0.1.1b Patch Notes (restartless)

Awesome, can you please consider looking into the game dropping so much frames? I know my system is not ideal, but it certainly is above minimum required, would mean a lot to me if optimized properly. Thanks for the hard work
Thank you for the good work GG, keep up the good work!
No map tab still is crazy...Can we please get it?
where is 3.26..... i hate liars
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DAOWAce#0876 wrote:
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cidriel#4564 wrote:
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Any performance overhead by enabling crash reporting?


I would like to know this too!

In the livestream they said it'd be around a 5% overhead.

Not too big but not something to run consistently.



I believe it's more Win11 24H2 causing the crashes; roll back, or roll back NVIDIA drivers to see if that works, or use Windows 10.

Source: My friend on W11 24H2 and latest drivers was having crashing issues. I'm on Win10 and older drivers and have not had a single technical issue with the game besides the weapon swap tooltip client crash regression. Same GPU.



Constant crashing on Windows 10 for me. I7-7700k 1080ti 32gb ram

Ever since 0.1.1 dropped it has been nonstop crashing and trying to find a remedy. These crashes happen anywhere in the game typically when shader bar is 100%.

Fresh installs, Rolling back drivers, nvidia shader cache size, limiting cpu, limiting gpu. Some seem to work, then next day it is back to same issues as before. Giving a kernelbase.dll error crash to desktop, not hard freeze. Sometimes will give VK Fences Error if on Vulkan, on DX12 I'll get D3D12 occasionally too.

Only thing that has remotely worked to stabilize the game is a 2489x1030 or smaller Windowed Version, Lowest Max Render Resolution possible, everything on low and limiting cpu from hitting 100%


Fix the Atlas zoom-out factor WHEN??????? almost weeks and NOTHING!
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DW4LyF#7029 wrote:
I'm getting all enemies that look like it's raining on them or color tearing vertically.





Do you use Overwhelming Presence?
any chance map device from poe1 pls?
Somehow I don't think the nvidia debugger thing is going to detect hard locks since the game isn't actually crashing so much as stopping one's PC from functioning completely...
call me when it stops crashing.
seems like each patch makes it worse

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