is no second build that's just 10% less efficient, but more fun.

There is only HoI+HoT, or nothing. If there was, you'd also see more variation offered by creator and community builds. I can only talk from a Deadeye perspective, so maybe a Titan has more options. Last I heard, Titan struggles with every build. Maybe that's why you think you have the illusion of choice.

Edit: I concur. For Deadeye Spiral Volley has acceptable builds that don't require HoI/HoT setups. It does not compete with HoI/HoT though.


When you only run meta, AND on a game that's in EA with very limited skills, there will be diversity issues. If you feel you have to be a blaster to keep up with the youtubers, then unfortunately there is limited diversity as they all depend on the most broken stuff. What will you do if the devs bring every class down to the Warriors level? Would you see diversity or complain the game was slowed down?
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Alivkos#3986 wrote:
Poe2 endgame is uninstalling.



+1. done with the campaign? new char or trash bin.


back to poe1. the best experience one can have
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khuzvhan#0406 wrote:
back to poe1. the best experience one can have


3.26 when

Next-gen experience indeed .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
Last edited by Ashyev#5110 on Jan 28, 2025, 1:23:12 PM
"
mikeab79#3627 wrote:
"
That's the thing you refuse to accept. There is no second build that's just 10% less efficient, but more fun.

There is only HoI+HoT, or nothing. If there was, you'd also see more variation offered by creator and community builds. I can only talk from a Deadeye perspective, so maybe a Titan has more options. Last I heard, Titan struggles with every build. Maybe that's why you think you have the illusion of choice.

Edit: I concur. For Deadeye Spiral Volley has acceptable builds that don't require HoI/HoT setups. It does not compete with HoI/HoT though.


When you only run meta, AND on a game that's in EA with very limited skills, there will be diversity issues. If you feel you have to be a blaster to keep up with the youtubers, then unfortunately there is limited diversity as they all depend on the most broken stuff. What will you do if the devs bring every class down to the Warriors level? Would you see diversity or complain the game was slowed down?


Personally I would enjoy trying out different things, especially with a slower and more methodological game play. But that would require GGG to actually bring multiple alternatives closer to each other, and a complete rethinking of their encounter designs. That's a different topic all together though.

But yes, if literally every build has no scaling option to allow me living out a power fantasy (which is my goal in all ARPGs) I wouldn't just complain, I'd also quit the game.

I also wouldn't mind them adding 5 more completely bonkers and overpowered skills and build variants. It's a game, it's supposed to be fun and I enjoy exploding screens and one-shotting bosses. That was never my issue. But playing one build for now almost 600 hours is just... boring.
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Waiden#9514 wrote:
This is 1.0?

No, it is not.


Pure copium thinking this garbage Path of Diablo:Twitch Edition is going to change by even versio 2.0

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