There are already studios using scripts to earn currency items

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Inflation is already very serious. If it is not dealt with in time, non-RMT players will lose the gaming experience. The inflation rate has risen by 50% in less than a week. Now the efforts of non-RMT players have no rewards.


You think the studios were specifically created two months after release because the RMT'ers played some poe2 and just suddenly want to do it?

An idea just came across your mind doesn't mean it just appeared bro.

Studio like that existed in poe1 for ages.

They were there in poe2 from day 1.

So no, the inflation is not about the studios.

And yes, you will have figure out why yourself.



Oh! I forgot to remind you, if you are a non-RMT player and want to buy equipment with currency, buy it now! During this period, script program studios are hoarding goods

Because tomorrow is the Lunar New Year in Korea and China, from January 29th to February 5th, you can enjoy how crazy I call "inflation"!
If you think that what I said about inflation is just my fantasy, you will experience the power of my fantasy in the coming week.
Last edited by ki784340143#8116 on Jan 26, 2025, 12:43:23 PM
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This is not a fantasy, but if I want, I can buy and use this script program. Studios and RMT are inevitable, but studios using script programs will create a huge gap between RMT players and non-RMT players.

I am a new POE player.Although I haven't played POE1, I know the simplest economic theory. A fully automated 24-hour machine assembly line will produce things faster than manual production, and the extra currency in circulation will greatly dilute the purchasing power of the existing currency.


Do you mean that POE1 is also full of studios using scripts and GGG cannot supervise it? If so, please tell me. Thank you. If so, I will AFK and not waste my time playing this game.

I don't want to be a slave to the AI ​​script





ggg ban bots and rmt companies, seize their stocks, ip ban them etc. they make new accounts, go again, ggg bans them again. its an endless cycle.


same in all arpgs with trade economies. all the diablo games were/are riddled with bots. people used to joke about blizzard that they would save their bot ban waves up and use them to boost quarterly earnings figures when the bot farms bought new copies of diablo 3 to resume business.




i came accross someone who RMTed once in poe1. was in a guild that played in standard a lot and a guy in our discord admitted to buying exalts for real money.

thing was he was the least rich of all of us. we all had mirrored gear, ez mode characters, 1000s of exalts etc. the guy was from australia and he was by far the poorest person in the discord, he laughed about it and said he needed to do it to keep up with the rest of us now and then.

i guess the reality was that we were all playing 40 hours a week like crazy people farming super hard, he was playing 6 hours a week and had way less game knowledge.






i dont rly have a clear image of it but i imagine a lot of rmt is like that?

the more serious accusations of high end rmt i see getting thrown around by experienced players are more often on the side of the really rich players selling their mirrors, not buying them.

no ones buying multiple mirrors from rmt in order to be a guy who has a 20 stack of mirrors right? why would anyone do that? makes no sense. actual rich people in this game have shotloads of currency, why would you rmt currency in order to just have it sitting there?

i feel like most people who rmt must use it to buy gear? so logic would say these are not the most rich people in the game, not even close to rich players. rich players are beyond buying gear into just stacking wealth for the sake of stacking wealth?





I think the solution with the lowest labor cost is to increase the drop rate of the BOSS, but the premise is to increase the resistance of the players and the BOSS, and to make it a combat method that requires interaction between players and the BOSS like Monster Hunter, so that players cannot kill the BOSS instantly and the BOSS cannot kill the players instantly. Since GGG has already made an action system, why not just distinguish between script programs and ordinary players? The script programs continue what they are doing now, and ordinary players get better rewards by killing the BOSS. The script programs cannot kill the BOSS instantly, so they cannot obtain currency stably.

I believe this will increase the failure rate of scripted programs.
1) GGG sets the exalt to divine ratio, not players, not "studios", based on perceived rarity and drop rates in comparison to other things.

2) Countless exalts drop in one map even with 0 gear IIR.

3) Exalts are useless, dropped constantly, and thrown at stuff without care.

4) People with divine have little to no reason to buy exalted with it, especially when: point 2.

5) The ratio is a lie. It only reflects a small subset of people interested in both sides of said transaction. Less people are interested in being one side of: point 4.

6) Every similar game has people trying to profit in real life from them, it's not a secret...

And lastly, when making claims all of your proof shouldn't be riddled with countless "I feel", "I think", "This, therefore, they must be." Conclusions drawn from personal feelings and imaginary scenarios played out in mind, are just that.

Also, best of luck to you and "the power of your fantasy." It will have no bearing on anyone, even if it were a cause, and current characters and inventories are to be voided in months anyway; and most will start fresh, so the power, is a bit... limp.
Last edited by blackarm#7481 on Jan 26, 2025, 6:13:43 PM
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blackarm#7481 wrote:
1) GGG sets the exalt to divine ratio, not players, not "studios", based on perceived rarity and drop rates in comparison to other things.

2) Countless exalts drop in one map even with 0 gear IIR.

3) Exalts are useless, dropped constantly, and thrown at stuff without care.

