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I strongly agree with this. Infusing maps feels required in the late game, and the fog just kills visual clarity, colors, music and performance. We definitely need something different. Please.
definitely, i miss the colours on my maps but running them uninstilled is just missing out on 2divs/hour
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Posted bynssbob#7600on Jan 28, 2025, 5:31:27 AM
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Uncomfortable foggy visuals and tedious background music in a state of delirium detract from the mapping experience.
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Posted byMistiiie#0537on Jan 28, 2025, 6:49:39 AM
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I agree, the visual effect of delirium is way too overtunned and makes me nauseous after a few map, hence why I stopped interacting with this system as a whole.
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Posted byZebraman#2359on Jan 28, 2025, 6:58:21 AM
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I think delirium needs to go, it's very much a PoE1 league and breaks both slow gameplay and visual clarity in an extreme way.
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Posted byasoiarf#0289on Jan 28, 2025, 7:26:13 AM
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You are not the first person to report this problem, many people have reported this problem, but GGG is more interested in fixing the NPC instrument sounds than fixing these.
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Posted byki784340143#8116on Jan 29, 2025, 5:52:49 PM
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+1
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Posted byEXmirror#9080on Feb 24, 2025, 7:20:19 PM
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+1
Please eliminate the foggy Grey. A simple light cloud be sufficient
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Posted bynoodle04#6673on Feb 24, 2025, 9:09:34 PM
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"
Dear GGG,
I want to bring to your attention a critical visual sensitivity issue that I have encountered. Recently, I started running delirium-infused maps, and I’ve found the gray fog to be extremely straining on my eyes. After completing a few maps, I experienced nausea and had to stop playing.
If this were limited to occasional delirium maps, I could simply skip the mirror without significantly impacting gameplay. However, since infusing maps is highly beneficial for loot and feels almost mandatory, it creates a situation where most maps are dominated by this gray fog.
This not only impacts visibility but also diminishes the vibrancy of the game's beautiful and colorful graphics. Coupled with the repetitive, gloomy music, it creates an experience that feels depressing and unfun.
I’ve logged over 503 hours of playtime and thoroughly enjoyed the game up until now. Unfortunately, this is the first time I’ve felt like I needed to stop playing due to discomfort.
I kindly request the addition of an option in the visual sensitivity settings to disable or reduce the fog effect. Additionally, it would be helpful to have an option to prevent delirium music from overriding map music when using infused waystones.
Please consider this as an accessibility and health issue. The fog creates poor visibility, leading to low contrast and forcing the eyes to refocus constantly, which can result in eye strain and motion sickness.
Thank you for your time and attention to this matter. I hope these suggestions can help make the game more enjoyable and accessible for players like myself.
Sincerely,
Skyrk
Eye strain playing any game is definitely an issue, I am old and wear glasses and it’s a constant concern for me as well. I get this all the time with Poe (1 and 2) and the solution is to stop playing for 10 mins an hour and go do something else (like a bathroom break and make a drink).
The Delirium issue is more complex, the fog makes ground effects that could kill us in PoE2 so hard to see and avoid, the solution is also simple for GGG to fix, put the ground effect that could kill us as a layer above the fog, not as it is now below.
(ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division)
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Posted byTimbo Zero#8289on Mar 1, 2025, 3:28:21 AM
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Yeah delirium is pretty bad not onyl fro eyes also fro performance and visibility.
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Posted byAlzucard#2422on Mar 1, 2025, 4:12:28 AM
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Yeah, I feel you, man. I agree.
IGN: Royal_Princess, Princess_of_Wraeclast, Vaal_Princess, Diamond_Princess
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Posted byac429#4687on Mar 1, 2025, 4:21:19 AMAlpha Member
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