0.1.1 Hotfix

0.1.1 Hotfix


  • Fixed a bug where Shockwave Totem would sometimes fail to attack if surrounded by enemies or if there were no nearby enemies at all.
  • Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
  • Fixed a bug where characters with specific Act 3 quest states were receiving "You do not have the required quest state" errors.
  • Fixed a bug where the Sulphuric Caverns Map was not spawning both bosses.
  • Fixed an instance crash.


The fixes in this hotfix have been applied to new instances.
Has any exile really been far even as decided to use even go want to do look more like?
Last edited by Kieren_GGG#0000 on Jan 16, 2025, 8:36:27 PM
Last bumped on Jan 17, 2025, 11:46:28 AM
Nice
moar!!!!
Thank you. I would also really appreciate if you can fix the "atlas zoom in" bug on xbox that has been introduced with this new patch.

The map is much much closer now, and it's very difficult to navigate the world.
erm i dont think you did my totems still dont attack :/ ...

edit: tried restarting game and steam, and still totems are broke and not working as intended, either hotfix isn't live yet or your fix failed.
Last edited by ZenKal#7947 on Jan 16, 2025, 8:39:45 PM
Ty ggg, you are the best!
Woah that was fast
Hotfix live? Shockwave Totems seem still broken.

Don't think this is live yet.
Last edited by Smallpox74#1013 on Jan 16, 2025, 8:35:35 PM
Hotfix already live?
Totems are still not working.

Before 0.1.1: You summon totems in hideout, and they start attacking.
After 0.1.1: You summon totems and they stand idle.

Please fix the broken behaviour!

is it possible at all to distinguish new instance from the old one?
Last edited by coyl#1779 on Jan 16, 2025, 9:47:28 PM

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