4) People with divine have little to no reason to buy exalted with it, especially when: point 2.

5) The ratio is a lie. It only reflects a small subset of people interested in both sides of said transaction. Less people are interested in being one side of: point 4.

6) Every similar game has people trying to profit in real life from them, it's not a secret...

And lastly, when making claims all of your proof shouldn't be riddled with countless "I feel", "I think", "This, therefore, they must be." Conclusions drawn from personal feelings and imaginary scenarios played out in mind, are just that.

Also, best of luck to you and "the power of your fantasy." It will have no bearing on anyone, even if it were a cause, and current characters and inventories are to be voided in months anyway; and most will start fresh, so the power, is a bit... limp.



Open your game, or check the RMT trading software. In the past few hours, the 1D trading price has risen from 210E to 277E, and the price of divine has dropped by half in the RMT market. Soon the purchasing power of divine will decline. You don’t have to wait long, you should be able to see a big difference as long as you sleep.

RMT has never been a secret, but if there is no supervision on script programs, the upgrade cost of non-RMT players will increase, and the upgrade cost of new players will also increase, resulting in a sharp decline in the number of players.

The increase in inflation is inevitable. However, the script program has accelerated the increase in inflation, and it is huge. Tomorrow is the New Year's Eve in China and South Korea. In the next week of holidays, I suggest you take a closer look at the changes in the currency.

After a week, you can take a look at what you said. It will not have any impact.
Last edited by ki784340143#8116 on Jan 26, 2025, 10:11:06 PM
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Ask yourself: If this were Blizzard, how would you feel?
Last edited by Jabletron#5466 on Jan 26, 2025, 10:23:05 PM
i guess you are free to do anything in POE2 as long as it doesn't involve in stealing people account.
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blackarm#7481 wrote:
1) GGG sets the exalt to divine ratio, not players, not "studios", based on perceived rarity and drop rates in comparison to other things.

2) Countless exalts drop in one map even with 0 gear IIR.

3) Exalts are useless, dropped constantly, and thrown at stuff without care.

4) People with divine have little to no reason to buy exalted with it, especially when: point 2.

5) The ratio is a lie. It only reflects a small subset of people interested in both sides of said transaction. Less people are interested in being one side of: point 4.

6) Every similar game has people trying to profit in real life from them, it's not a secret...

And lastly, when making claims all of your proof shouldn't be riddled with countless "I feel", "I think", "This, therefore, they must be." Conclusions drawn from personal feelings and imaginary scenarios played out in mind, are just that.

Also, best of luck to you and "the power of your fantasy." It will have no bearing on anyone, even if it were a cause, and current characters and inventories are to be voided in months anyway; and most will start fresh, so the power, is a bit... limp.



So the solution is to AKF for a few months?

Those who say I am fantasizing, open the trading page to see how much the price of Orbe de joyero perfecto has dropped, and how much the price of equipment has increased. The studio has already used 1D to buy Normal Stellar Amulet, and the purchasing power of D has dropped.

Is this what you said that the studio using AI scripts will not have any impact on the economic system?
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blackarm#7481 wrote:
1) GGG sets the exalt to divine ratio, not players, not "studios", based on perceived rarity and drop rates in comparison to other things.

2) Countless exalts drop in one map even with 0 gear IIR.

3) Exalts are useless, dropped constantly, and thrown at stuff without care.

4) People with divine have little to no reason to buy exalted with it, especially when: point 2.

5) The ratio is a lie. It only reflects a small subset of people interested in both sides of said transaction. Less people are interested in being one side of: point 4.

6) Every similar game has people trying to profit in real life from them, it's not a secret...

And lastly, when making claims all of your proof shouldn't be riddled with countless "I feel", "I think", "This, therefore, they must be." Conclusions drawn from personal feelings and imaginary scenarios played out in mind, are just that.

Also, best of luck to you and "the power of your fantasy." It will have no bearing on anyone, even if it were a cause, and current characters and inventories are to be voided in months anyway; and most will start fresh, so the power, is a bit... limp.


I spent 3D currency to buy a helmet three days ago. If I want to buy a similar helmet now, I have to spend 40D currency.

I want to know where your statement that it has no impact on anyone is reflected?

Who is fantasizing?

Is there still someone who thought that only currency like E would depreciate four days ago?

Open the trading page to see how many D currency your equipment costs now
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Sakanabi#6664 wrote:
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Inflation is already very serious. If it is not dealt with in time, non-RMT players will lose the gaming experience. The inflation rate has risen by 50% in less than a week. Now the efforts of non-RMT players have no rewards.


Soon everyone will play SSF and all RMTers will have to go fuck themselves.


Yeah I'm moving to SSF, I can't stand the current state of standard league anymore, endless grinding for farming currency that has no value in the market anymore, the only unique I'm missing is atramentis. The endgame right now feels so dogshit, with bad map layout, no way to zoom out our Atlas map, no ascendency respec, very unbanlancing damage from bosses and power creeping from players. This game needs so much work on it, that I think the game won't officially launch this year.

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