If you're ever wondering why div to exalt prices keep skyrocketing
" no one has 4 million. the > sign beside it means greater than, its saying theres 4 million orbs on the market at ratios greater than 1:186.25. 4 million is the total amount in the entire market not being shown in those top 5 cheapest rates. the exchange rates dont really matter unless you plan to craft something with the currency. divines are often 200 chaos in poe1. i dont rly see any problem. people will be buying/selling, playing the market, manipulating. thats how markets work, thats how markets in the real world work. if this was the real world someone really would have 4 million exalts. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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" The numbers that you circled are the entire market minus the other best rates. If you or I put that offer up, we would both add to that number. | |
@Snorkle_uk#0761
iam actually sorry, i did not see the > sign, you are 100% correct |
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" This is quite normal, big inflation in POE 1 league usually happens in the fourth week after the start. In POE 2, this happened in game week 6-7, because the settings are obviously different. The point of everything is that during that period the majority of players reach the END GAME. Exploitation of end game maps causes a huge number of exalted orbs (in POE 1 they are chaos orbs) to appear on the market which normally causes the prices (ratio exalted : divine) to be current. |
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" THIS | |
If you played allot of PoE on PC and on console. You should see how PC economy is all bots and currency sellers. PoE on console trade league was so much fun. Trading was really fun.
Having to go back and play with a PC economy even when I play on PC and console is just terrible. There was a small amount of currency sellers on console. But no bots and nothing like PC. |
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Like others said, OP is just wrong. That list groups all trades at that price point, it's not all by a single person. Just more of the same of people not understanding economics at all.
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The trade market is just accurately depicting the value of exalts compared to divine orbs. I think after the patch you'd definitely see 100-200 exalts per each divine orb with decent rarity.
More players got to end game, and found more efficient ways to farm. And so there's more players with a stack of exlats wanting to trade for divines. Hence the value of exlats plummet. I also think the "crafting" mechanics in this game are heavily heavily skewed towards bricking items. So if you learn by proxy that spending your exalts on trying to "craft" good gear = losses. You will instead just trade the exalts for divines or items. Which lowers their value even more as the trade market becomes saturated with them. Last edited by Icesinnox#6517 on Jan 23, 2025, 3:16:00 PM
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Why the fuck do items sell for gold?
Why does so much gold drop????????????? Make trade use a millionth made up currency if you're going to tie it to endless loot generation and add so much gold pickup into the game. I swear this is something they fought against for so long, they they implement it half intelligently in PoE1, and then just do all the dumb things for 2? |
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Happens every PoE league. excuse is always supply and demand.
people play for about 3-6 weeks cause everything feels good. Good game, good trade prices people enjoy the game at this time over any other. then prices start going up. People quit till next league start. So less players more expensive supply gets. If prices are this high means you hit the mark that over 1/2 the pop left the game waiting for a reset. another reason we need a better trade system keep players active longer. Last edited by Kaotic-Ouch#9400 on Jan 23, 2025, 3:43:56 PM
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