0.1.1 Patch Notes
" Warrior is actually really powerful. I am going to try the vine arrow and mace build. Rampage IGN : Cool_Hamster
Standard IGN : Hamsterbaby Standard IGN : HamsterMfer Please do not hesitate to contact me in game if you have posted or offered on my items. Regards |
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send help there are traders (derogatory) in my global chat
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1 hour of gameplay after patch already gave me more currency than days of playing before. Two omens from rituals, 70ex each and 1 divine drop.
Atlas is burning, entire Atlas! If I click tower it now shows range, but too many towers and fire rings, omg, how to turn it off? Last edited by Gosen#5296 on Jan 16, 2025, 8:32:14 PM
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Is it a bug fix forgotten to add into the list or a new introduced bug for considered casting?
Now all meta-supported spell skills are not supported by considered casting. And it lead to a problem that many spells cannot find enough support gems, even two sockets have been occupied by the meta skill and Impetus support. |
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Is it a stat sheet bug or did they really nerf comet by 30%
I went from 530k to 380k. Please update the patch notes to reflect the nerfing of skills. ***EDIT*** Considered Casting support gem is bricked PLEASE FIX Last edited by DarkWarrior1113#1580 on Jan 16, 2025, 8:36:52 PM
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" Is this really how people believe software development works? "Oopsie, we meant to call loadNewZone() but actually we called crashTheWholeSystem(), it's a typo we could easily fix but we've decided to leave it in the game anyways." This kind of issue is among the most difficult to resolve. It often involves a specific combination of systems interacting under specific conditions - often conditions that are challenging to recreate in a controlled environment. It's not at all surprising that there's no fix out yet. They'll have a fix out once they've determined the root cause, identified the conditions that cause the crash, modified the code so it doesn't create those conditions any more, and (hopefully) the revised version has passed the automated test suite and been peer-reviewed. Since there is not yet a fix out, you can safely assume that those steps have not yet been completed. Either: They're still trying to find the root cause, or They know the root cause, but they're still trying to figure out what conditions trigger the root cause, or They've figured that out, but they're still working on a revision to eliminate the potential for triggering the cause, or There's a provisional change to try to fix the issue, and it's still going through peer review or still needs more work to pass all automated tests. |
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" I'm sure you supported your comet with considered casting. It now doesn't work to triggered spells but this change is not listed in the patchnotes. |
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Did some silent nerfs happen with this patch or something? Could just be a coincidence, bad luck with mob res, idk. Just this morning, I finally got my monk to the point where I could one-tap pop a screen full of trash mobs nearly every time.
Now, logging on after the patch, it's more like a 10-20% chance of that happening... and even though my DPS numbers didn't change, it sure feels like I got drop-kicked back to lv40 and had my staff switched out for a cardboard tube. Feels bad, man. |
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" Well not anymore, that build was nerfed |
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Why exactly did you make the change that damages people on weapon swap? Wasn't the point of having weapon sets and weapon set points so that you can have 2 different sets of parameters? Now your ES stays the same when swapping to a set with higher max ES (and screen goes red as if you actually received damage). Why? Also, it's a nerf to Meditate.
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