Path of Exile 2 - Patch 0.1.1 Patch Note Preview
lame patch, hope u lazy devs dont kill cast on skills
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HOWA CHADS AND PILLAR CHADS REIGN SUPREME LMAOOO
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very nice!
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So no controller/kb+mouse hotswap yet? I really would like to do inv/character management with mouse and play with controller
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- concentraded effect still doesn't work with lightning conduit, even tho it does decrease it's aoe
- is mental toughness now working with spells or not? - impending doom has an additinal mana cost or nah? if we can't get a fixed hidden mana cost, can we at least get info about the mana cost? Last edited by supercerealmanbearpig#1949 on Jan 16, 2025, 11:45:05 AM
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Where and when is POE1 new league (3.26) ?
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Win
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the unique changes are not what i was expecting for alot of them as some of the uniques look worse on paper now with these changes, will be interesting to see how they will affect the game
other than that a great patch rundown and very happy to get soem proper content out of lost towers, Armour does not seem from my experience to do anything useful this patch with the 15% increase and adjusting the supercharge slam seems like a nerf, considering you have to stand still to charge it. scavenged plating buff honestly needs more than this, what im looking forward to way more is duration of this spirit slot, it goes away too fast and it doesnt surmount to much when armour in itself isnt the best stat just yet. all in due time i hope these changes will make the game come closer to greatness. Keep on working hard and create an awsome game! |
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ok so if I understand much more energy gain temporalis nerve and storm choir suddenly we have to play bloodmage archmage with a stick and my bell... great or spam the datak button 1 million times to launch sparks, uh if we can't clear the map quickly make only rare enemies on your map and call the game elden ring in short I had a lot of fun farming like crazy to buy expensive equipment, I'm going to try to make adjustments tomorrow but if I have to spend 8 years to kill 2 white monsters I will stop and thank you for it's good time. You give in to people's tears hun 6 portal hun its too strong my build sucks, you have to nerf all the other builds... hun I put the wrong rune I want to change... The meta skills are supposed to be end game skills when you get them, the cost in mind they must be used for something thing and not not spam another attack to trigger a trigger effect... In short, you reduce the number of possibilities instead of increasing them... If only you buff the chaos skills like impending doom so that you can play simply but no We want the game or an Elden ring for mourners with 50,000 monsters which do no damage and which do not take damage... In fact the soulcore that you have unlocked has already exploded in price I hope you will understand for what reason...
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I'm hoping the adjustment to mob density is noticeable, some maps that apparently had a high density/+ larger groups they were all congregated in one area and empty in others, but this could be because the map was a particularly large one e.g seepage(?) or vaal factory, and when a similar map was put on ravine they were all in your face and pretty evenly spaced. BUT i'm excited for this patch :)
Last edited by Meai_#2975 on Jan 16, 2025, 2:58:04 AM
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