FEEDBACK > Unfun Death penalties + solution

Feedback on Death penalties
you find a mirror, you die for what ever reason during campaign, Mirror and exp lost Not fun
you die half way through a map, Map and exp lost, not fun ( only 1 chance)
triple the punishment is horrible, lost map and lost exp should be more than enough

Solution to 1 death on maps
when all party members are dead all monster in map disappears and you can go down and collect from what you killed, you failed the map, and you can no longer get more loot from it BUT what you have earned is still yours till all 6 portals have been spent

i can live with that

dying in campaign shouldnt reset the entire area and remove the loot that has been dropped,reset the bosses and mini bosses to full health instead, its the campaign FCOL come on



Do players in party in maps get to revive each other infinitely ? if so why not give us our portals?
Last edited by Battle_Baboon#3734 on Jan 21, 2025, 5:16:33 PM
Last bumped on Jan 29, 2025, 8:03:06 PM
Bump
No.
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hboi#6131 wrote:
No.


thank you for your valuable input
bump
1 death per map is staying per the tavern talk announcement earlier this week

Bump
Mash the clean
"
1 death per map is staying per the tavern talk announcement earlier this week

Bump


if they cared. it might change :)
Sadly no, there is no reviving in maps in a party. I run maps with my wife, and that really annoys us. She cant rez me or me her.... lame.
"
Sadly no, there is no reviving in maps in a party. I run maps with my wife, and that really annoys us. She cant rez me or me her.... lame.


than what the hell is the purpose of revive than?
It's not supposed to be FUN. It's a death PENALTY. You're punished for playing BADLY. The game is telling you to IMPROVE.

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