Upcoming Changes in Path of Exile 2 0.1.1

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cVGhost#3152 wrote:
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1 Portal pinnacle is a stupid game design tho. It incentivizes and rewarding build that can insta kill / insta phase pinnacle bosses without having to deal or even know a single fight mechanic.

6 portals for starter, reduce it accordingly with +1 level node on atlas tree.


That .... actually sounds reasonable and honestly like a good idea, each +1 difficulty could remove 1 respawn.


Heh i missed that in the reveal that they are actually doing it like that, 6 respawns to start with, lowering with difficulty passives.... cool.
Last edited by cVGhost#3152 on Jan 12, 2025, 6:00:34 PM
Please address monster knockback on the player, especially from temporarily invuln mobs spawning from corruption and delirium mirrors. Monsters pushing you arround while being untargeteable feels really bad.
cant wait for them to fix the constant pc crashing
Big
Love the update, so many great quality of life improvements for us!
can we also get a bulleted change list like reg DotA did on a free game 20 years ago?

great game, need more documentation.


Also any changes with armor break or are warriors a forced slow sub class?
Agreed although convocations isn't the solution, i shouldnt have to walk my soft witch body into a doorway to summon my minons when thats my entire build and survivability.

Minions should be able to walk through doors and aggro things on on the screen, regardless of if its on the other side of a wall, etc.

They need to figure out how to fix minions, or implement a better solution than the immediate teleport back to player so i get to watch my minons respawn more often
So no 3.26 i guess.. no action against Elon was taken either, there we go. Interview concluded
That was a super stream, and a tremendes interview
When?

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